Player Matchup

Athena
Athena
Silver II
Leo_NoCaprio__
Athena
Silver II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 77L
1,309 MMR
Party 2
Medusa
Medusa
Silver III
Neycoo0MG
Medusa
Silver III
Level 109
God Stats
26W - 23L
1,623 SR
Queue Stats
52W - 53L
1,406 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Rxmjan-
Kukulkan
Bronze III
Level 143
God Stats
17W - 9L
1,733 SR
Queue Stats
27W - 24L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
speedkiller237
Achilles
Bronze III
Level 183
God Stats
1W - 0L
1,294 SR
Queue Stats
11W - 6L
1,407 MMR
Party 1
Chang'e
Chang'e
Bronze III
zdroydz
Chang'e
Bronze III
Level 163
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 6L
1,407 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 151
1,530 SR
1,406 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,545 SR
1,424 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
IncontinentOwl
Cu Chulainn
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Leopimentel95
Baron Samedi
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SkyLitzs
Ah Muzen Cab
Bronze III
Level 74
God Stats
26W - 17L
1,725 SR
Queue Stats
68W - 64L
1,407 MMR
Solo
Thoth
Thoth
Gold V
iNH0J
Thoth
Gold V
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 126L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,370
526
3,707
8,022
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Neycoo0MG
Medusa
14
5 / 1 / 2
8,614
615
8,485
10,209
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Rxmjan-
Kukulkan
15
2 / 0 / 1
8,579
613
4,021
4,904
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
5 / 2 / 4
8,952
639
8,001
13,461
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
zdroydz
Chang'e
13
4 / 0 / 5
7,696
550
8,630
13,080
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorMaman BrigitteHeraAwilix

VS

Bans
ThanatosBake KujiraBellonaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 3 / 1
6,280
449
4,104
8,855
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
IncontinentOwl
Cu Chulainn
12
1 / 2 / 1
7,029
502
10,626
13,494
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Leopimentel95
Baron Samedi
8
0 / 4 / 1
5,800
414
1,724
7,717
4,574
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SkyLitzs
Ah Muzen Cab
13
0 / 5 / 1
6,874
491
7,341
13,672
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
iNH0J
Thoth
12
0 / 3 / 0
6,996
500
3,200
7,257
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
L
Cu Chulainn
IncontinentOwl
Cu Chulainn
1
2
1
0.75
W
1
1
6
4
L
Baron Samedi
Leopimentel95
Baron Samedi
0
4
1
0.13
W
Medusa
Neycoo0MG
Medusa
5
1
2
6
W
Kukulkan
Rxmjan-
Kukulkan
2
0
1
2.5
L
Ah Muzen Cab
SkyLitzs
Ah Muzen Cab
0
5
1
0.1
L
Thoth
iNH0J
Thoth
0
3
0
0
W
Achilles
5
2
4
3.5
W
Chang'e
zdroydz
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
26,995
49,676
Taken
50,995
27,410
Mitigated
25,553
17,878
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,104
752
0
4,078
8,855
3,235
0
3,213
5,606
28,519
0
L
Cu Chulainn
IncontinentOwl
Cu Chulainn
10,626
1,259
0
2,848
13,494
10,201
0
3,631
9,354
980
60,183
W
3,707
1,360
0
1,816
8,022
6,970
54
1,506
6,516
15,333
559
L
Baron Samedi
Leopimentel95
Baron Samedi
1,724
290
521
1,851
7,717
4,574
0
3,841
3,750
11,737
648
W
Medusa
Neycoo0MG
Medusa
8,485
3,747
0
2,386
10,209
3,398
918
642
9,567
0
70,565
W
Kukulkan
Rxmjan-
Kukulkan
4,021
364
0
116
4,904
2,302
441
2,737
2,167
74,861
945
L
Ah Muzen Cab
SkyLitzs
Ah Muzen Cab
7,341
2,833
0
3,064
13,672
4,856
0
2,738
10,934
0
62,133
L
Thoth
iNH0J
Thoth
3,200
148
0
1,368
7,257
2,687
0
2,839
4,223
64,583
0
W
Achilles
8,001
1,486
0
4,580
13,461
9,564
512
2,002
11,459
0
68,150
W
Chang'e
zdroydz
Chang'e
8,630
504
1,056
7,924
13,080
5,176
46
3,462
9,618
67,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
32,979
483
Minions Killed
387
0
Camps Cleared
0
1,461,988
Distance Traveled
1,215,651
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,280
449
55
4
0
215,366
4
L
Cu Chulainn
7,029
502
93
7
0
266,370
0
W
Athena
7,370
526
22
2
0
312,570
0
L
Baron Samedi
5,800
414
21
2
0
219,039
0
W
Medusa
8,614
615
111
8
0
275,634
2
W
Kukulkan
8,579
613
125
9
0
290,045
4
L
Ah Muzen Cab
6,874
491
99
7
0
267,457
0
L
Thoth
6,996
500
119
9
0
247,419
2
W
Achilles
8,952
639
115
8
0
289,674
2
W
Chang'e
7,696
550
110
8
0
294,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role