Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
OG_LINXSTER
Ah Puch
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 239L
1,505 Elo+
Solo
Anhur
Anhur
StaticalSteam
Anhur
Level 122
God Stats
2W - 7L
1,500 SR
Queue Stats
49W - 45L
1,444 Elo+
Solo
Osiris
Osiris
WhistleGoWoo326
Osiris
Level 61
God Stats
1W - 3L
1,287 SR
Queue Stats
46W - 48L
1,424 Elo+
Solo
Ix Chel
Ix Chel
x RunningPuma x
Ix Chel
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,597 Elo+
Solo
Team Averages
Level 121
1,457 SR
1,494 Elo+

VS

Team Averages
Level 123
1,547 SR
1,489 Elo+
Sun Wukong
Sun Wukong
ArmandoRod
Sun Wukong
Level 124
God Stats
1W - 3L
1,602 SR
Queue Stats
9W - 17L
1,503 Elo+
Party 1
Charon
Charon
Lizard5976
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 139L
1,348 Elo+
Solo
Vulcan
Vulcan
Tw1stedMind9166
Vulcan
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 264L
1,461 Elo+
Solo
Discordia
Discordia
guillermo55
Discordia
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,503 Elo+
Party 1
Arachne
Arachne
jhoncelll
Arachne
Level 198
God Stats
9W - 4L
1,634 SR
Queue Stats
173W - 160L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 0 / 2
8,201
746
2,891
6,902
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
OG_LINXSTER
Ah Puch
14
1 / 1 / 2
8,463
769
8,950
5,117
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 2
8,429
766
6,008
7,680
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 1
8,283
753
10,835
9,136
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
1 / 1 / 0
8,585
780
7,018
5,953
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmandoRod
Sun Wukong
14
0 / 0 / 1
7,680
698
4,437
8,425
7,531
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Lizard5976
Charon
14
1 / 0 / 1
7,881
716
5,060
9,643
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 0
7,648
695
2,926
5,985
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
guillermo55
Discordia
16
0 / 0 / 0
8,586
781
7,679
4,994
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
jhoncelll
Arachne
13
1 / 3 / 1
7,657
696
3,924
12,293
6,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
2
2
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
2
1
L
Sun Wukong
ArmandoRod
Sun Wukong
0
0
1
0.5
L
Charon
Lizard5976
Charon
1
0
1
1.5
W
Ah Puch
OG_LINXSTER
Ah Puch
1
1
2
2
W
1
0
2
2
L
0
2
0
0
W
2
0
1
2.5
L
Discordia
guillermo55
Discordia
0
0
0
0
L
Arachne
jhoncelll
Arachne
1
3
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
24,026
34,788
Taken
41,340
20,484
Mitigated
26,167
6,976
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,891
1,179
0
1,467
6,902
3,244
698
2,540
4,320
0
26,110
L
Sun Wukong
ArmandoRod
Sun Wukong
4,437
451
0
1,619
8,425
7,531
167
3,381
4,854
0
19,518
L
Charon
Lizard5976
Charon
5,060
548
0
1,976
9,643
8,555
0
3,235
6,005
19,004
453
W
Ah Puch
OG_LINXSTER
Ah Puch
8,950
742
0
1,234
5,117
2,139
270
2,238
2,838
29,884
0
W
6,008
2,970
0
371
7,680
3,283
491
4,212
3,231
0
29,952
L
2,926
979
0
902
5,985
2,258
0
1,527
4,184
13,372
0
W
10,835
2,577
0
1,384
9,136
8,899
0
3,106
5,764
0
27,680
L
Discordia
guillermo55
Discordia
7,679
169
0
300
4,994
1,647
1,119
687
4,085
34,547
586
L
Arachne
jhoncelll
Arachne
3,924
2,934
45
1,045
12,293
6,176
0
7,071
5,107
0
10,852
W
7,018
1,255
867
1,653
5,953
2,919
305
2,098
3,702
32,870
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
39,452
279
Minions Killed
208
0
Camps Cleared
0
1,131,299
Distance Traveled
1,006,150
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,201
746
51
5
0
232,559
0
L
Sun Wukong
7,680
698
36
3
0
220,889
0
L
Charon
7,881
716
31
3
0
201,402
0
W
Ah Puch
8,463
769
65
6
0
226,276
0
W
Anhur
8,429
766
56
5
0
219,946
0
L
Vulcan
7,648
695
33
3
0
151,857
0
W
Osiris
8,283
753
33
3
0
240,228
0
L
Discordia
8,586
781
87
8
0
215,385
0
L
Arachne
7,657
696
21
2
0
216,617
1
W
Ix Chel
8,585
780
74
7
0
212,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role