Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BrunoPop
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,350 Elo+
Solo
Khepri
Khepri
Charlizard4
Khepri
Level 23
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ermanuel07
Nemesis
Level 7
God Stats
0W - 1L
1,893 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Tord35
Anubis
Level 18
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,597 Elo+
Party 1
Team Averages
Level 44
1,556 SR
1,489 Elo+

VS

Team Averages
Level 52
1,523 SR
1,502 Elo+
Hercules
Hercules
BloddyKnife
Hercules
Level 45
God Stats
2W - 1L
1,741 SR
Queue Stats
13W - 16L
1,507 Elo+
Solo
Neith
Neith
Jessaboo
Neith
Level 48
God Stats
35W - 38L
1,831 SR
Queue Stats
35W - 38L
1,716 Elo+
Party 2
Aphrodite
Aphrodite
Natjan
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,695 Elo+
Party 2
Loki
Loki
RYA998
Loki
Level 36
God Stats
2W - 2L
1,188 SR
Queue Stats
86W - 102L
1,254 Elo+
Solo
Raijin
Raijin
hkeijkei
Raijin
Level 42
God Stats
2W - 3L
1,356 SR
Queue Stats
19W - 29L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 6 / 2
7,310
487
10,887
12,349
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
BrunoPop
Cerberus
12
1 / 3 / 2
7,458
497
6,215
11,611
11,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
0 / 2 / 4
6,638
443
3,669
11,918
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Ermanuel07
Nemesis
12
0 / 4 / 3
6,908
461
4,739
11,953
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Tord35
Anubis
12
4 / 6 / 0
7,679
512
7,609
9,430
4,578
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BloddyKnife
Hercules
15
3 / 1 / 5
9,242
616
11,647
11,697
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
Jessaboo
Neith
13
5 / 3 / 4
7,964
531
12,118
14,839
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Natjan
Aphrodite
13
1 / 4 / 5
7,634
509
4,713
15,642
6,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
RYA998
Loki
15
5 / 0 / 3
8,449
563
4,999
12,223
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
hkeijkei
Raijin
14
7 / 1 / 4
9,135
609
7,062
5,977
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
21
21
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
2
0.83
W
Hercules
BloddyKnife
Hercules
3
1
5
5.5
L
Cerberus
BrunoPop
Cerberus
1
3
2
0.67
L
Khepri
0
2
4
1
L
Nemesis
Ermanuel07
Nemesis
0
4
3
0.38
W
Neith
Jessaboo
Neith
5
3
4
2.33
W
Aphrodite
Natjan
Aphrodite
1
4
5
0.88
W
Loki
RYA998
Loki
5
0
3
6.5
L
Anubis
Tord35
Anubis
4
6
0
0.67
W
Raijin
hkeijkei
Raijin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,119
Damage
40,539
57,261
Taken
60,378
37,476
Mitigated
24,914
8,032
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,887
3,640
0
940
12,349
4,770
0
3,358
8,991
0
58,530
W
Hercules
BloddyKnife
Hercules
11,647
4,993
0
3,030
11,697
6,445
200
5,042
6,655
0
67,541
L
Cerberus
BrunoPop
Cerberus
6,215
256
0
4,967
11,611
11,746
0
823
10,231
54,487
654
L
Khepri
3,669
196
0
1,230
11,918
11,054
0
3,005
8,822
13,113
0
L
Nemesis
Ermanuel07
Nemesis
4,739
1,896
0
595
11,953
5,328
0
784
11,120
0
62,095
W
Neith
Jessaboo
Neith
12,118
4,819
0
3,741
14,839
5,439
1,051
4,120
10,719
0
63,746
W
Aphrodite
Natjan
Aphrodite
4,713
540
4,777
7,217
15,642
6,833
457
5,072
10,570
34,261
0
W
Loki
RYA998
Loki
4,999
1,728
0
4,877
12,223
4,343
359
2,765
9,458
0
67,476
L
Anubis
Tord35
Anubis
7,609
364
0
300
9,430
4,578
63
3,954
5,476
38,267
0
W
Raijin
hkeijkei
Raijin
7,062
645
0
697
5,977
1,854
808
2,042
3,935
46,698
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
42,424
403
Minions Killed
443
0
Camps Cleared
0
1,419,176
Distance Traveled
1,470,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,310
487
84
6
0
257,183
0
W
Hercules
9,242
616
120
8
0
290,058
0
L
Cerberus
7,458
497
126
8
0
272,047
0
L
Khepri
6,638
443
22
1
0
302,862
0
L
Nemesis
6,908
461
101
7
0
350,089
0
W
Neith
7,964
531
88
6
0
269,009
0
W
Aphrodite
7,634
509
53
4
0
277,868
0
W
Loki
8,449
563
101
7
0
351,441
1
L
Anubis
7,679
512
70
5
0
236,995
0
W
Raijin
9,135
609
81
5
0
282,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role