Player Matchup

Bacchus
Bacchus
FiryPlayz
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,525 Elo+
Party 2
Bastet
Bastet
Hammerboi32
Bastet
Level 59
God Stats
5W - 8L
1,295 SR
Queue Stats
126W - 132L
1,245 Elo+
Solo
Kukulkan
Kukulkan
Taro_Boy_666
Kukulkan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 176L
1,411 Elo+
Solo
Tiamat
Tiamat
Zeesuhs
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 34L
1,615 Elo+
Solo
Skadi
Skadi
wtwKray
Skadi
Level 42
God Stats
5W - 2L
1,884 SR
Queue Stats
143W - 130L
1,482 Elo+
Party 2
Team Averages
Level 82
1,536 SR
1,456 Elo+

VS

Team Averages
Level 85
1,503 SR
1,478 Elo+
Sobek
Sobek
Alttus
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 111L
1,339 Elo+
Party 1
Mercury
Mercury
Hat0pi
Mercury
Level 42
God Stats
20W - 17L
1,500 SR
Queue Stats
72W - 83L
1,344 Elo+
Party 1
Bellona
Bellona
PsychoGrif
Bellona
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 36L
1,500 Elo+
Solo
Neith
Neith
Terror Eternal
Neith
Level 155
God Stats
24W - 20L
1,516 SR
Queue Stats
168W - 151L
1,560 Elo+
Solo
Janus
Janus
chikibran
Janus
Level 118
God Stats
7W - 4L
1,500 SR
Queue Stats
237W - 255L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FiryPlayz
Bacchus
12
2 / 2 / 2
7,404
463
5,575
12,967
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
14
1 / 1 / 2
7,391
462
2,859
12,489
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Taro_Boy_666
Kukulkan
14
0 / 2 / 1
8,104
507
6,374
4,979
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Zeesuhs
Tiamat
1
0 / 0 / 0
3,458
216
0
0
0
Skadi
wtwKray
Skadi
13
1 / 3 / 3
7,252
453
8,036
10,225
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alttus
Sobek
12
1 / 1 / 6
7,630
477
2,765
9,926
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Hat0pi
Mercury
16
4 / 2 / 1
8,796
550
5,396
10,421
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
PsychoGrif
Bellona
15
0 / 0 / 1
9,154
572
2,700
5,765
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
8,695
543
10,037
9,143
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
chikibran
Janus
14
1 / 0 / 2
8,580
536
3,279
5,648
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
8
8
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alttus
Sobek
1
1
6
4
L
Bacchus
FiryPlayz
Bacchus
2
2
2
1.5
L
Bastet
1
1
2
2
W
Mercury
Hat0pi
Mercury
4
2
1
2.25
W
Bellona
PsychoGrif
Bellona
0
0
1
0.5
L
Kukulkan
Taro_Boy_666
Kukulkan
0
2
1
0.25
W
2
1
3
3.5
L
Tiamat
Zeesuhs
Tiamat
0
0
0
0
W
Janus
chikibran
Janus
1
0
2
2
L
Skadi
wtwKray
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
24,177
40,660
Taken
40,903
27,257
Mitigated
28,352
9,280
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alttus
Sobek
2,765
499
0
2,343
9,926
9,556
186
3,177
6,651
13,773
0
L
Bacchus
FiryPlayz
Bacchus
5,575
839
41
3,320
12,967
14,922
0
2,229
10,572
25,639
0
L
Bastet
2,859
643
0
4,193
12,489
5,761
0
1,277
11,041
0
76,127
W
Mercury
Hat0pi
Mercury
5,396
3,305
0
1,873
10,421
5,303
516
1,964
8,441
0
78,072
W
Bellona
PsychoGrif
Bellona
2,700
369
0
1,488
5,765
7,240
292
1,258
4,455
0
66,325
L
Kukulkan
Taro_Boy_666
Kukulkan
6,374
175
0
669
4,979
2,462
0
1,998
2,807
68,482
0
W
10,037
2,714
0
2,995
9,143
4,044
2,145
2,596
6,531
0
72,151
L
Tiamat
Zeesuhs
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Janus
chikibran
Janus
3,279
150
0
777
5,648
2,209
0
2,570
2,876
63,376
389
L
Skadi
wtwKray
Skadi
8,036
1,963
0
1,057
10,225
4,112
0
286
9,939
0
53,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
42,855
366
Minions Killed
500
0
Camps Cleared
0
1,290,974
Distance Traveled
1,528,133
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,630
477
10
1
0
296,096
1
L
Bacchus
7,404
463
34
2
0
316,270
2
L
Bastet
7,391
462
119
7
0
389,040
0
W
Mercury
8,796
550
125
8
0
392,237
0
W
Bellona
9,154
572
137
9
0
237,908
0
L
Kukulkan
8,104
507
133
8
0
307,860
4
W
Neith
8,695
543
106
7
0
276,215
2
L
Tiamat
3,458
216
0
0
0
0
0
W
Janus
8,580
536
122
8
0
325,677
0
L
Skadi
7,252
453
80
5
0
277,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role