Player Matchup

Chaac
Chaac
Atolgod
Chaac
Level 29
God Stats
4W - 8L
1,406 SR
Queue Stats
43W - 42L
1,340 Elo+
Solo
Kukulkan
Kukulkan
CShip
Kukulkan
Level 43
God Stats
12W - 15L
1,727 SR
Queue Stats
123W - 155L
1,493 Elo+
Solo
Ishtar
Ishtar
CallingHardcore
Ishtar
Level 40
God Stats
0W - 1L
1,690 SR
Queue Stats
116W - 111L
1,530 Elo+
Party 2
Bakasura
Bakasura
MainIsBannedLUL
Bakasura
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 75L
1,481 Elo+
Party 2
Artemis
Artemis
Nite lite 34453
Artemis
Level 29
God Stats
4W - 8L
1,648 SR
Queue Stats
72W - 110L
1,458 Elo+
Solo
Team Averages
Level 37
1,594 SR
1,460 Elo+

VS

Team Averages
Level 68
1,512 SR
1,547 Elo+
Ravana
Ravana
 
Ravana
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Boogie the OG
King Arthur
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 17L
1,555 Elo+
Party 1
Bacchus
Bacchus
Crue
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,577 Elo+
Party 1
Chiron
Chiron
GwydD3
Chiron
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,550 Elo+
Party 1
Janus
Janus
KnightOfCatarina
Janus
Level 126
God Stats
4W - 1L
1,347 SR
Queue Stats
24W - 16L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atolgod
Chaac
12
1 / 1 / 0
7,011
701
7,024
12,201
10,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
CShip
Kukulkan
15
0 / 1 / 0
7,970
797
7,409
2,824
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 0
7,487
749
3,183
5,456
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
12
0 / 4 / 1
6,804
680
3,153
10,166
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 1
6,829
683
2,964
7,453
2,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 0 / 9
8,128
813
11,217
7,883
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Boogie the OG
King Arthur
13
4 / 1 / 7
7,716
772
7,681
7,309
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Crue
Bacchus
14
3 / 0 / 10
8,539
854
7,193
11,828
15,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
GwydD3
Chiron
15
0 / 0 / 3
7,918
792
1,693
6,122
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 3
8,987
899
5,722
3,966
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
13
13
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
9
6.5
L
Chaac
Atolgod
Chaac
1
1
0
1
W
King Arthur
Boogie the OG
King Arthur
4
1
7
7.5
L
Kukulkan
CShip
Kukulkan
0
1
0
0
L
0
1
0
0
W
Bacchus
Crue
Bacchus
3
0
10
8
W
Chiron
GwydD3
Chiron
0
0
3
1.5
W
4
0
3
5.5
L
Bakasura
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
33,506
38,100
Taken
37,108
21,536
Mitigated
29,608
4,523
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,217
2,529
0
2,940
7,883
4,548
0
2,328
5,470
0
41,024
L
Chaac
Atolgod
Chaac
7,024
1,015
0
1,285
12,201
10,103
0
3,743
8,205
2,944
13,614
W
King Arthur
Boogie the OG
King Arthur
7,681
348
0
1,320
7,309
5,727
54
1,356
5,743
0
11,091
L
Kukulkan
CShip
Kukulkan
7,409
526
0
286
2,824
1,296
0
463
2,361
34,875
0
L
3,183
1,547
0
1,221
5,456
2,162
0
1,512
3,844
0
24,031
W
Bacchus
Crue
Bacchus
7,193
1,475
0
3,299
11,828
15,038
87
2,336
9,297
11,611
984
W
Chiron
GwydD3
Chiron
1,693
1,115
109
2,734
6,122
2,623
383
2,683
3,419
0
20,598
W
5,722
288
0
500
3,966
1,672
0
319
3,297
39,101
833
L
Bakasura
3,153
1,902
0
1,445
10,166
5,353
0
3,347
6,555
0
4,768
L
2,964
1,452
0
286
7,453
2,622
0
2,656
4,648
0
10,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
41,288
173
Minions Killed
232
0
Camps Cleared
0
953,240
Distance Traveled
1,064,739
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,128
813
54
5
0
235,694
0
L
Chaac
7,011
701
12
1
0
211,450
0
W
King Arthur
7,716
772
8
1
0
205,530
0
L
Kukulkan
7,970
797
69
7
0
187,615
2
L
Ishtar
7,487
749
50
5
0
185,263
0
W
Bacchus
8,539
854
5
1
0
220,649
0
W
Chiron
7,918
792
69
7
0
185,279
0
W
Janus
8,987
899
96
10
0
217,587
0
L
Bakasura
6,804
680
14
1
0
197,339
0
L
Artemis
6,829
683
28
3
0
171,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role