Player Matchup

Tyr
Tyr
HeyMikaylaa
Tyr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 65L
1,193 Elo+
Party 1
Thoth
Thoth
ItsParzifal
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,193 Elo+
Party 1
Ne Zha
Ne Zha
Spirit Bombb
Ne Zha
Level 164
God Stats
0W - 2L
1,324 SR
Queue Stats
23W - 49L
1,399 Elo+
Party 1
Yemoja
Yemoja
Truco10
Yemoja
Level 141
God Stats
1W - 4L
1,044 SR
Queue Stats
6W - 15L
1,238 Elo+
Party 1
Vamana
Vamana
Tràv
Vamana
Level 142
God Stats
1W - 1L
1,827 SR
Queue Stats
23W - 43L
1,353 Elo+
Party 1
Team Averages
Level 152
1,439 SR
1,275 Elo+

VS

Team Averages
Level 134
1,628 SR
1,678 Elo+
Bake Kujira
Bake Kujira
G1ganotosaurus
Bake Kujira
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 271L
1,631 Elo+
Solo
Ne Zha
Ne Zha
II Raibon II
Ne Zha
Level 131
God Stats
2W - 3L
1,500 SR
Queue Stats
308W - 310L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
InvolvedCrib674
Sun Wukong
Level 128
God Stats
14W - 10L
1,719 SR
Queue Stats
666W - 360L
1,724 Elo+
Party 2
Anhur
Anhur
Safety540
Anhur
Level 155
God Stats
40W - 15L
1,922 SR
Queue Stats
609W - 327L
1,724 Elo+
Party 2
Thoth
Thoth
TheThirdJET
Thoth
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 20L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,103
710
1,893
8,639
8,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 0
8,276
828
7,432
4,733
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
13
0 / 4 / 0
7,123
712
2,245
9,431
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Truco10
Yemoja
12
0 / 6 / 1
7,284
728
4,690
14,141
9,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Tràv
Vamana
14
1 / 5 / 0
7,798
780
8,267
13,617
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
G1ganotosaurus
Bake Kujira
16
4 / 0 / 10
9,116
912
7,770
7,662
10,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
16
1 / 2 / 12
8,744
874
5,205
7,350
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
InvolvedCrib674
Sun Wukong
15
7 / 0 / 8
9,127
913
12,744
9,707
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Safety540
Anhur
14
2 / 0 / 11
8,131
813
9,939
7,885
3,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 5
9,478
948
9,002
4,716
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
2
Kills
20
20
Deaths
2
1
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
G1ganotosaurus
Bake Kujira
4
0
10
9
L
0
3
0
0
W
Ne Zha
1
2
12
3.5
W
Sun Wukong
InvolvedCrib674
Sun Wukong
7
0
8
11
L
1
2
0
0.5
W
Anhur
Safety540
Anhur
2
0
11
7.5
L
Ne Zha
0
4
0
0
W
6
0
5
8.5
L
Yemoja
Truco10
Yemoja
0
6
1
0.08
L
Vamana
Tràv
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
44,660
50,561
Taken
37,320
32,664
Mitigated
27,090
5,778
Healing
6,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
G1ganotosaurus
Bake Kujira
7,770
3,534
0
1,341
7,662
10,485
597
1,307
6,355
19,681
2,441
L
1,893
116
0
924
8,639
8,091
0
2,790
5,586
0
4,822
W
Ne Zha
5,205
896
0
1,159
7,350
4,399
541
2,323
4,992
0
28,477
W
Sun Wukong
InvolvedCrib674
Sun Wukong
12,744
2,249
0
660
9,707
7,160
284
3,332
6,290
120
23,527
L
7,432
122
0
402
4,733
1,916
0
2,078
2,476
35,662
0
W
Anhur
Safety540
Anhur
9,939
7,264
0
2,606
7,885
3,268
754
2,551
5,287
0
20,661
L
Ne Zha
2,245
52
0
576
9,431
4,649
0
3,614
5,538
0
11,890
W
9,002
115
0
250
4,716
1,778
1,357
2,609
2,015
41,775
0
L
Yemoja
Truco10
Yemoja
4,690
606
1,438
1,586
14,141
9,402
0
4,615
9,206
10,312
0
L
Vamana
Tràv
Vamana
8,267
4,402
0
852
13,617
8,606
0
2,147
11,180
0
28,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
44,596
160
Minions Killed
241
0
Camps Cleared
0
983,997
Distance Traveled
1,147,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,116
912
31
3
0
250,467
0
L
Tyr
7,103
710
5
1
0
176,873
0
W
Ne Zha
8,744
874
48
5
0
222,937
0
W
Sun Wukong
9,127
913
33
3
0
241,182
0
L
Thoth
8,276
828
75
8
0
207,976
0
W
Anhur
8,131
813
29
3
0
205,881
0
L
Ne Zha
7,123
712
22
2
0
224,058
0
W
Thoth
9,478
948
100
10
0
227,272
2
L
Yemoja
7,284
728
8
1
0
177,256
0
L
Vamana
7,798
780
50
5
0
197,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role