Player Matchup

Sun Wukong
Sun Wukong
Leuas
Sun Wukong
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 3
Thor
Thor
Léeèéeèrooy
Thor
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 3
Ra
Ra
Malkek
Ra
Level 144
God Stats
3W - 3L
1,294 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 3
Sobek
Sobek
Melweezy
Sobek
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
Smirgolf
Apollo
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,511 Elo+
Party 3
Team Averages
Level 121
1,459 SR
1,472 Elo+

VS

Team Averages
Level 60
1,484 SR
1,448 Elo+
Surtr
Surtr
DogWou
Surtr
Level 44
God Stats
15W - 9L
1,500 SR
Queue Stats
33W - 41L
1,453 Elo+
Party 1
Atlas
Atlas
GregBrand
Atlas
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheWolffe
Nu Wa
Level 90
God Stats
3W - 6L
1,500 SR
Queue Stats
86W - 76L
1,521 Elo+
Party 1
Bakasura
Bakasura
Towelie271
Bakasura
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 97L
1,464 Elo+
Party 2
Medusa
Medusa
zEliteSpecial
Medusa
Level 18
God Stats
3W - 3L
1,421 SR
Queue Stats
19W - 24L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leuas
Sun Wukong
12
2 / 1 / 0
6,746
562
6,646
7,900
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 3
7,219
602
5,718
11,651
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
15
2 / 1 / 1
8,018
668
5,517
6,704
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Melweezy
Sobek
11
2 / 2 / 4
6,311
526
4,003
9,162
8,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Apollo
Smirgolf
Apollo
11
1 / 3 / 4
6,582
549
4,501
8,751
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DogWou
Surtr
11
0 / 3 / 0
6,563
547
5,165
11,838
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
GregBrand
Atlas
10
2 / 3 / 2
6,273
523
5,683
11,493
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
TheWolffe
Nu Wa
13
3 / 1 / 3
7,631
636
7,211
5,224
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Towelie271
Bakasura
6
1 / 1 / 1
5,034
420
907
4,667
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 3 / 2
6,138
512
5,666
9,087
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
DogWou
Surtr
0
3
0
0
L
Atlas
GregBrand
Atlas
2
3
2
1
W
Sun Wukong
Leuas
Sun Wukong
2
1
0
2
W
4
2
3
2.75
W
Ra
2
1
1
2.5
W
Sobek
Melweezy
Sobek
2
2
4
2
W
Apollo
Smirgolf
Apollo
1
3
4
1
L
Nu Wa
TheWolffe
Nu Wa
3
1
3
4.5
L
Bakasura
Towelie271
Bakasura
1
1
1
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
24,632
44,168
Taken
42,309
25,858
Mitigated
23,693
17,618
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
DogWou
Surtr
5,165
1,987
0
3,803
11,838
7,434
0
0
11,075
257
45,074
L
Atlas
GregBrand
Atlas
5,683
2,281
0
2,807
11,493
8,970
0
3,469
8,024
19,355
0
W
Sun Wukong
Leuas
Sun Wukong
6,646
1,487
0
2,543
7,900
6,195
0
730
7,024
0
46,590
W
5,718
1,496
0
4,463
11,651
4,772
0
1,533
9,848
0
62,011
W
Ra
5,517
847
552
3,448
6,704
3,093
0
3,591
2,715
84,438
712
W
Sobek
Melweezy
Sobek
4,003
830
0
3,952
9,162
8,320
0
4,253
4,795
18,000
1,008
W
Apollo
Smirgolf
Apollo
4,501
2,385
0
2,660
8,751
3,478
420
2,148
6,525
0
45,113
L
Nu Wa
TheWolffe
Nu Wa
7,211
1,207
0
1,250
5,224
1,708
0
3,252
1,888
54,131
756
L
Bakasura
Towelie271
Bakasura
907
677
0
1,389
4,667
1,847
0
871
3,758
0
13,417
L
5,666
2,374
0
1,515
9,087
3,734
50
1,428
7,659
0
53,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
31,639
414
Minions Killed
315
0
Camps Cleared
0
1,216,002
Distance Traveled
1,004,352
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,563
547
80
7
0
218,875
2
L
Atlas
6,273
523
20
2
0
229,280
2
W
Sun Wukong
6,746
562
80
7
0
245,803
0
W
Thor
7,219
602
99
8
0
258,824
0
W
Ra
8,018
668
143
12
0
259,406
0
W
Sobek
6,311
526
19
2
0
233,414
2
W
Apollo
6,582
549
73
6
0
218,555
1
L
Nu Wa
7,631
636
115
10
0
255,128
4
L
Bakasura
5,034
420
32
3
0
103,862
0
L
Medusa
6,138
512
68
6
0
197,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role