Player Matchup

Anubis
Anubis
GrimxFantasy
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
JokerKingLayer
Amaterasu
Level 47
God Stats
1W - 3L
1,164 SR
Queue Stats
60W - 52L
1,534 Elo+
Solo
Hel
Hel
Magi Hat
Hel
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
N64N1C0L3
Neith
Level 127
God Stats
94W - 85L
1,432 SR
Queue Stats
211W - 209L
1,366 Elo+
Solo
Awilix
Awilix
pineaple453
Awilix
Level 46
God Stats
2W - 1L
1,779 SR
Queue Stats
119W - 86L
1,456 Elo+
Solo
Team Averages
Level 57
1,475 SR
1,471 Elo+

VS

Team Averages
Level 88
1,444 SR
1,452 Elo+
Kuzenbo
Kuzenbo
Av3rag3Gatsby10
Kuzenbo
Level 68
God Stats
10W - 7L
1,617 SR
Queue Stats
38W - 38L
1,483 Elo+
Solo
Chang'e
Chang'e
LucidMxoon
Chang'e
Level 105
God Stats
1W - 1L
1,124 SR
Queue Stats
63W - 55L
1,504 Elo+
Solo
Cerberus
Cerberus
MrButtermen82
Cerberus
Level 124
God Stats
18W - 16L
1,649 SR
Queue Stats
509W - 532L
1,519 Elo+
Solo
Ne Zha
Ne Zha
SIidel
Ne Zha
Level 75
God Stats
18W - 7L
1,604 SR
Queue Stats
58W - 53L
1,493 Elo+
Solo
Hou Yi
Hou Yi
l3nnonn
Hou Yi
Level 69
God Stats
1W - 4L
1,229 SR
Queue Stats
40W - 59L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 0
6,171
386
3,416
11,123
6,053
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
JokerKingLayer
Amaterasu
12
0 / 3 / 0
6,824
427
4,115
13,985
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 2
6,538
409
2,834
6,692
2,309
Neith
N64N1C0L3
Neith
12
2 / 3 / 2
7,280
455
9,789
13,007
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
14
4 / 4 / 2
8,013
501
7,208
16,061
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,099
569
9,446
10,972
13,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
LucidMxoon
Chang'e
14
3 / 0 / 8
8,798
550
10,321
6,150
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MrButtermen82
Cerberus
11
2 / 3 / 2
7,377
461
3,191
12,595
10,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
SIidel
Ne Zha
15
7 / 1 / 4
8,935
558
10,699
11,779
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
l3nnonn
Hou Yi
12
0 / 3 / 1
7,001
438
3,752
9,306
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
18
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Anubis
0
6
0
0
L
Amaterasu
JokerKingLayer
Amaterasu
0
3
0
0
W
Chang'e
LucidMxoon
Chang'e
3
0
8
7
L
0
2
2
0.5
W
Cerberus
MrButtermen82
Cerberus
2
3
2
1
L
Neith
N64N1C0L3
Neith
2
3
2
1
W
Ne Zha
SIidel
Ne Zha
7
1
4
9
W
Hou Yi
l3nnonn
Hou Yi
0
3
1
0.17
L
Awilix
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
37,409
60,868
Taken
50,802
30,945
Mitigated
34,529
13,797
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,446
4,031
0
2,585
10,972
13,085
191
429
9,969
45,079
4,852
L
Anubis
3,416
711
0
1,181
11,123
6,053
0
6,216
4,897
30,998
0
L
Amaterasu
JokerKingLayer
Amaterasu
4,115
1,431
0
4,150
13,985
10,588
0
7,157
6,348
0
42,365
W
Chang'e
LucidMxoon
Chang'e
10,321
332
1,145
2,356
6,150
2,026
1,532
1,932
4,171
44,119
7,147
L
2,834
612
2,069
3,035
6,692
2,309
91
1,356
5,336
22,350
1,108
W
Cerberus
MrButtermen82
Cerberus
3,191
213
0
3,519
12,595
10,116
114
1,402
11,193
28,106
0
L
Neith
N64N1C0L3
Neith
9,789
2,477
0
2,332
13,007
4,722
728
2,245
10,762
0
64,887
W
Ne Zha
SIidel
Ne Zha
10,699
3,450
0
956
11,779
5,530
2,187
1,198
10,581
0
69,459
W
Hou Yi
l3nnonn
Hou Yi
3,752
1,727
0
3,067
9,306
3,772
661
1,277
8,029
0
40,734
L
Awilix
7,208
3,569
0
1,030
16,061
7,273
0
4,949
10,998
0
70,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
41,210
324
Minions Killed
376
0
Camps Cleared
0
1,323,067
Distance Traveled
1,431,535
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,099
569
84
5
0
310,103
3
L
Anubis
6,171
386
44
3
0
244,988
5
L
Amaterasu
6,824
427
55
3
0
242,365
0
W
Chang'e
8,798
550
83
5
0
301,560
1
L
Hel
6,538
409
34
2
0
258,823
0
W
Cerberus
7,377
461
52
3
0
283,225
0
L
Neith
7,280
455
96
6
0
233,222
2
W
Ne Zha
8,935
558
87
5
0
320,694
0
W
Hou Yi
7,001
438
70
4
0
215,953
0
L
Awilix
8,013
501
95
6
0
343,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role