Player Matchup

Fenrir
Fenrir
Bronze III
Magnum71g
Fenrir
Bronze III
Level 69
God Stats
1W - 3L
1,329 SR
Queue Stats
32W - 43L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
OmMurpheyNi
Jing Wei
Bronze III
Level 68
God Stats
1W - 1L
1,303 SR
Queue Stats
29W - 23L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
STP PapaBob
Ganesha
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,500 MMR
Solo
Odin
Odin
Bronze III
Sindora
Odin
Bronze III
Level 154
God Stats
2W - 3L
1,779 SR
Queue Stats
37W - 28L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
notwhmatt
Poseidon
Bronze III
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,482 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,562 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze III
AngerPro6lems
Kukulkan
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Crimzon Spider
Morgan Le Fay
Bronze III
Level 156
God Stats
7W - 2L
1,500 SR
Queue Stats
154W - 143L
1,500 MMR
Solo
Loki
Loki
Gold V
ESC4N0R24
Loki
Gold V
Level 49
God Stats
49W - 36L
1,750 SR
Queue Stats
123W - 132L
1,502 MMR
Solo
Anhur
Anhur
Silver II
JerGoff
Anhur
Silver II
Level 57
God Stats
3W - 1L
1,519 SR
Queue Stats
13W - 7L
1,499 MMR
Solo
Surtr
Surtr
Gold V
TheGardenTerror
Surtr
Gold V
Level 138
God Stats
84W - 51L
1,542 SR
Queue Stats
119W - 97L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Magnum71g
Fenrir
13
2 / 5 / 0
7,851
436
5,283
17,438
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
OmMurpheyNi
Jing Wei
15
0 / 2 / 0
8,571
476
3,316
11,478
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
STP PapaBob
Ganesha
13
0 / 3 / 3
7,984
444
4,918
17,377
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Sindora
Odin
14
0 / 1 / 1
8,320
462
5,321
16,144
9,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
notwhmatt
Poseidon
13
1 / 5 / 0
7,631
424
4,980
12,729
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OsirisCu ChulainnArachneBake Kujira

VS

Bans
KaliBellonaHachimanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AngerPro6lems
Kukulkan
16
0 / 0 / 4
9,500
528
6,855
4,678
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Crimzon Spider
Morgan Le Fay
13
3 / 2 / 7
9,041
502
11,059
11,176
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
16
7 / 1 / 4
9,999
556
10,831
12,535
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
JerGoff
Anhur
18
3 / 0 / 5
10,871
604
11,134
10,478
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 3
11,415
634
12,034
10,288
7,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AngerPro6lems
Kukulkan
0
0
4
2
W
Morgan Le Fay
Crimzon Spider
Morgan Le Fay
3
2
7
3.25
W
Loki
7
1
4
9
W
Anhur
JerGoff
Anhur
3
0
5
5.5
L
Fenrir
Magnum71g
Fenrir
2
5
0
0.4
L
Jing Wei
OmMurpheyNi
Jing Wei
0
2
0
0
L
Ganesha
STP PapaBob
Ganesha
0
3
3
0.5
L
Odin
Sindora
Odin
0
1
1
0.5
W
3
0
3
4.5
L
Poseidon
notwhmatt
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
51,913
75,166
Taken
49,155
41,933
Mitigated
26,448
17,197
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AngerPro6lems
Kukulkan
6,855
436
0
842
4,678
2,083
144
1,294
3,314
92,235
0
W
Morgan Le Fay
Crimzon Spider
Morgan Le Fay
11,059
524
0
3,250
11,176
6,773
0
3,225
7,835
34,348
0
W
Loki
10,831
2,425
0
7,103
12,535
5,178
342
2,909
9,492
0
81,491
W
Anhur
JerGoff
Anhur
11,134
8,280
0
5,356
10,478
4,666
1,286
905
9,573
0
110,907
L
Fenrir
Magnum71g
Fenrir
5,283
1,473
0
6,840
17,438
7,848
0
5,167
12,271
0
43,946
L
Jing Wei
OmMurpheyNi
Jing Wei
3,316
2,502
0
2,483
11,478
3,534
1
2,587
8,891
0
81,320
L
Ganesha
STP PapaBob
Ganesha
4,918
247
0
4,705
17,377
16,427
0
4,130
13,247
33,076
0
L
Odin
Sindora
Odin
5,321
784
0
1,998
16,144
9,974
0
4,653
11,491
0
74,914
W
12,034
3,882
0
1,821
10,288
7,748
308
1,564
8,634
7,195
101,839
L
Poseidon
notwhmatt
Poseidon
4,980
397
0
1,171
12,729
4,150
0
2,876
9,853
57,515
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
50,826
507
Minions Killed
633
0
Camps Cleared
0
1,725,034
Distance Traveled
1,838,777
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,500
528
147
8
0
379,003
2
W
Morgan Le Fay
9,041
502
45
3
0
356,454
6
W
Loki
9,999
556
113
6
0
401,976
4
W
Anhur
10,871
604
166
9
0
330,813
3
L
Fenrir
7,851
436
69
4
0
373,995
3
L
Jing Wei
8,571
476
171
10
0
341,300
4
L
Ganesha
7,984
444
9
1
0
369,926
6
L
Odin
8,320
462
143
8
0
329,599
0
W
Surtr
11,415
634
162
9
0
370,531
1
L
Poseidon
7,631
424
115
6
0
310,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role