Player Matchup

Da Ji
Da Ji
Baconman2527
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ONI_T1ger
Kukulkan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 66L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Raddlebones
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
blobmenow
Cu Chulainn
Level 34
God Stats
4W - 3L
1,728 SR
Queue Stats
44W - 37L
1,670 Elo+
Solo
Cthulhu
Cthulhu
de4thy
Cthulhu
Level 17
God Stats
1W - 1L
1,705 SR
Queue Stats
13W - 10L
1,463 Elo+
Party 1
Team Averages
Level 75
1,587 SR
1,543 Elo+

VS

Team Averages
Level 122
1,543 SR
1,515 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CUDDLES_THE_GOD
Ne Zha
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 171L
1,628 Elo+
Solo
Thoth
Thoth
MyPhatPUH-C
Thoth
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 197L
1,481 Elo+
Solo
Cabrakan
Cabrakan
chickenman00
Cabrakan
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
119W - 102L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
5,948
541
3,531
9,944
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ONI_T1ger
Kukulkan
6
0 / 5 / 0
4,598
418
884
4,909
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Raddlebones
Heimdallr
9
0 / 2 / 1
5,329
484
4,233
6,974
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
blobmenow
Cu Chulainn
11
1 / 3 / 0
6,104
555
5,465
12,820
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
de4thy
Cthulhu
8
0 / 2 / 1
5,183
471
3,656
11,947
7,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 1
6,819
620
5,622
4,865
1,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
 
Shiva
10
0 / 1 / 4
5,452
496
7,559
9,686
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 2
6,948
632
5,136
6,756
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 3
7,662
697
3,119
2,421
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
chickenman00
Cabrakan
12
2 / 1 / 2
7,386
671
10,114
9,224
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
W
Shiva
 
Shiva
0
1
4
2
L
1
2
1
0.75
W
6
0
2
7
W
3
0
3
4.5
L
Kukulkan
ONI_T1ger
Kukulkan
0
5
0
0
L
Heimdallr
Raddlebones
Heimdallr
0
2
1
0.25
L
Cu Chulainn
blobmenow
Cu Chulainn
1
3
0
0.33
W
Cabrakan
chickenman00
Cabrakan
2
1
2
3
L
Cthulhu
de4thy
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
31,550
46,594
Taken
32,952
23,639
Mitigated
19,760
7,180
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,622
4,545
0
2,433
4,865
1,812
921
729
4,136
0
59,404
W
Shiva
 
Shiva
7,559
1,105
165
3,619
9,686
6,529
116
2,443
7,243
0
27,272
L
3,531
993
0
923
9,944
4,088
0
1,904
7,972
0
51,561
W
5,136
1,900
0
2,087
6,756
3,159
0
726
6,030
0
47,255
W
3,119
0
0
1,078
2,421
802
366
642
1,779
59,375
345
L
Kukulkan
ONI_T1ger
Kukulkan
884
266
0
388
4,909
1,474
0
2,016
2,893
18,395
0
L
Heimdallr
Raddlebones
Heimdallr
4,233
3,228
0
2,105
6,974
2,592
0
0
6,694
0
42,032
L
Cu Chulainn
blobmenow
Cu Chulainn
5,465
1,071
0
2,413
12,820
7,978
0
7,443
4,886
0
44,465
W
Cabrakan
chickenman00
Cabrakan
10,114
1,175
0
2,797
9,224
7,458
0
0
9,224
44,357
3,133
L
Cthulhu
de4thy
Cthulhu
3,656
700
0
1,351
11,947
7,507
0
824
10,617
14,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
34,267
308
Minions Killed
415
0
Camps Cleared
0
1,037,207
Distance Traveled
1,213,650
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,819
620
99
9
0
224,649
3
W
Shiva
5,452
496
37
3
0
249,093
0
L
Da Ji
5,948
541
97
9
0
270,216
0
W
Ne Zha
6,948
632
84
8
0
307,746
0
W
Thoth
7,662
697
105
10
0
220,346
0
L
Kukulkan
4,598
418
32
3
0
116,708
1
L
Heimdallr
5,329
484
81
7
0
209,665
0
L
Cu Chulainn
6,104
555
84
8
0
203,805
0
W
Cabrakan
7,386
671
90
8
0
211,816
2
L
Cthulhu
5,183
471
14
1
0
236,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role