Player Matchup

Athena
Athena
Atletus67
Athena
Level 53
God Stats
2W - 1L
1,710 SR
Queue Stats
8W - 9L
1,411 Elo+
Party 2
Camazotz
Camazotz
Noeanie
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,326 Elo+
Party 2
Osiris
Osiris
Raisthktn
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Cerberus
Cerberus
Tripian
Cerberus
Level 23
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Aphrodite
Aphrodite
robergf
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Team Averages
Level 31
1,588 SR
1,294 Elo+

VS

Team Averages
Level 96
1,582 SR
1,473 Elo+
Hel
Hel
Alcalar
Hel
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 109L
1,507 Elo+
Solo
Athena
Athena
CalebWidowgast
Athena
Level 122
God Stats
7W - 5L
1,715 SR
Queue Stats
241W - 225L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
MDKxDodo
Xing Tian
Level 144
God Stats
10W - 5L
1,500 SR
Queue Stats
339W - 324L
1,278 Elo+
Solo
Set
Set
Peludomart
Set
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 207L
1,467 Elo+
Party 1
He Bo
He Bo
Sicarios93
He Bo
Level 57
God Stats
2W - 0L
1,695 SR
Queue Stats
54W - 61L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Atletus67
Athena
13
1 / 7 / 3
7,749
704
10,530
17,977
25,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
Noeanie
Camazotz
12
1 / 8 / 5
7,326
666
9,879
17,929
16,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Raisthktn
Osiris
14
1 / 7 / 3
7,682
698
9,869
13,655
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tripian
Cerberus
13
3 / 7 / 4
8,677
789
11,026
22,242
29,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
robergf
Aphrodite
16
5 / 6 / 3
9,457
860
10,555
12,991
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
7 / 2 / 20
9,708
883
11,089
8,814
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
8 / 3 / 24
9,983
908
16,653
17,998
18,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
MDKxDodo
Xing Tian
17
5 / 1 / 28
10,606
964
9,207
19,115
19,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 1 / 24
10,375
943
22,484
16,299
11,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
16
6 / 4 / 23
9,868
897
16,578
10,288
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
154
11
Kills
35
35
Deaths
11
18
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Hel
7
2
20
8.5
L
Athena
Atletus67
Athena
1
7
3
0.36
W
8
3
24
6.67
W
Xing Tian
MDKxDodo
Xing Tian
5
1
28
19
L
Camazotz
Noeanie
Camazotz
1
8
5
0.44
W
9
1
24
21
L
Osiris
Raisthktn
Osiris
1
7
3
0.36
W
He Bo
6
4
23
4.38
L
Cerberus
Tripian
Cerberus
3
7
4
0.71
L
Aphrodite
robergf
Aphrodite
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,859
Damage
76,011
84,794
Taken
72,514
93,028
Mitigated
59,077
18,655
Healing
34,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
11,089
383
12,901
4,656
8,814
5,019
1,103
3,764
5,009
19,824
0
L
Athena
Atletus67
Athena
10,530
1,643
1,274
1,003
17,977
25,120
0
9,234
8,359
18,144
174
W
16,653
3,186
2,193
4,413
17,998
18,548
845
9,490
8,338
27,262
1,625
W
Xing Tian
MDKxDodo
Xing Tian
9,207
639
2,589
3,294
19,115
19,104
1,035
7,408
11,427
16,309
0
L
Camazotz
Noeanie
Camazotz
9,879
1,750
0
1,852
17,929
16,808
0
11,073
6,716
0
13,522
W
22,484
9,783
816
2,539
16,299
11,269
2,355
7,339
8,842
0
35,172
L
Osiris
Raisthktn
Osiris
9,869
4,324
0
415
13,655
13,834
0
8,132
5,201
0
17,186
W
He Bo
16,578
2,482
650
417
10,288
5,137
1,855
3,993
6,161
26,608
489
L
Cerberus
Tripian
Cerberus
11,026
871
132
7,052
22,242
29,166
0
12,929
8,947
20,042
0
L
Aphrodite
robergf
Aphrodite
10,555
1,054
2,514
4,413
12,991
8,100
234
9,431
3,085
21,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
50,540
91
Minions Killed
116
0
Camps Cleared
0
756,897
Distance Traveled
1,101,728
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,708
883
18
2
0
237,034
0
L
Athena
7,749
704
15
1
0
161,276
0
W
Athena
9,983
908
31
3
0
228,772
2
W
Xing Tian
10,606
964
10
1
0
214,593
0
L
Camazotz
7,326
666
8
1
0
163,142
0
W
Set
10,375
943
35
3
0
230,515
0
L
Osiris
7,682
698
13
1
0
123,306
0
W
He Bo
9,868
897
22
2
0
190,814
0
L
Cerberus
8,677
789
19
2
0
153,149
0
L
Aphrodite
9,457
860
36
3
0
156,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role