Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BIGGYsmall304
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,657 Elo+
Solo
Hou Yi
Hou Yi
ChainSawWilly
Hou Yi
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
184W - 187L
1,526 Elo+
Party 1
Chronos
Chronos
Eroticdowns
Chronos
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 57L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Fulumbo
Cthulhu
Level 157
God Stats
5W - 2L
1,277 SR
Queue Stats
367W - 350L
1,511 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,548 Elo+

VS

Team Averages
Level 144
1,500 SR
1,508 Elo+
Athena
Athena
 
Athena
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BunnyFengMin06
Osiris
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 427L
1,521 Elo+
Solo
Apollo
Apollo
INSAN3LOLIF3
Apollo
Level 247
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 83L
1,646 Elo+
Solo
Chiron
Chiron
LāArepa
Chiron
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 186L
1,455 Elo+
Solo
Pele
Pele
brewcat
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 224L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 13
9,290
845
10,899
16,380
20,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
BIGGYsmall304
Jormungandr
16
10 / 3 / 7
10,418
947
11,789
16,173
26,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 1 / 8
9,844
895
11,740
8,552
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Eroticdowns
Chronos
13
1 / 2 / 8
8,240
749
9,451
13,908
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Fulumbo
Cthulhu
16
2 / 1 / 12
9,693
881
11,879
13,064
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 6 / 4
7,951
723
9,888
16,920
20,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 4 / 4
7,385
671
9,260
10,334
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
13
0 / 3 / 3
7,366
670
8,261
10,400
5,525
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
LāArepa
Chiron
16
2 / 3 / 3
8,183
744
12,046
9,972
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
brewcat
Pele
14
3 / 5 / 2
8,339
758
6,540
11,456
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
21
Kills
7
8
Deaths
21
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
13
7.5
L
Athena
 
Athena
1
6
4
0.5
W
Jormungandr
BIGGYsmall304
Jormungandr
10
3
7
4.5
L
1
4
4
0.75
W
7
1
8
11
W
Chronos
Eroticdowns
Chronos
1
2
8
2.5
W
Cthulhu
Fulumbo
Cthulhu
2
1
12
8
L
Apollo
0
3
3
0.5
L
Chiron
LāArepa
Chiron
2
3
3
1.17
L
Pele
brewcat
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
45,995
68,077
Taken
59,082
77,330
Mitigated
51,514
22,233
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,899
964
1,705
4,039
16,380
20,900
623
2,349
13,896
17,852
735
L
Athena
 
Athena
9,888
1,832
385
2,289
16,920
20,304
0
9,959
6,658
11,934
0
W
Jormungandr
BIGGYsmall304
Jormungandr
11,789
1,295
1,089
2,513
16,173
26,738
492
1,124
14,787
27,757
665
L
9,260
2,169
0
1,287
10,334
14,945
0
5,877
4,272
0
14,745
W
11,740
4,807
1,774
1,746
8,552
5,150
648
1,933
6,302
0
22,809
W
Chronos
Eroticdowns
Chronos
9,451
3,746
815
1,519
13,908
7,886
2,196
2,868
10,904
15,874
2,244
W
Cthulhu
Fulumbo
Cthulhu
11,879
563
3,373
3,660
13,064
16,656
564
1,614
11,210
19,183
1,079
L
Apollo
8,261
3,908
778
4,010
10,400
5,525
0
7,835
2,320
0
18,453
L
Chiron
LāArepa
Chiron
12,046
4,655
1,372
2,150
9,972
4,956
0
8,016
1,621
0
28,916
L
Pele
brewcat
Pele
6,540
566
522
670
11,456
5,784
0
8,362
2,905
0
18,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
39,224
132
Minions Killed
105
0
Camps Cleared
0
1,073,308
Distance Traveled
951,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,290
845
8
1
0
214,462
0
L
Athena
7,951
723
3
0
0
178,964
0
W
Jormungandr
10,418
947
33
3
0
195,268
0
L
Osiris
7,385
671
8
1
0
179,857
0
W
Hou Yi
9,844
895
33
3
0
222,543
0
W
Chronos
8,240
749
31
3
0
220,447
0
W
Cthulhu
9,693
881
27
2
0
220,588
0
L
Apollo
7,366
670
34
3
0
200,298
0
L
Chiron
8,183
744
35
3
0
200,633
0
L
Pele
8,339
758
25
2
0
192,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role