Player Matchup

Lancelot
Lancelot
BigDaddyKhxf
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,651 Elo+
Party 1
Cliodhna
Cliodhna
Ulmertons
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,100 Elo+
Solo
Jing Wei
Jing Wei
cashuslipin
Jing Wei
Level 81
God Stats
14W - 25L
1,402 SR
Queue Stats
195W - 191L
1,575 Elo+
Solo
Charon
Charon
grizzlypanda19
Charon
Level 128
God Stats
11W - 4L
1,989 SR
Queue Stats
122W - 99L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
h2sn8w
Kukulkan
Level 121
God Stats
11W - 19L
1,476 SR
Queue Stats
385W - 324L
1,597 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,504 Elo+

VS

Team Averages
Level 146
1,633 SR
1,394 Elo+
Nu Wa
Nu Wa
EDGE-3737
Nu Wa
Level 149
God Stats
24W - 11L
1,792 SR
Queue Stats
148W - 139L
1,514 Elo+
Solo
Ymir
Ymir
Iovemeplz
Ymir
Level 127
God Stats
60W - 59L
1,642 SR
Queue Stats
524W - 501L
1,606 Elo+
Solo
Ra
Ra
Lek Doido
Ra
Level 168
God Stats
18W - 15L
1,733 SR
Queue Stats
350W - 352L
1,524 Elo+
Solo
Cupid
Cupid
TheRealHusky
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,220 Elo+
Party 2
Arachne
Arachne
Tiller
Arachne
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 11L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigDaddyKhxf
Lancelot
12
0 / 3 / 0
6,768
521
2,570
8,698
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Ulmertons
Cliodhna
11
0 / 4 / 1
5,958
458
3,742
13,014
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
cashuslipin
Jing Wei
12
0 / 1 / 0
6,965
536
1,600
4,045
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
7,549
581
2,526
10,172
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
h2sn8w
Kukulkan
13
2 / 6 / 1
7,821
602
6,433
9,515
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EDGE-3737
Nu Wa
13
0 / 1 / 5
7,778
598
4,918
4,996
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 0 / 6
7,321
563
4,996
9,459
8,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 4
8,253
635
4,268
7,351
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
7,401
569
3,125
3,757
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
Tiller
Arachne
15
10 / 1 / 1
8,946
688
8,448
12,527
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BigDaddyKhxf
Lancelot
0
3
0
0
W
Nu Wa
EDGE-3737
Nu Wa
0
1
5
2.5
W
Ymir
1
0
6
4
W
3
1
4
5
W
2
0
2
3
W
Arachne
Tiller
Arachne
10
1
1
10.5
L
Cliodhna
Ulmertons
Cliodhna
0
4
1
0.13
L
Jing Wei
cashuslipin
Jing Wei
0
1
0
0
L
1
2
0
0.5
L
Kukulkan
h2sn8w
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,871
Damage
25,755
45,444
Taken
38,090
22,197
Mitigated
20,717
12,234
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BigDaddyKhxf
Lancelot
2,570
300
0
2,195
8,698
5,195
0
2,683
5,881
0
52,946
W
Nu Wa
EDGE-3737
Nu Wa
4,918
1,120
0
1,089
4,996
1,550
558
1,326
3,530
52,221
3,553
W
Ymir
4,996
1,364
0
2,373
9,459
8,408
0
2,381
7,078
37,525
0
W
4,268
334
392
1,768
7,351
3,084
240
3,405
3,898
61,307
107
W
3,125
1,711
769
1,663
3,757
1,490
509
461
3,249
0
51,037
W
Arachne
Tiller
Arachne
8,448
5,816
0
7,197
12,527
6,185
0
1,769
10,758
0
71,361
L
Cliodhna
Ulmertons
Cliodhna
3,742
1,039
0
5,186
13,014
4,535
0
2,573
10,345
0
42,205
L
Jing Wei
cashuslipin
Jing Wei
1,600
1,195
0
1,188
4,045
1,685
0
1,091
2,862
0
51,692
L
2,526
708
0
2,932
10,172
6,913
0
3,278
6,685
28,348
0
L
Kukulkan
h2sn8w
Kukulkan
6,433
643
0
733
9,515
3,869
0
3,761
5,596
71,184
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
39,699
432
Minions Killed
452
0
Camps Cleared
0
1,260,316
Distance Traveled
1,329,040
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,768
521
95
7
0
262,236
0
W
Nu Wa
7,778
598
101
8
0
221,180
0
W
Ymir
7,321
563
37
3
0
256,285
3
W
Ra
8,253
635
110
8
0
298,086
2
W
Cupid
7,401
569
101
8
0
246,314
0
W
Arachne
8,946
688
103
8
0
307,175
0
L
Cliodhna
5,958
458
75
6
0
286,677
0
L
Jing Wei
6,965
536
114
9
0
250,213
1
L
Charon
7,549
581
26
2
0
236,353
4
L
Kukulkan
7,821
602
122
9
0
224,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role