Player Matchup

Merlin
Merlin
Logicistruth
Merlin
Level 29
God Stats
0W - 2L
1,141 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 2
Ares
Ares
Muzm8
Ares
Level 126
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,618 Elo+
Party 2
Medusa
Medusa
PaiKitsune
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Party 2
Team Averages
Level 58
1,390 SR
1,446 Elo+

VS

Team Averages
Level 85
1,380 SR
1,358 Elo+
Artemis
Artemis
JeffyTrux
Artemis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
TheDecimated
Kukulkan
Level 61
God Stats
2W - 3L
1,141 SR
Queue Stats
7W - 10L
1,366 Elo+
Party 1
Ymir
Ymir
runescapegod
Ymir
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 8L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 1
6,655
666
3,780
4,130
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Muzm8
Ares
9
1 / 4 / 0
6,339
634
8,597
10,901
10,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
PaiKitsune
Medusa
11
0 / 4 / 0
6,490
649
3,201
9,031
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JeffyTrux
Artemis
12
4 / 0 / 4
8,069
807
8,207
7,091
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
TheDecimated
Kukulkan
12
3 / 1 / 4
7,581
758
6,959
5,680
2,227
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 6
7,146
715
3,947
7,053
5,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
JeffyTrux
Artemis
4
0
4
6
L
Merlin
0
1
1
0.5
L
Ares
Muzm8
Ares
1
4
0
0.25
L
Medusa
PaiKitsune
Medusa
0
4
0
0
W
Kukulkan
TheDecimated
Kukulkan
3
1
4
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
19,113
24,062
Taken
19,824
15,215
Mitigated
11,030
1,713
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JeffyTrux
Artemis
8,207
4,149
0
1,627
7,091
2,916
0
4,811
2,219
0
33,043
L
Merlin
3,780
189
0
250
4,130
1,747
0
2,388
1,740
22,197
313
L
Ares
Muzm8
Ares
8,597
1,238
0
375
10,901
10,061
0
4,037
6,864
22,716
0
L
Medusa
PaiKitsune
Medusa
3,201
1,255
0
1,088
9,031
3,407
0
4,511
4,512
0
17,279
W
Kukulkan
TheDecimated
Kukulkan
6,959
1,199
0
500
5,680
2,227
0
3,781
1,887
23,198
0
W
3,947
620
0
654
7,053
5,887
0
3,686
3,305
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
22,796
103
Minions Killed
119
0
Camps Cleared
0
488,120
Distance Traveled
555,357
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,069
807
56
6
0
193,710
3
L
Merlin
6,655
666
52
5
0
163,203
0
L
Ares
6,339
634
16
2
0
182,802
0
L
Medusa
6,490
649
35
4
0
142,115
0
W
Kukulkan
7,581
758
45
5
0
182,841
0
W
Ymir
7,146
715
18
2
0
178,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role