Player Matchup

Aphrodite
Aphrodite
Faygeht
Aphrodite
Level 63
God Stats
3W - 4L
1,356 SR
Queue Stats
391W - 469L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MARCUS-OG972
Morgan Le Fay
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,447 Elo+
Solo
Chaac
Chaac
Red_Tien
Chaac
Level 153
God Stats
4W - 6L
1,589 SR
Queue Stats
339W - 326L
1,497 Elo+
Solo
Cliodhna
Cliodhna
SchmitzMyPants
Cliodhna
Level 67
God Stats
9W - 3L
1,822 SR
Queue Stats
342W - 352L
1,437 Elo+
Solo
Medusa
Medusa
ssg viking
Medusa
Level 138
God Stats
4W - 1L
1,726 SR
Queue Stats
52W - 41L
1,582 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,471 Elo+

VS

Team Averages
Level 89
1,510 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JSelway
Loki
Level 100
God Stats
5W - 8L
1,540 SR
Queue Stats
46W - 43L
1,526 Elo+
Party 2
Achilles
Achilles
LiquidBullseye
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,471 Elo+
Party 1
Freya
Freya
SJacksonn9
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Slumpyii
Danzaburou
Level 86
God Stats
8W - 5L
1,507 SR
Queue Stats
17W - 15L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Faygeht
Aphrodite
11
2 / 0 / 5
7,441
620
4,148
6,421
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
MARCUS-OG972
Morgan Le Fay
12
3 / 2 / 2
6,795
566
7,376
7,098
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Red_Tien
Chaac
12
0 / 1 / 1
7,011
584
4,043
8,813
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
13
2 / 1 / 0
6,637
553
3,332
9,488
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ssg viking
Medusa
14
3 / 0 / 2
7,886
657
6,166
6,418
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 5 / 0
4,576
381
2,612
10,760
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
JSelway
Loki
11
2 / 0 / 1
6,124
510
3,735
6,794
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
12
2 / 0 / 0
6,383
532
4,940
9,052
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
11
0 / 4 / 2
5,930
494
4,426
10,293
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Slumpyii
Danzaburou
10
0 / 2 / 0
5,647
471
2,339
7,359
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
0
0
W
Aphrodite
Faygeht
Aphrodite
2
0
5
4.5
L
Loki
JSelway
Loki
2
0
1
2.5
L
Achilles
2
0
0
2
W
Morgan Le Fay
MARCUS-OG972
Morgan Le Fay
3
2
2
2
W
Chaac
Red_Tien
Chaac
0
1
1
0.5
L
Freya
0
4
2
0.25
W
Cliodhna
2
1
0
2
L
Danzaburou
Slumpyii
Danzaburou
0
2
0
0
W
Medusa
ssg viking
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
18,052
38,238
Taken
44,258
19,532
Mitigated
25,737
20,573
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,612
744
67
1,858
10,760
7,829
0
3,533
7,227
16,300
0
W
Aphrodite
Faygeht
Aphrodite
4,148
1,083
3,626
4,528
6,421
4,577
236
2,143
4,174
33,982
0
L
Loki
JSelway
Loki
3,735
701
0
1,499
6,794
2,917
0
689
6,105
0
45,904
L
Achilles
4,940
1,343
0
2,264
9,052
8,326
0
590
7,866
0
43,264
W
Morgan Le Fay
MARCUS-OG972
Morgan Le Fay
7,376
1,513
238
2,709
7,098
2,773
359
2,571
4,249
41,373
2,338
W
Chaac
Red_Tien
Chaac
4,043
676
0
3,692
8,813
6,082
0
0
8,024
0
49,910
L
Freya
4,426
1,333
0
2,463
10,293
4,002
0
5,595
4,698
41,019
217
W
Cliodhna
3,332
787
0
5,280
9,488
3,523
0
1,358
8,084
0
56,003
L
Danzaburou
Slumpyii
Danzaburou
2,339
1,003
0
1,928
7,359
2,663
0
855
6,504
0
40,448
W
Medusa
ssg viking
Medusa
6,166
2,429
0
500
6,418
2,577
314
421
5,997
0
72,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
28,660
434
Minions Killed
330
0
Camps Cleared
0
1,103,494
Distance Traveled
1,143,124
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,576
381
15
1
0
203,286
2
W
Aphrodite
7,441
620
52
4
0
213,741
2
L
Loki
6,124
510
92
8
0
285,151
0
L
Achilles
6,383
532
84
7
0
230,554
2
W
Morgan Le Fay
6,795
566
79
7
0
215,745
0
W
Chaac
7,011
584
87
7
0
199,417
1
L
Freya
5,930
494
70
6
0
207,165
1
W
Cliodhna
6,637
553
82
7
0
265,120
0
L
Danzaburou
5,647
471
69
6
0
216,968
1
W
Medusa
7,886
657
134
11
0
209,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role