Player Matchup

Jing Wei
Jing Wei
Brendulls
Jing Wei
Level 156
God Stats
6W - 4L
1,646 SR
Queue Stats
99W - 102L
1,522 Elo+
Party 1
Olorun
Olorun
CloudedOni
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,486 Elo+
Party 1
Raijin
Raijin
Loves2Spwg
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
TheBoyWonder758
Cthulhu
Level 155
God Stats
2W - 1L
1,687 SR
Queue Stats
91W - 95L
1,513 Elo+
Solo
Fafnir
Fafnir
Yuucandoit
Fafnir
Level 47
God Stats
1W - 2L
1,261 SR
Queue Stats
158W - 171L
1,454 Elo+
Solo
Team Averages
Level 128
1,519 SR
1,503 Elo+

VS

Team Averages
Level 95
1,505 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
CheckTheTOS
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,669 Elo+
Solo
Osiris
Osiris
HeWhoIsFeared58
Osiris
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 195L
1,532 Elo+
Solo
Cliodhna
Cliodhna
Rain223
Cliodhna
Level 99
God Stats
1W - 3L
1,523 SR
Queue Stats
66W - 54L
1,532 Elo+
Party 2
Khepri
Khepri
x410_AcidTripz
Khepri
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
495W - 521L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brendulls
Jing Wei
11
1 / 0 / 3
5,507
1,101
3,582
1,966
734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
CloudedOni
Olorun
10
1 / 1 / 3
5,295
1,059
2,866
3,494
1,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
Loves2Spwg
Raijin
11
2 / 0 / 2
6,111
1,222
4,716
2,475
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 4
5,165
1,033
3,304
4,932
4,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
Yuucandoit
Fafnir
10
0 / 0 / 4
5,512
1,102
3,834
5,212
5,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 2
5,492
1,098
4,501
3,484
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
5,351
1,070
2,444
5,144
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 2 / 0
4,922
984
3,961
8,204
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Rain223
Cliodhna
11
1 / 1 / 0
5,403
1,081
3,993
4,317
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

1
0 / 0 / 0
1,308
262
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
4
Kills
2
2
Deaths
4
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
2
1
W
Jing Wei
Brendulls
Jing Wei
1
0
3
2.5
L
1
1
0
1
W
Olorun
CloudedOni
Olorun
1
1
3
2.5
L
0
2
0
0
W
Raijin
Loves2Spwg
Raijin
2
0
2
3
L
Cliodhna
Rain223
Cliodhna
1
1
0
1
W
0
1
4
2
W
Fafnir
Yuucandoit
Fafnir
0
0
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
14,899
18,079
Taken
21,149
12,319
Mitigated
13,955
9,678
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,501
407
1,485
1,734
3,484
1,587
0
2,121
1,363
14,924
0
W
Jing Wei
Brendulls
Jing Wei
3,582
1,607
284
788
1,966
734
92
518
1,331
0
8,171
L
2,444
136
1,583
1,303
5,144
4,155
0
3,447
1,697
4,029
0
W
Olorun
CloudedOni
Olorun
2,866
1,578
1,312
886
3,494
1,398
0
457
2,957
6,957
586
L
3,961
848
259
2,264
8,204
6,138
0
5,282
2,922
0
7,580
W
Raijin
Loves2Spwg
Raijin
4,716
551
1,685
1,356
2,475
908
155
1,064
1,370
15,699
294
L
Cliodhna
Rain223
Cliodhna
3,993
185
598
562
4,317
2,075
0
2,997
1,320
0
9,447
W
3,304
69
551
420
4,932
4,164
92
2,244
2,505
5,715
0
W
Fafnir
Yuucandoit
Fafnir
3,834
614
896
1,500
5,212
5,115
66
2,662
2,391
5,446
498
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
22,476
62
Minions Killed
49
0
Camps Cleared
0
533,089
Distance Traveled
439,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,492
1,098
21
4
0
101,878
0
W
Jing Wei
5,507
1,101
6
1
0
117,180
0
L
Artio
5,351
1,070
6
1
0
117,318
0
W
Olorun
5,295
1,059
16
3
0
90,805
0
L
Osiris
4,922
984
5
1
0
97,361
0
W
Raijin
6,111
1,222
22
4
0
94,344
0
L
Cliodhna
5,403
1,081
17
3
0
123,354
0
W
Cthulhu
5,165
1,033
10
2
0
118,483
0
W
Fafnir
5,512
1,102
8
2
0
112,277
0
L
Khepri
1,308
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role