Player Matchup

Zhong Kui
Zhong Kui
DumptruckWaIIace
Zhong Kui
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 88L
1,294 Elo+
Solo
Chaac
Chaac
Shleeptime
Chaac
Level 63
God Stats
16W - 9L
1,691 SR
Queue Stats
21W - 17L
1,541 Elo+
Party 1
Ullr
Ullr
The_C_Monster
Ullr
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,464 Elo+
Party 1
Team Averages
Level 109
1,564 SR
1,433 Elo+

VS

Team Averages
Level 104
1,620 SR
1,493 Elo+
Neith
Neith
AnonDNA
Neith
Level 120
God Stats
4W - 3L
1,737 SR
Queue Stats
65W - 65L
1,568 Elo+
Solo
Susano
Susano
Bigfootmta
Susano
Level 65
God Stats
0W - 1L
1,622 SR
Queue Stats
74W - 89L
1,363 Elo+
Party 2
He Bo
He Bo
MrNuclearhazard
He Bo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 139L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
3 / 1 / 4
8,981
748
8,638
9,525
7,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
13
1 / 1 / 7
8,548
712
8,786
10,243
11,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 0 / 4
9,613
801
8,019
9,212
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnonDNA
Neith
12
0 / 2 / 2
7,612
634
5,296
10,358
4,335
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Bigfootmta
Susano
13
2 / 4 / 0
7,728
644
4,948
10,822
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 1
7,638
637
9,528
8,011
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
AnonDNA
Neith
0
2
2
0.5
L
Susano
Bigfootmta
Susano
2
4
0
0.5
W
Zhong Kui
3
1
4
5
L
0
2
1
0.25
W
Chaac
1
1
7
4.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
19,772
28,980
Taken
29,191
23,593
Mitigated
12,224
5,119
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnonDNA
Neith
5,296
1,871
0
1,318
10,358
4,335
0
3,339
7,013
0
26,444
L
Susano
Bigfootmta
Susano
4,948
531
0
163
10,822
4,713
0
3,416
7,396
0
15,022
W
Zhong Kui
8,638
317
0
2,859
9,525
7,545
1,001
3,798
5,709
30,592
300
L
9,528
165
0
500
8,011
3,176
0
3,064
4,945
33,733
777
W
Chaac
8,786
470
0
1,428
10,243
11,645
102
3,602
6,607
1,901
20,995
W
8,019
1,697
0
832
9,212
4,403
1,283
2,225
6,962
0
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
22,978
152
Minions Killed
134
0
Camps Cleared
0
733,876
Distance Traveled
678,954
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,612
634
58
5
0
204,770
0
L
Susano
7,728
644
19
2
0
228,815
0
W
Zhong Kui
8,981
748
42
4
0
236,739
3
L
He Bo
7,638
637
57
5
0
245,369
0
W
Chaac
8,548
712
29
2
0
254,178
0
W
Ullr
9,613
801
81
7
0
242,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role