Player Matchup

Kali
Kali
Juicy-Sad
Kali
Level 129
God Stats
0W - 2L
1,247 SR
Queue Stats
22W - 30L
1,406 Elo+
Party 2
Athena
Athena
LightsOut_1312
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,269 Elo+
Party 2
Nike
Nike
Noctavos
Nike
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 25L
1,287 Elo+
Party 3
Thoth
Thoth
Seraldor
Thoth
Level 15
God Stats
2W - 4L
1,443 SR
Queue Stats
9W - 16L
1,275 Elo+
Party 3
Hachiman
Hachiman
Voljnir
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,224 Elo+
Party 3
Team Averages
Level 48
1,438 SR
1,292 Elo+

VS

Team Averages
Level 52
1,435 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
BoBaPirat7576
Ymir
Level 80
God Stats
12W - 11L
1,505 SR
Queue Stats
296W - 264L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
SleepyJoe RU
Nu Wa
Level 47
God Stats
24W - 21L
1,530 SR
Queue Stats
78W - 73L
1,472 Elo+
Party 1
Chronos
Chronos
SperPatate
Chronos
Level 81
God Stats
3W - 0L
1,381 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
undue_museum0
Achilles
Level 46
God Stats
28W - 28L
1,260 SR
Queue Stats
549W - 544L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 5 / 1
7,408
436
4,391
15,346
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 0
6,099
359
802
10,601
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
15
1 / 3 / 0
8,260
486
10,182
12,145
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Seraldor
Thoth
11
0 / 5 / 0
6,808
400
5,988
8,636
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Voljnir
Hachiman
9
0 / 10 / 0
6,328
372
4,696
15,914
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 0 / 10
9,136
537
4,183
9,861
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 6
9,223
543
7,620
7,605
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 0 / 5
9,406
553
8,577
8,872
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
SperPatate
Chronos
17
14 / 1 / 3
10,501
618
15,335
9,415
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
undue_museum0
Achilles
15
2 / 1 / 2
9,129
537
5,960
17,319
15,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
27
27
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
10
7
W
6
0
6
9
L
Kali
1
5
1
0.3
L
0
4
0
0
L
Nike
1
3
0
0.33
L
Thoth
Seraldor
Thoth
0
5
0
0
W
3
0
5
5.5
W
Chronos
SperPatate
Chronos
14
1
3
15.5
L
Hachiman
Voljnir
Hachiman
0
10
0
0
W
Achilles
undue_museum0
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
41,675
62,642
Taken
53,072
28,383
Mitigated
37,427
12,317
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,183
984
0
2,848
9,861
9,826
532
556
9,305
19,276
0
W
7,620
1,396
0
540
7,605
3,823
448
2,337
5,268
57,232
1,432
L
Kali
4,391
2,249
0
3,110
15,346
6,322
0
6,954
8,392
0
60,408
L
802
197
0
2,505
10,601
4,052
26
6,566
4,035
17,792
3,123
L
Nike
10,182
1,078
0
3,796
12,145
10,562
0
3,601
7,747
0
64,330
L
Thoth
Seraldor
Thoth
5,988
324
0
740
8,636
2,394
0
6,686
1,903
53,634
2,340
W
8,577
3,661
0
1,185
8,872
4,219
1,214
2,580
6,240
48,204
5,485
W
Chronos
SperPatate
Chronos
15,335
3,995
0
690
9,415
4,071
4,777
128
9,235
82,889
5,693
L
Hachiman
Voljnir
Hachiman
4,696
3,440
0
2,166
15,914
5,053
306
11,412
4,453
0
35,534
W
Achilles
undue_museum0
Achilles
5,960
554
0
3,911
17,319
15,488
0
741
15,269
0
55,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
47,395
337
Minions Killed
409
0
Camps Cleared
0
1,437,162
Distance Traveled
1,765,292
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,136
537
27
2
0
347,471
2
W
Ymir
9,223
543
89
5
0
364,763
0
L
Kali
7,408
436
86
5
0
291,978
1
L
Athena
6,099
359
27
2
0
275,018
0
L
Nike
8,260
486
91
5
0
312,634
0
L
Thoth
6,808
400
80
5
0
309,875
0
W
Nu Wa
9,406
553
73
4
0
341,418
1
W
Chronos
10,501
618
127
7
0
348,747
0
L
Hachiman
6,328
372
53
3
0
247,657
0
W
Achilles
9,129
537
93
5
0
362,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role