Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dyspritos
Cthulhu
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,410 Elo+
Solo
Ra
Ra
GOBLINZAZA
Ra
Level 66
God Stats
7W - 6L
1,609 SR
Queue Stats
35W - 33L
1,631 Elo+
Party 2
Zhong Kui
Zhong Kui
Zarfii
Zhong Kui
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 39L
1,586 Elo+
Party 2
Ullr
Ullr
feliaty
Ullr
Level 175
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 134L
1,659 Elo+
Solo
Team Averages
Level 139
1,522 SR
1,557 Elo+

VS

Team Averages
Level 80
1,465 SR
1,640 Elo+
Anubis
Anubis
Asbahbabah
Anubis
Level 89
God Stats
2W - 3L
1,272 SR
Queue Stats
36W - 32L
1,700 Elo+
Party 3
Thor
Thor
ColdWarFlashback
Thor
Level 146
God Stats
5W - 5L
1,568 SR
Queue Stats
28W - 26L
1,700 Elo+
Party 3
Neith
Neith
RichBoixjbc
Neith
Level 12
God Stats
1W - 3L
1,315 SR
Queue Stats
3W - 4L
1,700 Elo+
Party 3
Hercules
Hercules
SidestepGeb
Hercules
Level 26
God Stats
0W - 1L
1,746 SR
Queue Stats
14W - 14L
1,557 Elo+
Party 1
Charon
Charon
ViskeeH
Charon
Level 127
God Stats
2W - 3L
1,423 SR
Queue Stats
33W - 31L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 1 / 6
8,535
854
7,359
7,980
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Dyspritos
Cthulhu
15
3 / 1 / 7
8,846
885
11,272
11,390
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 4
8,187
819
3,798
8,926
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Zarfii
Zhong Kui
16
4 / 2 / 5
9,256
926
10,311
7,889
6,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
feliaty
Ullr
16
3 / 1 / 4
9,106
911
7,683
6,636
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asbahbabah
Anubis
14
1 / 4 / 3
8,119
812
7,564
9,269
5,843
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 1
9,256
926
9,404
8,719
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 2
7,163
716
1,822
3,739
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
SidestepGeb
Hercules
15
0 / 2 / 3
7,968
797
6,060
12,038
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
ViskeeH
Charon
15
1 / 2 / 5
8,581
858
7,505
12,116
12,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
11
Kills
9
9
Deaths
11
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
6
4
L
Anubis
Asbahbabah
Anubis
1
4
3
0.63
L
7
2
1
3.75
W
Cthulhu
Dyspritos
Cthulhu
3
1
7
6.5
W
0
4
4
0.5
L
0
1
2
1
L
Hercules
SidestepGeb
Hercules
0
2
3
0.75
L
Charon
ViskeeH
Charon
1
2
5
1.75
W
Zhong Kui
Zarfii
Zhong Kui
4
2
5
3.25
W
Ullr
feliaty
Ullr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,423
Damage
32,355
42,821
Taken
45,881
26,353
Mitigated
37,530
7,453
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,359
1,777
0
384
7,980
3,429
1,299
2,126
5,586
0
22,113
L
Anubis
Asbahbabah
Anubis
7,564
352
0
2,416
9,269
5,843
0
5,028
3,999
31,655
467
L
9,404
1,275
0
1,055
8,719
5,160
0
4,756
3,621
0
23,605
W
Cthulhu
Dyspritos
Cthulhu
11,272
639
394
1,780
11,390
9,390
41
3,639
7,364
22,485
788
W
3,798
222
392
799
8,926
3,356
53
3,947
4,678
22,510
351
L
1,822
243
0
518
3,739
1,543
41
2,352
1,177
0
7,456
L
Hercules
SidestepGeb
Hercules
6,060
1,548
0
3,668
12,038
12,869
0
6,010
5,623
0
22,689
L
Charon
ViskeeH
Charon
7,505
925
0
1,393
12,116
12,115
0
4,939
6,905
28,611
1,040
W
Zhong Kui
Zarfii
Zhong Kui
10,311
737
0
2,762
7,889
6,930
0
3,070
4,591
25,424
571
W
Ullr
feliaty
Ullr
7,683
2,267
0
942
6,636
3,248
2,321
1,825
4,579
0
28,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
41,087
224
Minions Killed
199
0
Camps Cleared
0
1,176,335
Distance Traveled
959,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,535
854
39
4
0
274,417
0
L
Anubis
8,119
812
59
6
0
173,836
0
L
Thor
9,256
926
40
4
0
217,636
0
W
Cthulhu
8,846
885
32
3
0
240,474
0
W
Ra
8,187
819
50
5
0
239,786
0
L
Neith
7,163
716
13
1
0
119,066
0
L
Hercules
7,968
797
53
5
0
236,920
0
L
Charon
8,581
858
34
3
0
212,064
0
W
Zhong Kui
9,256
926
36
4
0
206,782
0
W
Ullr
9,106
911
67
7
0
214,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role