Player Matchup

Hercules
Hercules
AbeZer0
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,515 Elo+
Solo
Thor
Thor
BloodyThall
Thor
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 30L
1,571 Elo+
Solo
Ra
Ra
Krystian0227
Ra
Level 146
God Stats
8W - 8L
1,281 SR
Queue Stats
883W - 901L
1,586 Elo+
Solo
Sol
Sol
Nanbell5
Sol
Level 143
God Stats
1W - 1L
1,376 SR
Queue Stats
18W - 18L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Styx05
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,568 Elo+
Solo
Team Averages
Level 136
1,431 SR
1,550 Elo+

VS

Team Averages
Level 138
1,457 SR
1,556 Elo+
Discordia
Discordia
Beleeg
Discordia
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
243W - 248L
1,467 Elo+
Solo
Chiron
Chiron
Dodgy XL
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,776 Elo+
Solo
Terra
Terra
GangsterLPP
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,762 Elo+
Solo
Skadi
Skadi
ronnyskj
Skadi
Level 129
God Stats
21W - 8L
1,285 SR
Queue Stats
580W - 576L
1,429 Elo+
Solo
Bacchus
Bacchus
xCzamilx
Bacchus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbeZer0
Hercules
14
1 / 6 / 4
8,180
629
6,729
19,962
22,861
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 3
8,799
677
12,216
12,662
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 3
9,210
708
8,959
14,985
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 5
7,909
608
11,787
13,676
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Styx05
Cernunnos
15
1 / 4 / 2
8,197
631
10,402
14,011
5,538
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beleeg
Discordia
18
5 / 1 / 14
10,365
797
18,893
9,642
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Dodgy XL
Chiron
18
8 / 1 / 13
10,951
842
14,122
11,959
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 16
10,479
806
6,121
18,375
15,525
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
ronnyskj
Skadi
17
8 / 2 / 12
10,598
815
25,762
13,074
8,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
xCzamilx
Bacchus
15
0 / 3 / 20
9,938
764
8,740
20,964
27,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
7
Kills
24
24
Deaths
9
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbeZer0
Hercules
1
6
4
0.5
W
Discordia
Beleeg
Discordia
5
1
14
12
L
3
6
3
0.75
W
Chiron
Dodgy XL
Chiron
8
1
13
14.5
W
3
2
16
5.5
L
2
4
3
0.88
L
0
4
5
0.63
L
Cernunnos
Styx05
Cernunnos
1
4
2
0.5
W
Skadi
ronnyskj
Skadi
8
2
12
7
W
Bacchus
xCzamilx
Bacchus
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,093
Damage
73,638
75,296
Taken
74,014
45,484
Mitigated
61,768
30,680
Healing
33,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbeZer0
Hercules
6,729
920
1,284
4,955
19,962
22,861
0
6,717
13,245
0
10,461
W
Discordia
Beleeg
Discordia
18,893
813
0
957
9,642
4,524
721
1,627
8,015
34,250
556
L
12,216
598
1,201
516
12,662
5,302
0
6,119
6,543
0
17,019
W
Chiron
Dodgy XL
Chiron
14,122
2,780
3,279
3,840
11,959
6,652
2,115
3,057
8,902
0
39,992
W
6,121
484
9,227
6,823
18,375
15,525
511
6,174
12,107
10,233
0
L
8,959
559
11,630
6,309
14,985
7,146
0
7,830
7,155
27,987
297
L
11,787
3,453
0
2,416
13,676
4,637
0
5,368
8,308
25,691
1,575
L
Cernunnos
Styx05
Cernunnos
10,402
4,067
618
1,751
14,011
5,538
0
6,836
7,175
0
24,260
W
Skadi
ronnyskj
Skadi
25,762
4,479
983
802
13,074
8,013
3,915
3,427
9,647
0
48,134
W
Bacchus
xCzamilx
Bacchus
8,740
837
2,344
5,234
20,964
27,054
451
5,888
14,933
14,739
1,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
52,331
142
Minions Killed
158
0
Camps Cleared
0
1,030,340
Distance Traveled
1,155,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,180
629
11
1
0
219,717
0
W
Discordia
10,365
797
31
2
0
240,763
0
L
Thor
8,799
677
13
1
0
190,433
0
W
Chiron
10,951
842
60
5
0
231,201
0
W
Terra
10,479
806
10
1
0
258,471
0
L
Ra
9,210
708
41
3
0
212,790
0
L
Sol
7,909
608
39
3
0
196,192
0
L
Cernunnos
8,197
631
38
3
0
211,208
0
W
Skadi
10,598
815
46
4
0
207,723
0
W
Bacchus
9,938
764
11
1
0
217,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role