Player Matchup

Fenrir
Fenrir
Gold V
N0v4_Aguila271
Fenrir
Gold V
Level 127
God Stats
12W - 17L
1,715 SR
Queue Stats
173W - 164L
1,501 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
jcmatador1000
Tsukuyomi
Gold II
Level 109
God Stats
6W - 1L
1,718 SR
Queue Stats
85W - 74L
1,697 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
yololol938-PV
Baron Samedi
Silver II
Level 80
God Stats
5W - 2L
1,825 SR
Queue Stats
46W - 41L
1,335 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,753 SR
1,511 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,522 SR
1,524 MMR
Zhong Kui
Zhong Kui
Silver III
Dr-_-Dizzle
Zhong Kui
Silver III
Level 143
God Stats
2W - 5L
1,567 SR
Queue Stats
115W - 116L
1,475 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Iamviruz
Gilgamesh
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,549 MMR
Party 1
Martichoras
Martichoras
Bronze III
smjles
Martichoras
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
11,609
726
14,138
21,155
22,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
jcmatador1000
Tsukuyomi
18
8 / 4 / 5
13,023
814
22,198
15,960
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
yololol938-PV
Baron Samedi
17
3 / 3 / 4
11,667
729
8,875
13,012
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesNe ZhaThothAthenaKuzenbo

VS

Bans
Bake KujiraJanusScyllaBaba YagaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr-_-Dizzle
Zhong Kui
16
0 / 7 / 8
11,271
704
11,130
17,485
16,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Iamviruz
Gilgamesh
17
8 / 3 / 2
12,410
776
14,931
22,240
27,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
smjles
Martichoras
16
2 / 4 / 5
10,803
675
12,021
15,962
7,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
10
10
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dr-_-Dizzle
Zhong Kui
0
7
8
0.57
L
Gilgamesh
Iamviruz
Gilgamesh
8
3
2
3
W
3
3
9
2.5
W
Tsukuyomi
jcmatador1000
Tsukuyomi
8
4
5
2.63
L
Martichoras
smjles
Martichoras
2
4
5
1.13
W
Baron Samedi
yololol938-PV
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
38,082
50,127
Taken
55,687
37,551
Mitigated
50,752
13,967
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dr-_-Dizzle
Zhong Kui
11,130
67
0
2,541
17,485
16,145
500
2,139
14,424
52,426
504
L
Gilgamesh
Iamviruz
Gilgamesh
14,931
4,301
0
4,067
22,240
27,439
496
4,305
16,834
0
41,900
W
14,138
2,503
0
2,283
21,155
22,031
696
4,544
15,803
0
25,590
W
Tsukuyomi
jcmatador1000
Tsukuyomi
22,198
6,522
0
4,195
15,960
8,606
1,604
3,368
12,188
0
72,633
L
Martichoras
smjles
Martichoras
12,021
6,999
0
3,454
15,962
7,168
608
2,501
12,706
0
46,718
W
Baron Samedi
yololol938-PV
Baron Samedi
8,875
765
1,935
5,554
13,012
6,914
698
2,788
9,918
41,255
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
34,484
180
Minions Killed
188
0
Camps Cleared
0
978,912
Distance Traveled
828,689
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,271
704
98
6
0
256,817
6
L
Gilgamesh
12,410
776
36
2
0
301,619
2
W
Fenrir
11,609
726
45
3
0
330,364
3
W
Tsukuyomi
13,023
814
72
5
0
362,825
0
L
Martichoras
10,803
675
54
3
0
270,253
1
W
Baron Samedi
11,667
729
63
4
0
285,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role