Player Matchup

Amaterasu
Amaterasu
Belleteyn
Amaterasu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 99L
1,393 Elo+
Solo
Serqet
Serqet
Bife69
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,415 Elo+
Solo
Neith
Neith
blackzion999
Neith
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,671 Elo+
Solo
Raijin
Raijin
l RC23 l
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,740 Elo+
Solo
Tyr
Tyr
xMaJou
Tyr
Level 120
God Stats
6W - 5L
1,267 SR
Queue Stats
195W - 191L
1,609 Elo+
Solo
Team Averages
Level 142
1,453 SR
1,566 Elo+

VS

Team Averages
Level 120
1,543 SR
1,559 Elo+
Nike
Nike
BrOw Ulquiorra
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,434 Elo+
Party 1
Yu Huang
Yu Huang
Rp4 BoB
Yu Huang
Level 129
God Stats
3W - 3L
1,715 SR
Queue Stats
146W - 157L
1,493 Elo+
Party 1
Poseidon
Poseidon
Terminatum
Poseidon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,633 Elo+
Solo
Bacchus
Bacchus
VICEN988
Bacchus
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 245L
1,638 Elo+
Solo
Skadi
Skadi
headscoooper
Skadi
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 308L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Belleteyn
Amaterasu
14
0 / 5 / 7
7,824
711
9,336
14,585
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Bife69
Serqet
14
3 / 6 / 6
8,863
806
7,128
13,047
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 4 / 7
9,242
840
15,106
12,844
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
l RC23 l
Raijin
16
3 / 4 / 5
9,227
839
11,020
8,545
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
xMaJou
Tyr
12
2 / 5 / 5
7,939
722
5,722
11,530
9,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 14
10,577
962
20,280
18,227
18,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Rp4 BoB
Yu Huang
13
0 / 4 / 14
8,144
740
9,348
9,641
4,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Terminatum
Poseidon
16
3 / 3 / 13
9,133
830
6,113
8,807
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
VICEN988
Bacchus
17
2 / 2 / 21
10,341
940
7,630
18,018
29,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 2 / 9
10,119
920
13,361
8,972
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
12
Kills
24
24
Deaths
13
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Belleteyn
Amaterasu
0
5
7
0.7
L
Serqet
Bife69
Serqet
3
6
6
1
W
10
2
14
8.5
W
Yu Huang
Rp4 BoB
Yu Huang
0
4
14
1.75
W
Poseidon
Terminatum
Poseidon
3
3
13
3.17
W
Bacchus
VICEN988
Bacchus
2
2
21
6.25
L
4
4
7
1.88
W
9
2
9
6.75
L
Raijin
l RC23 l
Raijin
3
4
5
1.38
L
Tyr
xMaJou
Tyr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,312
Damage
56,732
60,551
Taken
63,665
42,099
Mitigated
61,310
14,894
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Belleteyn
Amaterasu
9,336
2,520
711
3,964
14,585
13,357
559
6,885
7,491
0
12,254
L
Serqet
Bife69
Serqet
7,128
1,231
1,407
916
13,047
7,846
427
4,744
7,888
0
8,209
W
20,280
592
1,059
3,653
18,227
18,890
397
3,360
14,348
3,968
32,224
W
Yu Huang
Rp4 BoB
Yu Huang
9,348
634
929
915
9,641
4,229
796
1,861
7,478
17,433
0
W
Poseidon
Terminatum
Poseidon
6,113
770
1,430
583
8,807
3,879
1,900
1,690
7,079
19,981
0
W
Bacchus
VICEN988
Bacchus
7,630
824
373
4,149
18,018
29,386
505
2,166
15,248
10,515
360
L
15,106
4,803
1,953
3,075
12,844
6,502
825
5,160
7,550
0
31,462
W
13,361
5,492
125
1,836
8,972
4,926
4,487
1,931
6,648
0
26,800
L
Raijin
l RC23 l
Raijin
11,020
357
551
799
8,545
4,444
0
4,418
4,035
32,127
490
L
Tyr
xMaJou
Tyr
5,722
361
95
1,423
11,530
9,950
0
4,882
6,467
0
6,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
48,314
109
Minions Killed
125
0
Camps Cleared
0
966,259
Distance Traveled
1,056,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,824
711
16
1
0
232,277
0
L
Serqet
8,863
806
4
0
0
198,093
0
W
Nike
10,577
962
45
4
0
229,869
0
W
Yu Huang
8,144
740
21
2
0
218,765
0
W
Poseidon
9,133
830
18
2
0
197,951
0
W
Bacchus
10,341
940
8
1
0
225,843
0
L
Neith
9,242
840
37
3
0
192,661
0
W
Skadi
10,119
920
33
3
0
184,089
0
L
Raijin
9,227
839
49
4
0
173,552
0
L
Tyr
7,939
722
3
0
0
169,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role