Player Matchup

Mulan
Mulan
Freitinhas_Gamer
Mulan
Level 105
God Stats
1W - 2L
1,467 SR
Queue Stats
33W - 36L
1,580 Elo+
Party 1
Bakasura
Bakasura
PGoficial
Bakasura
Level 82
God Stats
3W - 2L
1,821 SR
Queue Stats
30W - 26L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Percdye7
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 149L
1,440 Elo+
Party 2
Charybdis
Charybdis
Properlion5845
Charybdis
Level 47
God Stats
2W - 2L
1,559 SR
Queue Stats
19W - 18L
1,530 Elo+
Solo
Kukulkan
Kukulkan
SMO2000
Kukulkan
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 148L
1,461 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,518 Elo+

VS

Team Averages
Level 49
1,413 SR
1,337 Elo+
Hachiman
Hachiman
Clarky153
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,204 Elo+
Party 3
Achilles
Achilles
KarbonatErol356
Achilles
Level 20
God Stats
13W - 12L
1,405 SR
Queue Stats
23W - 27L
1,337 Elo+
Party 4
Thor
Thor
MrGamerPros1445
Thor
Level 63
God Stats
3W - 5L
1,357 SR
Queue Stats
23W - 27L
1,337 Elo+
Party 4
Ah Puch
Ah Puch
Radukarthewolf
Ah Puch
Level 23
God Stats
8W - 18L
1,321 SR
Queue Stats
17W - 23L
1,303 Elo+
Party 4
Khepri
Khepri
Ðuckie
Khepri
Level 127
God Stats
2W - 1L
1,483 SR
Queue Stats
211W - 178L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,666
476
7,880
11,846
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
PGoficial
Bakasura
15
0 / 0 / 2
7,469
534
5,162
11,066
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Percdye7
Cthulhu
12
1 / 2 / 2
7,329
524
7,599
12,882
12,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Properlion5845
Charybdis
12
3 / 4 / 1
7,152
511
8,262
9,039
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SMO2000
Kukulkan
14
2 / 1 / 0
7,978
570
3,589
4,795
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clarky153
Hachiman
12
3 / 3 / 0
6,336
453
7,167
8,881
3,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
4 / 0 / 0
7,374
527
6,584
14,826
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
7,149
511
2,684
9,071
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
7,755
554
3,749
5,066
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ðuckie
Khepri
11
1 / 1 / 5
6,819
487
3,352
12,102
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Clarky153
Hachiman
3
3
0
1
L
0
4
0
0
W
Achilles
4
0
0
4
W
2
1
4
4
L
Bakasura
PGoficial
Bakasura
0
0
2
1
L
Cthulhu
Percdye7
Cthulhu
1
2
2
1
L
Charybdis
Properlion5845
Charybdis
3
4
1
0.88
W
1
1
0
1
L
Kukulkan
SMO2000
Kukulkan
2
1
0
2
W
Khepri
Ðuckie
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
23,536
49,628
Taken
49,946
32,754
Mitigated
33,370
11,711
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Clarky153
Hachiman
7,167
5,172
0
2,502
8,881
3,441
0
3,202
5,679
0
44,867
L
7,880
1,301
0
2,817
11,846
8,956
72
466
10,413
0
44,510
W
Achilles
6,584
1,060
0
5,612
14,826
15,161
0
0
13,130
466
47,301
W
2,684
475
187
644
9,071
4,277
0
1,242
7,737
0
58,124
L
Bakasura
PGoficial
Bakasura
5,162
3,212
0
3,306
11,066
5,646
0
121
10,824
0
73,500
L
Cthulhu
Percdye7
Cthulhu
7,599
1,297
0
2,291
12,882
12,498
0
1,947
10,935
31,992
0
L
Charybdis
Properlion5845
Charybdis
8,262
4,658
0
2,743
9,039
3,763
487
1,405
7,634
0
61,200
W
3,749
0
0
542
5,066
1,837
0
2,705
2,361
62,979
0
L
Kukulkan
SMO2000
Kukulkan
3,589
242
0
554
4,795
1,891
284
3,628
1,167
57,669
1,182
W
Khepri
Ðuckie
Khepri
3,352
573
1,846
2,742
12,102
8,654
0
3,928
8,174
20,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
35,433
468
Minions Killed
361
0
Camps Cleared
0
1,349,270
Distance Traveled
1,345,073
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,336
453
66
5
0
258,064
0
L
Mulan
6,666
476
64
5
0
223,744
2
W
Achilles
7,374
527
64
5
0
251,098
0
W
Thor
7,149
511
95
7
0
306,036
0
L
Bakasura
7,469
534
132
9
0
346,767
3
L
Cthulhu
7,329
524
45
3
0
295,662
0
L
Charybdis
7,152
511
108
8
0
237,040
0
W
Ah Puch
7,755
554
122
9
0
265,954
0
L
Kukulkan
7,978
570
119
9
0
246,057
0
W
Khepri
6,819
487
14
1
0
263,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role