Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BBG BOAR
Rama
Level 111
God Stats
7W - 6L
1,531 SR
Queue Stats
134W - 143L
1,431 Elo+
Solo
Bake Kujira
Bake Kujira
Exo_GoGo
Bake Kujira
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SrLobo01
Ah Puch
Level 129
God Stats
10W - 7L
1,758 SR
Queue Stats
318W - 311L
1,526 Elo+
Solo
Chaac
Chaac
hayzoose_kreest
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 143
1,558 SR
1,491 Elo+

VS

Team Averages
Level 127
1,555 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DI0NYSUS
Geb
Level 113
God Stats
6W - 4L
1,605 SR
Queue Stats
91W - 103L
1,656 Elo+
Solo
Ah Puch
Ah Puch
Indraix
Ah Puch
Level 117
God Stats
3W - 0L
1,698 SR
Queue Stats
10W - 5L
1,784 Elo+
Party 1
Bellona
Bellona
SternalGiant
Bellona
Level 149
God Stats
2W - 4L
1,287 SR
Queue Stats
29W - 30L
1,340 Elo+
Solo
Chiron
Chiron
Venloux
Chiron
Level 145
God Stats
68W - 51L
1,685 SR
Queue Stats
473W - 487L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
6,061
1,010
3,020
3,691
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 1 / 0
6,288
1,048
3,741
5,246
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Exo_GoGo
Bake Kujira
11
0 / 4 / 1
6,291
1,049
6,481
9,918
9,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
SrLobo01
Ah Puch
11
1 / 1 / 1
6,482
1,080
7,935
6,363
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 1
6,019
1,003
4,295
11,119
6,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 5
6,334
1,056
6,154
5,383
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 0 / 7
6,840
1,140
3,962
6,454
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Indraix
Ah Puch
12
2 / 0 / 5
7,029
1,172
7,170
2,547
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SternalGiant
Bellona
12
4 / 1 / 3
7,144
1,191
8,054
7,480
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Venloux
Chiron
12
2 / 0 / 5
7,054
1,176
7,071
5,778
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
8
8
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
W
Sol
 
Sol
0
1
5
2.5
L
Rama
1
1
0
1
W
0
0
7
3.5
L
Bake Kujira
Exo_GoGo
Bake Kujira
0
4
1
0.13
W
Ah Puch
Indraix
Ah Puch
2
0
5
4.5
L
Ah Puch
SrLobo01
Ah Puch
1
1
1
1.5
W
Bellona
SternalGiant
Bellona
4
1
3
5.5
W
Chiron
Venloux
Chiron
2
0
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
32,411
36,337
Taken
27,642
22,059
Mitigated
20,195
3,990
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,020
78
0
0
3,691
1,367
0
2,544
1,147
13,097
31
W
Sol
 
Sol
6,154
2,701
24
881
5,383
2,215
0
2,951
2,432
16,437
1,484
L
Rama
3,741
2,718
0
553
5,246
2,084
0
2,610
2,386
0
7,956
W
3,962
604
0
528
6,454
6,127
0
3,847
2,607
8,891
0
L
Bake Kujira
Exo_GoGo
Bake Kujira
6,481
2,723
0
471
9,918
9,290
0
4,245
5,464
11,149
1,360
W
Ah Puch
Indraix
Ah Puch
7,170
319
0
372
2,547
1,157
0
1,143
1,404
27,272
0
L
Ah Puch
SrLobo01
Ah Puch
7,935
380
0
942
6,363
2,635
0
2,327
3,994
19,984
0
W
Bellona
SternalGiant
Bellona
8,054
2,425
0
541
7,480
8,200
0
4,915
2,565
0
12,878
W
Chiron
Venloux
Chiron
7,071
1,732
570
1,298
5,778
2,496
0
3,759
2,019
0
12,611
L
4,295
705
0
2,024
11,119
6,683
0
5,162
5,785
0
14,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
34,401
117
Minions Killed
127
5
Camps Cleared
7
524,038
Distance Traveled
594,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,061
1,010
32
5
0
82,110
0
W
Sol
6,334
1,056
25
4
0
107,146
0
L
Rama
6,288
1,048
19
3
2
108,025
0
W
Geb
6,840
1,140
15
3
0
120,929
0
L
Bake Kujira
6,291
1,049
13
2
1
108,230
0
W
Ah Puch
7,029
1,172
62
10
0
114,732
0
L
Ah Puch
6,482
1,080
36
6
0
112,666
0
W
Bellona
7,144
1,191
14
2
5
128,187
1
W
Chiron
7,054
1,176
11
2
2
123,334
0
L
Chaac
6,019
1,003
17
3
2
113,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role