Player Matchup

Hercules
Hercules
Levitriss
Hercules
Level 119
God Stats
2W - 5L
1,731 SR
Queue Stats
6W - 21L
1,430 Elo+
Solo
Cupid
Cupid
Migle_Migle001
Cupid
Level 41
God Stats
2W - 2L
1,686 SR
Queue Stats
143W - 170L
1,484 Elo+
Party 2
Chang'e
Chang'e
VictoriaVixx
Chang'e
Level 22
God Stats
4W - 15L
1,732 SR
Queue Stats
257W - 346L
1,336 Elo+
Solo
Ra
Ra
iiDavez
Ra
Level 77
God Stats
2W - 1L
1,768 SR
Queue Stats
17W - 19L
1,406 Elo+
Solo
Cthulhu
Cthulhu
slothfuldestroya
Cthulhu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 61L
1,383 Elo+
Party 2
Team Averages
Level 78
1,684 SR
1,408 Elo+

VS

Team Averages
Level 97
1,495 SR
1,647 Elo+
Jormungandr
Jormungandr
MrGildo
Jormungandr
Level 86
God Stats
15W - 16L
1,742 SR
Queue Stats
26W - 37L
1,702 Elo+
Party 1
Amaterasu
Amaterasu
PrinceSamir
Amaterasu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 28L
1,555 Elo+
Solo
Medusa
Medusa
Soggyorphans
Medusa
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 47L
1,792 Elo+
Party 1
Ao Kuang
Ao Kuang
Sundÿ
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 24L
1,686 Elo+
Solo
Kukulkan
Kukulkan
tarbenttv
Kukulkan
Level 118
God Stats
3W - 0L
1,233 SR
Queue Stats
8W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Levitriss
Hercules
14
0 / 2 / 3
7,473
747
5,126
10,994
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 3
7,530
753
4,999
11,026
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
VictoriaVixx
Chang'e
14
0 / 3 / 0
7,643
764
4,021
10,062
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 0
8,017
802
5,122
10,068
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 1
8,054
805
9,956
15,615
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrGildo
Jormungandr
15
1 / 1 / 5
8,433
843
5,643
8,449
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
PrinceSamir
Amaterasu
16
3 / 0 / 6
9,302
930
6,942
10,067
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
14
2 / 1 / 6
8,351
835
7,804
8,744
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Sundÿ
Ao Kuang
17
13 / 1 / 3
10,268
1,027
18,871
11,908
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
tarbenttv
Kukulkan
15
1 / 2 / 10
8,642
864
11,341
4,958
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
Levitriss
Hercules
0
2
3
0.75
L
0
6
3
0.25
W
Jormungandr
MrGildo
Jormungandr
1
1
5
3.5
W
Amaterasu
PrinceSamir
Amaterasu
3
0
6
6
W
Medusa
2
1
6
5
W
Ao Kuang
Sundÿ
Ao Kuang
13
1
3
14.5
L
Chang'e
VictoriaVixx
Chang'e
0
3
0
0
L
2
4
0
0.5
L
3
5
1
0.7
W
Kukulkan
tarbenttv
Kukulkan
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
50,601
57,765
Taken
44,126
35,734
Mitigated
27,903
13,790
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Levitriss
Hercules
5,126
1,317
0
1,406
10,994
10,486
0
4,999
5,624
0
13,878
L
4,999
2,358
1,306
1,521
11,026
4,322
0
6,466
4,053
0
17,466
W
Jormungandr
MrGildo
Jormungandr
5,643
1,559
0
1,955
8,449
7,661
0
4,163
3,934
23,817
156
W
Amaterasu
PrinceSamir
Amaterasu
6,942
2,339
0
3,512
10,067
9,115
440
4,425
5,119
0
26,845
W
Medusa
7,804
2,134
0
1,750
8,744
3,347
3,232
1,591
6,701
0
26,516
W
Ao Kuang
Sundÿ
Ao Kuang
18,871
3,803
0
3,454
11,908
5,610
0
4,072
7,336
32,600
1,040
L
Chang'e
VictoriaVixx
Chang'e
4,021
827
1,040
3,850
10,062
4,214
837
5,609
4,141
18,060
868
L
5,122
504
576
2,390
10,068
4,138
0
7,463
2,225
22,696
0
L
9,956
957
317
1,384
15,615
12,574
0
9,498
5,461
18,720
718
W
Kukulkan
tarbenttv
Kukulkan
11,341
744
0
500
4,958
2,170
1,409
2,290
2,243
32,849
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
44,996
175
Minions Killed
231
0
Camps Cleared
0
997,070
Distance Traveled
1,051,388
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,473
747
16
2
0
208,133
0
L
Cupid
7,530
753
26
3
0
194,660
0
W
Jormungandr
8,433
843
27
3
0
161,959
1
W
Amaterasu
9,302
930
54
5
0
234,643
1
W
Medusa
8,351
835
36
4
0
212,286
0
W
Ao Kuang
10,268
1,027
43
4
0
248,433
0
L
Chang'e
7,643
764
43
4
0
179,057
0
L
Ra
8,017
802
63
6
0
207,654
0
L
Cthulhu
8,054
805
27
3
0
207,566
0
W
Kukulkan
8,642
864
71
7
0
194,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role