Player Matchup

Hercules
Hercules
 
Hercules
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Burning-Monarch1
Merlin
Level 47
God Stats
22W - 24L
1,499 SR
Queue Stats
766W - 804L
1,446 Elo+
Solo
Ix Chel
Ix Chel
Cottonpickin
Ix Chel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 155L
1,551 Elo+
Solo
Khepri
Khepri
KevinMcCallister
Khepri
Level 96
God Stats
15W - 7L
1,500 SR
Queue Stats
1,132W - 1,218L
1,444 Elo+
Solo
Skadi
Skadi
xllMANDYllx
Skadi
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 78L
1,389 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,466 Elo+

VS

Team Averages
Level 138
1,464 SR
1,488 Elo+
Lancelot
Lancelot
Allycat141517
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Gladwell23
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Artemis
Artemis
QSGAMER
Artemis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 38L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
buttersman83
Jing Wei
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 203L
1,508 Elo+
Solo
Fenrir
Fenrir
fatboylikescake
Fenrir
Level 158
God Stats
1W - 2L
1,322 SR
Queue Stats
71W - 72L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 10
8,682
868
6,317
15,725
20,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 1 / 12
8,647
865
13,127
6,861
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
Cottonpickin
Ix Chel
15
4 / 0 / 11
8,696
870
15,919
10,931
5,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
4 / 1 / 9
9,204
920
7,185
5,934
6,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 11
8,558
856
11,501
7,561
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Allycat141517
Lancelot
14
3 / 3 / 1
7,969
797
5,444
13,977
12,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Gladwell23
Guan Yu
11
0 / 4 / 1
6,845
685
3,192
14,528
10,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Artemis
QSGAMER
Artemis
14
2 / 3 / 2
7,538
754
9,523
9,529
4,566
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jing Wei
buttersman83
Jing Wei
15
0 / 0 / 1
7,388
739
4,024
6,958
3,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

12
0 / 7 / 4
6,844
684
6,932
13,581
10,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
17
Kills
5
5
Deaths
17
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
10
8
L
Lancelot
Allycat141517
Lancelot
3
3
1
1.17
W
2
1
12
8
W
Ix Chel
Cottonpickin
Ix Chel
4
0
11
9.5
L
Guan Yu
Gladwell23
Guan Yu
0
4
1
0.13
W
4
1
9
8.5
L
Artemis
QSGAMER
Artemis
2
3
2
1
L
Jing Wei
buttersman83
Jing Wei
0
0
1
0.5
L
0
7
4
0.29
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,049
Damage
29,115
47,012
Taken
58,573
40,729
Mitigated
42,759
24,482
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,317
1,196
1,542
7,741
15,725
20,445
837
0
15,725
0
14,718
L
Lancelot
Allycat141517
Lancelot
5,444
474
815
739
13,977
12,950
0
7,884
6,093
0
14,206
W
13,127
853
1,666
1,303
6,861
3,661
1,344
0
6,861
27,857
528
W
Ix Chel
Cottonpickin
Ix Chel
15,919
2,151
4,628
3,617
10,931
5,956
0
0
10,931
26,018
1,911
L
Guan Yu
Gladwell23
Guan Yu
3,192
488
5,011
4,055
14,528
10,929
0
8,345
6,183
0
6,083
W
7,185
247
2,110
746
5,934
6,825
357
0
5,934
12,903
314
L
Artemis
QSGAMER
Artemis
9,523
3,974
507
618
9,529
4,566
0
6,237
3,292
0
13,569
L
Jing Wei
buttersman83
Jing Wei
4,024
2,482
784
2,013
6,958
3,365
0
4,796
2,162
0
29,709
L
6,932
2,095
1,762
1,238
13,581
10,949
0
7,907
5,674
0
9,772
W
11,501
3,868
778
351
7,561
3,842
2,947
0
7,561
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
36,584
117
Minions Killed
92
0
Camps Cleared
0
1,043,498
Distance Traveled
981,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,682
868
21
2
0
223,816
0
L
Lancelot
7,969
797
23
2
0
226,029
0
W
Merlin
8,647
865
33
3
0
208,039
0
W
Ix Chel
8,696
870
29
3
0
219,514
0
L
Guan Yu
6,845
685
3
0
0
182,975
0
W
Khepri
9,204
920
16
2
0
228,874
0
L
Artemis
7,538
754
7
1
0
179,348
0
L
Jing Wei
7,388
739
57
6
0
210,375
0
L
Fenrir
6,844
684
2
0
0
182,680
0
W
Skadi
8,558
856
18
2
0
163,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role