Player Matchup

Hercules
Hercules
LittleRanger395
Hercules
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 74L
1,253 Elo+
Party 1
Poseidon
Poseidon
SantiGenie3388
Poseidon
Level 45
God Stats
6W - 4L
1,817 SR
Queue Stats
127W - 115L
1,490 Elo+
Solo
Lancelot
Lancelot
ghost10156
Lancelot
Level 46
God Stats
3W - 1L
1,348 SR
Queue Stats
61W - 52L
1,532 Elo+
Solo
Yemoja
Yemoja
ghosthero907
Yemoja
Level 122
God Stats
2W - 3L
1,544 SR
Queue Stats
203W - 173L
1,595 Elo+
Solo
Cernunnos
Cernunnos
straightsavage
Cernunnos
Level 57
God Stats
11W - 12L
1,536 SR
Queue Stats
70W - 71L
1,292 Elo+
Party 1
Team Averages
Level 60
1,549 SR
1,432 Elo+

VS

Team Averages
Level 57
1,565 SR
1,578 Elo+
Anubis
Anubis
Kaijulord223
Anubis
Level 101
God Stats
5W - 10L
1,823 SR
Queue Stats
385W - 375L
1,528 Elo+
Solo
Hachiman
Hachiman
Mkze
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
RenatoJPM
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jundle01
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,428 Elo+
Party 2
Maman Brigitte
Maman Brigitte
zim4ak
Maman Brigitte
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 32L
1,932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 0 / 4
7,428
495
6,081
9,578
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
13
4 / 3 / 5
8,393
560
6,401
7,156
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
ghost10156
Lancelot
15
7 / 1 / 0
8,356
557
8,488
9,820
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
2 / 0 / 6
8,094
540
2,609
6,668
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
straightsavage
Cernunnos
13
3 / 0 / 3
7,342
489
6,974
5,705
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 1
7,207
480
7,691
11,493
5,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Mkze
Hachiman
11
0 / 1 / 0
6,081
405
1,903
4,843
1,801
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RenatoJPM
Bellona
12
0 / 2 / 0
6,764
451
6,388
11,727
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
jundle01
Kumbhakarna
11
1 / 2 / 0
6,780
452
2,880
10,736
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
zim4ak
Maman Brigitte
11
0 / 7 / 1
5,979
399
3,572
12,396
4,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
1
0.88
W
Hercules
0
0
4
2
L
Hachiman
Mkze
Hachiman
0
1
0
0
L
Bellona
RenatoJPM
Bellona
0
2
0
0
W
Poseidon
4
3
5
2.17
W
Lancelot
ghost10156
Lancelot
7
1
0
7
W
Yemoja
2
0
6
5
L
Kumbhakarna
jundle01
Kumbhakarna
1
2
0
0.5
W
Cernunnos
straightsavage
Cernunnos
3
0
3
4.5
L
Maman Brigitte
zim4ak
Maman Brigitte
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
22,434
38,927
Taken
51,195
23,830
Mitigated
27,372
17,172
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,691
0
0
4,191
11,493
5,814
0
3,846
7,647
47,424
0
W
Hercules
6,081
512
0
3,248
9,578
10,073
144
1,063
7,600
0
39,174
L
Hachiman
Mkze
Hachiman
1,903
695
0
1,108
4,843
1,801
0
644
4,199
0
30,335
L
Bellona
RenatoJPM
Bellona
6,388
1,091
0
3,032
11,727
8,260
0
86
10,673
0
42,920
W
Poseidon
6,401
1,230
0
917
7,156
2,176
371
5,428
1,728
55,571
0
W
Lancelot
ghost10156
Lancelot
8,488
3,209
0
4,431
9,820
4,320
350
3,843
5,883
0
71,402
W
Yemoja
2,609
821
3,221
4,323
6,668
4,933
166
1,626
5,042
18,379
0
L
Kumbhakarna
jundle01
Kumbhakarna
2,880
218
0
1,372
10,736
7,299
0
2,049
8,687
34,416
2,397
W
Cernunnos
straightsavage
Cernunnos
6,974
2,719
0
1,032
5,705
2,328
739
1,953
3,752
0
45,945
L
Maman Brigitte
zim4ak
Maman Brigitte
3,572
81
0
1,421
12,396
4,198
0
2,385
9,884
30,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
32,811
385
Minions Killed
307
0
Camps Cleared
0
1,403,265
Distance Traveled
1,328,255
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,207
480
89
6
0
256,311
0
W
Hercules
7,428
495
65
4
0
267,505
0
L
Hachiman
6,081
405
56
4
0
225,781
0
L
Bellona
6,764
451
75
5
0
272,814
0
W
Poseidon
8,393
560
110
7
0
283,344
0
W
Lancelot
8,356
557
110
7
0
341,856
3
W
Yemoja
8,094
540
28
2
0
258,220
0
L
Kumbhakarna
6,780
452
45
3
0
279,481
2
W
Cernunnos
7,342
489
72
5
0
252,340
2
L
Maman Brigitte
5,979
399
42
3
0
293,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role