Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bre4dB4nk
Vulcan
Level 158
God Stats
3W - 1L
1,614 SR
Queue Stats
8W - 7L
1,564 Elo+
Solo
Achilles
Achilles
TheOneTrueOcean
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Watermelontyger
Athena
Level 112
God Stats
8W - 14L
1,339 SR
Queue Stats
64W - 89L
1,276 Elo+
Solo
Discordia
Discordia
leaf17xerneas
Discordia
Level 140
God Stats
4W - 3L
1,683 SR
Queue Stats
29W - 34L
1,495 Elo+
Solo
Team Averages
Level 119
1,527 SR
1,467 Elo+

VS

Team Averages
Level 126
1,618 SR
1,555 Elo+
Fenrir
Fenrir
El_Chapiii
Fenrir
Level 143
God Stats
21W - 23L
1,688 SR
Queue Stats
22W - 27L
1,546 Elo+
Solo
Sylvanus
Sylvanus
JAYY SLUMPED
Sylvanus
Level 109
God Stats
3W - 0L
1,740 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo
Persephone
Persephone
Ledgends
Persephone
Level 107
God Stats
3W - 1L
1,512 SR
Queue Stats
84W - 64L
1,520 Elo+
Solo
Chiron
Chiron
TS64
Chiron
Level 123
God Stats
2W - 0L
1,679 SR
Queue Stats
30W - 19L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeroSkorpion
Sun Wukong
Level 146
God Stats
1W - 2L
1,473 SR
Queue Stats
36W - 33L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 0
7,711
771
5,433
9,402
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vulcan
Bre4dB4nk
Vulcan
11
0 / 1 / 0
6,780
678
1,599
1,275
391
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
15
0 / 3 / 2
7,882
788
8,917
10,926
9,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 0
7,057
706
3,899
12,187
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
leaf17xerneas
Discordia
14
0 / 3 / 1
7,639
764
7,843
6,322
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
El_Chapiii
Fenrir
14
4 / 1 / 5
8,241
824
4,547
6,805
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
JAYY SLUMPED
Sylvanus
14
0 / 0 / 8
8,367
837
4,518
10,909
10,442
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Persephone
Ledgends
Persephone
15
2 / 0 / 6
8,434
843
9,139
5,737
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
TS64
Chiron
16
5 / 1 / 4
8,832
883
6,972
7,895
3,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ZeroSkorpion
Sun Wukong
14
2 / 0 / 8
7,963
796
5,561
10,481
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
13
13
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Vulcan
Bre4dB4nk
Vulcan
0
1
0
0
W
Fenrir
El_Chapiii
Fenrir
4
1
5
6.5
W
Sylvanus
JAYY SLUMPED
Sylvanus
0
0
8
4
W
Persephone
Ledgends
Persephone
2
0
6
5
W
Chiron
TS64
Chiron
5
1
4
7
L
Achilles
0
3
2
0.33
L
0
3
0
0
W
Sun Wukong
ZeroSkorpion
Sun Wukong
2
0
8
6
L
Discordia
leaf17xerneas
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
30,737
40,112
Taken
41,827
26,238
Mitigated
30,119
5,388
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,433
361
0
1,920
9,402
4,336
252
3,617
5,572
14,346
0
L
Vulcan
Bre4dB4nk
Vulcan
1,599
751
0
0
1,275
391
0
169
1,035
7,429
0
W
Fenrir
El_Chapiii
Fenrir
4,547
624
0
799
6,805
4,440
306
1,214
5,573
0
15,104
W
Sylvanus
JAYY SLUMPED
Sylvanus
4,518
945
4,053
3,370
10,909
10,442
261
4,487
6,276
14,150
990
W
Persephone
Ledgends
Persephone
9,139
603
0
1,080
5,737
2,404
462
2,295
3,329
34,796
0
W
Chiron
TS64
Chiron
6,972
2,589
212
2,805
7,895
3,423
707
5,428
2,308
0
29,788
L
Achilles
8,917
2,021
0
1,386
10,926
9,578
0
3,375
7,166
0
25,320
L
3,899
756
0
1,684
12,187
9,603
107
4,751
7,082
8,701
0
W
Sun Wukong
ZeroSkorpion
Sun Wukong
5,561
1,292
0
1,467
10,481
9,410
34
4,486
5,751
0
19,624
L
Discordia
leaf17xerneas
Discordia
7,843
242
226
172
6,322
2,330
86
1,670
4,531
32,413
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
41,837
167
Minions Killed
199
0
Camps Cleared
0
833,617
Distance Traveled
972,700
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,711
771
33
3
0
163,171
6
L
Vulcan
6,780
678
15
2
0
78,113
0
W
Fenrir
8,241
824
18
2
0
187,721
0
W
Sylvanus
8,367
837
16
2
0
170,052
0
W
Persephone
8,434
843
73
7
0
200,394
0
W
Chiron
8,832
883
64
6
0
198,896
0
L
Achilles
7,882
788
44
4
0
205,394
0
L
Athena
7,057
706
16
2
0
193,193
0
W
Sun Wukong
7,963
796
28
3
0
215,637
0
L
Discordia
7,639
764
59
6
0
193,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role