Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Coub0
Chaac
Level 51
God Stats
1W - 0L
1,178 SR
Queue Stats
17W - 17L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
MaximopR
Zhong Kui
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 37L
1,512 Elo+
Solo
Ah Puch
Ah Puch
serilda
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 90L
1,415 Elo+
Solo
Ix Chel
Ix Chel
xX-NoX42-Xx
Ix Chel
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 329L
1,349 Elo+
Solo
Team Averages
Level 91
1,436 SR
1,455 Elo+

VS

Team Averages
Level 55
1,558 SR
1,519 Elo+
Ix Chel
Ix Chel
AlexeyMelman
Ix Chel
Level 77
God Stats
2W - 3L
1,735 SR
Queue Stats
213W - 217L
1,491 Elo+
Party 1
Thoth
Thoth
Bisamon
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
NekoChan2
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SDIos
Ne Zha
Level 133
God Stats
1W - 1L
1,556 SR
Queue Stats
50W - 44L
1,602 Elo+
Solo
Rama
Rama
Tozyki
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 1 / 9
9,538
954
7,728
10,363
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Coub0
Chaac
15
4 / 5 / 16
9,346
935
12,431
14,546
12,351
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Zhong Kui
MaximopR
Zhong Kui
15
6 / 1 / 11
8,766
877
9,128
7,191
6,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
serilda
Ah Puch
15
4 / 2 / 14
8,632
863
9,695
8,360
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
xX-NoX42-Xx
Ix Chel
17
9 / 2 / 14
9,717
972
12,075
13,868
8,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlexeyMelman
Ix Chel
13
3 / 5 / 5
7,809
781
8,312
10,991
4,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Bisamon
Thoth
13
2 / 7 / 4
7,331
733
5,663
10,983
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
14
1 / 3 / 7
7,872
787
2,833
10,438
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
SDIos
Ne Zha
13
0 / 4 / 5
7,226
723
9,565
11,147
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Rama
Tozyki
Rama
15
4 / 6 / 4
8,740
874
12,776
11,937
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
25
Kills
10
11
Deaths
25
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
9
6.5
L
Ix Chel
AlexeyMelman
Ix Chel
3
5
5
1.1
L
Thoth
Bisamon
Thoth
2
7
4
0.57
W
Chaac
Coub0
Chaac
4
5
16
2.4
W
Zhong Kui
MaximopR
Zhong Kui
6
1
11
11.5
L
Maui
1
3
7
1.5
L
Ne Zha
SDIos
Ne Zha
0
4
5
0.63
L
Rama
Tozyki
Rama
4
6
4
1
W
Ah Puch
serilda
Ah Puch
4
2
14
5.5
W
Ix Chel
xX-NoX42-Xx
Ix Chel
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,057
Damage
39,149
54,328
Taken
55,496
41,300
Mitigated
30,495
25,289
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,728
481
2,907
4,011
10,363
10,250
0
3,016
7,347
23,395
0
L
Ix Chel
AlexeyMelman
Ix Chel
8,312
1,260
2,204
1,969
10,991
4,740
0
7,883
3,108
15,803
0
L
Thoth
Bisamon
Thoth
5,663
344
0
250
10,983
4,441
0
6,499
4,484
12,367
0
W
Chaac
Coub0
Chaac
12,431
1,527
395
2,197
14,546
12,351
1,042
3,618
10,928
632
22,439
W
Zhong Kui
MaximopR
Zhong Kui
9,128
590
568
1,722
7,191
6,930
2,776
2,837
4,354
15,713
0
L
Maui
2,833
438
0
1,202
10,438
11,113
0
7,133
3,305
7,683
0
L
Ne Zha
SDIos
Ne Zha
9,565
997
702
2,212
11,147
5,218
0
8,152
2,995
0
21,238
L
Rama
Tozyki
Rama
12,776
9,052
315
1,457
11,937
4,983
0
9,071
2,866
0
24,240
W
Ah Puch
serilda
Ah Puch
9,695
311
287
1,865
8,360
3,754
1,579
2,928
5,432
15,721
410
W
Ix Chel
xX-NoX42-Xx
Ix Chel
12,075
1,068
5,990
5,347
13,868
8,015
495
4,409
9,459
21,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,999
Gold Earned
38,978
118
Minions Killed
109
0
Camps Cleared
0
1,010,429
Distance Traveled
883,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,538
954
41
4
0
242,612
0
L
Ix Chel
7,809
781
32
3
0
190,985
0
L
Thoth
7,331
733
18
2
0
140,290
0
W
Chaac
9,346
935
24
2
0
215,249
0
W
Zhong Kui
8,766
877
15
2
0
185,593
0
L
Maui
7,872
787
7
1
0
193,961
0
L
Ne Zha
7,226
723
20
2
0
193,020
0
L
Rama
8,740
874
32
3
0
165,180
0
W
Ah Puch
8,632
863
15
2
0
172,237
0
W
Ix Chel
9,717
972
23
2
0
194,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role