Player Matchup

Geb
Geb
Gold III
CanUDiglett4946
Geb
Gold III
Level 189
God Stats
16W - 16L
1,635 SR
Queue Stats
155W - 160L
1,675 MMR
Solo
Bastet
Bastet
Gold I
Swørd3116
Bastet
Gold I
Level 157
God Stats
18W - 15L
1,713 SR
Queue Stats
295W - 295L
1,675 MMR
Solo
Anubis
Anubis
Gold IV
imightbeg00000d
Anubis
Gold IV
Level 88
God Stats
22W - 25L
1,779 SR
Queue Stats
150W - 156L
1,663 MMR
Solo
Ah Puch
Ah Puch
Gold I
jb03
Ah Puch
Gold I
Level 156
God Stats
2W - 2L
1,322 SR
Queue Stats
296W - 258L
1,664 MMR
Solo
Anhur
Anhur
Gold V
xXKuTuXx
Anhur
Gold V
Level 158
God Stats
0W - 2L
1,715 SR
Queue Stats
26W - 28L
1,672 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,633 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,586 SR
1,670 MMR
Sol
Sol
Gold V
Bellaa-SzN
Sol
Gold V
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 28L
1,657 MMR
Party 1
Nemesis
Nemesis
Gold IV
IBeHittinDiff
Nemesis
Gold IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,703 MMR
Party 1
Surtr
Surtr
Gold V
OverYonderClank
Surtr
Gold V
Level 159
God Stats
11W - 13L
1,701 SR
Queue Stats
189W - 174L
1,659 MMR
Solo
Eset
Eset
Gold II
valzor
Eset
Gold II
Level 200
God Stats
2W - 0L
1,916 SR
Queue Stats
37W - 29L
1,667 MMR
Solo
Ganesha
Ganesha
Platinum V
Æxitium
Ganesha
Platinum V
Level 177
God Stats
2W - 1L
1,315 SR
Queue Stats
147W - 136L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,939
449
1,712
8,362
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Swørd3116
Bastet
10
2 / 1 / 1
5,407
492
4,320
7,663
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 1
4,556
414
921
4,276
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
jb03
Ah Puch
11
0 / 1 / 3
6,074
552
4,429
4,397
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
xXKuTuXx
Anhur
11
2 / 3 / 0
5,964
542
3,212
6,451
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothThanatosBake KujiraThor

VS

Bans
SusanoAthenaMaman BrigitteKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,288
663
6,630
5,794
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
12
1 / 1 / 5
6,284
571
4,292
8,153
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 0
7,416
674
5,491
6,407
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
valzor
Eset
12
1 / 3 / 0
6,541
595
1,265
4,895
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Æxitium
Ganesha
10
0 / 0 / 3
6,116
556
1,829
6,661
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
0
0
0
0
W
Nemesis
1
1
5
3.5
W
3
0
0
3
L
Bastet
Swørd3116
Bastet
2
1
1
2.5
L
0
3
1
0.17
L
Ah Puch
jb03
Ah Puch
0
1
3
1.5
W
Eset
valzor
Eset
1
3
0
0.33
L
Anhur
xXKuTuXx
Anhur
2
3
0
0.67
W
Ganesha
Æxitium
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
19,507
31,149
Taken
31,910
12,556
Mitigated
15,563
10,657
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,630
3,559
0
1,819
5,794
2,160
379
1,802
3,980
57,327
7,128
L
1,712
210
0
3,300
8,362
4,238
0
1,599
6,325
18,888
1,737
W
Nemesis
4,292
1,536
0
5,014
8,153
2,877
0
593
7,554
0
52,189
W
5,491
2,065
0
2,386
6,407
4,456
0
1,724
4,621
1,660
48,878
L
Bastet
Swørd3116
Bastet
4,320
1,009
0
3,865
7,663
2,801
0
1,553
6,076
0
39,758
L
921
118
0
1,491
4,276
1,618
0
64
3,937
16,236
0
L
Ah Puch
jb03
Ah Puch
4,429
401
0
1,298
4,397
1,692
0
2,150
2,173
44,035
954
W
Eset
valzor
Eset
1,265
44
0
767
4,895
1,787
0
1,209
3,601
50,578
0
L
Anhur
xXKuTuXx
Anhur
3,212
1,538
0
703
6,451
2,207
0
4,233
2,218
0
35,529
W
Ganesha
Æxitium
Ganesha
1,829
297
1,285
1,948
6,661
4,283
0
1,107
5,420
15,845
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
33,645
285
Minions Killed
431
0
Camps Cleared
0
950,875
Distance Traveled
1,116,037
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,288
663
119
11
0
205,930
1
L
Geb
4,939
449
24
2
0
211,080
1
W
Nemesis
6,284
571
100
9
0
254,902
1
W
Surtr
7,416
674
90
8
0
201,136
0
L
Bastet
5,407
492
67
6
0
250,583
0
L
Anubis
4,556
414
29
3
0
85,463
0
L
Ah Puch
6,074
552
97
9
0
217,942
0
W
Eset
6,541
595
115
10
0
222,257
0
L
Anhur
5,964
542
68
6
0
185,807
1
W
Ganesha
6,116
556
7
1
0
231,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role