Player Matchup

Vulcan
Vulcan
Silver II
DetroitG69
Vulcan
Silver II
Level 118
God Stats
3W - 3L
1,295 SR
Queue Stats
16W - 28L
1,279 MMR
Party 1
Bastet
Bastet
Silver I
XaltedStick
Bastet
Silver I
Level 155
God Stats
17W - 10L
1,673 SR
Queue Stats
54W - 53L
1,461 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
xKillÅllØpps
Kuzenbo
Gold IV
Level 160
God Stats
25W - 21L
1,305 SR
Queue Stats
105W - 94L
1,545 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,424 SR
1,428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,473 SR
1,426 MMR
Ymir
Ymir
Bronze III
Fertile_Egg
Ymir
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Achilles
Achilles
Gold IV
MixedPharoah
Achilles
Gold IV
Level 200
God Stats
11W - 7L
1,714 SR
Queue Stats
987W - 1,056L
1,422 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
VelmaNoodle
Baron Samedi
Bronze III
Level 84
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 4L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DetroitG69
Vulcan
17
8 / 0 / 13
11,371
812
17,794
5,036
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
18
11 / 0 / 11
12,393
885
22,515
14,922
7,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 17
11,131
795
10,729
12,578
21,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothXing TianNe ZhaPoseidonSobek

VS

Bans
BellonaFenrirAo KuangXbalanqueZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
8,473
605
2,849
19,648
16,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
MixedPharoah
Achilles
13
0 / 6 / 0
8,358
597
13,418
22,048
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
VelmaNoodle
Baron Samedi
13
0 / 9 / 0
8,452
604
4,816
17,249
8,267
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
23
Kills
0
0
Deaths
23
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DetroitG69
Vulcan
8
0
13
14.5
L
0
8
0
0
L
Achilles
MixedPharoah
Achilles
0
6
0
0
L
Baron Samedi
VelmaNoodle
Baron Samedi
0
9
0
0
W
Bastet
11
0
11
16.5
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,038
Damage
21,083
32,536
Taken
58,945
31,902
Mitigated
51,164
9,916
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DetroitG69
Vulcan
17,794
4,963
0
699
5,036
2,822
591
1,202
3,521
49,928
1,244
L
2,849
448
0
2
19,648
16,546
0
10,579
8,962
22,679
0
L
Achilles
MixedPharoah
Achilles
13,418
1,955
0
3,089
22,048
26,351
0
8,831
13,025
0
30,909
L
Baron Samedi
VelmaNoodle
Baron Samedi
4,816
416
661
941
17,249
8,267
118
8,226
8,968
33,680
0
W
Bastet
22,515
6,371
0
6,110
14,922
7,731
1,190
2,683
11,882
0
70,649
W
10,729
4,390
0
3,107
12,578
21,349
395
4,125
7,872
31,823
2,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
25,283
169
Minions Killed
157
0
Camps Cleared
0
922,549
Distance Traveled
630,396
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,371
812
61
4
0
313,239
0
L
Ymir
8,473
605
53
4
0
200,712
0
L
Achilles
8,358
597
52
4
0
227,373
0
L
Baron Samedi
8,452
604
52
4
0
202,311
0
W
Bastet
12,393
885
78
6
0
316,073
0
W
Kuzenbo
11,131
795
30
2
0
293,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role