Player Matchup

Jing Wei
Jing Wei
Choko190
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,373 Elo+
Party 1
Ix Chel
Ix Chel
dj_budai08
Ix Chel
Level 106
God Stats
0W - 4L
1,134 SR
Queue Stats
63W - 70L
1,360 Elo+
Solo
Neith
Neith
ferrisrafraw
Neith
Level 107
God Stats
6W - 6L
1,333 SR
Queue Stats
28W - 31L
1,373 Elo+
Solo
Fafnir
Fafnir
liebeITzlove
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,408 Elo+
Party 1
He Bo
He Bo
zezinho1bala
He Bo
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 44L
1,421 Elo+
Party 1
Team Averages
Level 86
1,393 SR
1,387 Elo+

VS

Team Averages
Level 95
1,442 SR
1,382 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AbsoluteZero897
Nu Wa
Level 59
God Stats
10W - 11L
1,407 SR
Queue Stats
13W - 16L
1,379 Elo+
Solo
Surtr
Surtr
JMxStorm
Surtr
Level 89
God Stats
1W - 1L
1,263 SR
Queue Stats
75W - 69L
1,285 Elo+
Solo
Camazotz
Camazotz
RomanticLion
Camazotz
Level 45
God Stats
3W - 2L
1,357 SR
Queue Stats
61W - 56L
1,300 Elo+
Solo
Izanami
Izanami
kostantis25573
Izanami
Level 166
God Stats
5W - 2L
1,683 SR
Queue Stats
222W - 218L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Choko190
Jing Wei
9
1 / 2 / 1
5,247
437
2,551
8,869
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
dj_budai08
Ix Chel
2
0 / 1 / 0
3,807
317
63
1,424
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 0
5,436
453
4,862
8,613
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
9
1 / 2 / 4
5,778
482
4,880
11,770
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 3 / 2
5,944
495
4,913
9,872
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
0 / 0 / 2
6,199
517
4,038
7,350
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 3
7,184
599
6,570
4,649
1,925
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
JMxStorm
Surtr
10
1 / 0 / 2
6,567
547
5,661
6,398
3,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
RomanticLion
Camazotz
10
5 / 2 / 4
6,572
548
6,080
7,220
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 4 / 4
6,789
566
5,935
8,872
3,265
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
10
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
0
0
2
1
W
2
0
3
3.5
L
Jing Wei
Choko190
Jing Wei
1
2
1
0.75
W
Surtr
JMxStorm
Surtr
1
0
2
2
W
Camazotz
RomanticLion
Camazotz
5
2
4
3.5
L
Ix Chel
dj_budai08
Ix Chel
0
1
0
0
L
2
2
0
1
W
2
4
4
1
L
Fafnir
1
2
4
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
28,284
40,548
Taken
34,489
21,299
Mitigated
17,148
8,178
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
4,038
2,213
268
283
7,350
5,964
132
2,090
5,260
30,760
4,323
W
6,570
2,381
75
1,852
4,649
1,925
501
2,070
2,579
39,698
2,163
L
Jing Wei
Choko190
Jing Wei
2,551
1,855
0
250
8,869
2,985
0
586
8,215
0
20,955
W
Surtr
JMxStorm
Surtr
5,661
1,607
0
1,437
6,398
3,516
434
1,480
4,918
198
36,488
W
Camazotz
RomanticLion
Camazotz
6,080
1,866
0
2,928
7,220
2,478
439
2,220
5,000
0
21,749
L
Ix Chel
dj_budai08
Ix Chel
63
0
0
200
1,424
345
0
462
872
2,673
0
L
4,862
2,161
125
3,189
8,613
2,821
0
1,616
6,873
0
39,617
W
5,935
3,707
0
2,938
8,872
3,265
707
1,996
6,876
0
51,960
L
Fafnir
4,880
1,574
0
2,316
11,770
12,043
0
3,738
7,788
18,147
0
L
4,913
341
0
2,098
9,872
3,105
0
2,961
6,717
39,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
33,311
175
Minions Killed
280
0
Camps Cleared
0
935,457
Distance Traveled
1,022,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,199
517
64
5
0
219,572
0
W
Nu Wa
7,184
599
65
5
0
149,684
0
L
Jing Wei
5,247
437
27
2
0
256,708
0
W
Surtr
6,567
547
46
4
0
233,397
0
W
Camazotz
6,572
548
21
2
0
239,985
0
L
Ix Chel
3,807
317
1
0
0
24,601
0
L
Neith
5,436
453
65
5
0
197,785
0
W
Izanami
6,789
566
84
7
0
180,277
0
L
Fafnir
5,778
482
15
1
0
234,627
0
L
He Bo
5,944
495
67
6
0
221,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role