Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Envii8x
Set
Level 89
God Stats
1W - 2L
1,444 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Flipgeto
Izanami
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,335 Elo+
Solo
Maui
Maui
MauPerroXPro
Maui
Level 139
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 46L
1,585 Elo+
Solo
Chaac
Chaac
illyoumenoti
Chaac
Level 65
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 99
1,496 SR
1,484 Elo+

VS

Team Averages
Level 85
1,425 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cynnnnn
Amaterasu
Level 48
God Stats
15W - 12L
1,517 SR
Queue Stats
76W - 68L
1,415 Elo+
Party 1
Arachne
Arachne
PrincessKatey
Arachne
Level 47
God Stats
10W - 5L
1,500 SR
Queue Stats
33W - 38L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TaUrUsZZ
Ah Muzen Cab
Level 149
God Stats
5W - 3L
1,418 SR
Queue Stats
67W - 67L
1,527 Elo+
Solo
Bake Kujira
Bake Kujira
TougherKnot1303
Bake Kujira
Level 64
God Stats
2W - 2L
1,192 SR
Queue Stats
15W - 15L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 5 / 2
8,717
513
11,778
11,237
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
13
3 / 3 / 1
7,682
452
8,057
17,061
8,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Flipgeto
Izanami
12
1 / 2 / 0
7,087
417
6,501
11,846
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 3
7,038
414
3,670
17,134
17,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 0
6,898
406
4,006
11,065
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 2 / 2
7,284
428
6,450
7,494
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Cynnnnn
Amaterasu
15
6 / 0 / 3
10,184
599
12,579
19,999
17,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
14
6 / 1 / 0
8,460
498
4,506
14,993
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TaUrUsZZ
Ah Muzen Cab
13
1 / 3 / 2
8,088
476
10,551
12,243
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
TougherKnot1303
Bake Kujira
13
2 / 1 / 5
8,233
484
9,784
10,934
13,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
16
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
2
0.8
W
Zeus
 
Zeus
1
2
2
1
W
Amaterasu
Cynnnnn
Amaterasu
6
0
3
7.5
L
Set
3
3
1
1.17
L
Izanami
Flipgeto
Izanami
1
2
0
0.5
L
0
2
3
0.75
W
Arachne
6
1
0
6
W
Ah Muzen Cab
TaUrUsZZ
Ah Muzen Cab
1
3
2
0.67
W
Bake Kujira
TougherKnot1303
Bake Kujira
2
1
5
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,012
Damage
43,870
68,343
Taken
65,663
43,118
Mitigated
45,217
8,724
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,778
942
0
369
11,237
5,077
449
3,394
7,843
65,292
1,175
W
Zeus
 
Zeus
6,450
463
0
1,439
7,494
2,571
0
3,986
3,274
36,874
0
W
Amaterasu
Cynnnnn
Amaterasu
12,579
6,262
72
9,979
19,999
17,855
1,329
3,021
16,843
0
68,314
L
Set
8,057
4,489
0
802
17,061
8,972
0
3,836
13,225
0
54,625
L
Izanami
Flipgeto
Izanami
6,501
4,286
0
2,183
11,846
4,899
0
2,565
9,281
0
50,809
L
3,670
1,377
0
4,102
17,134
17,923
14
5,159
11,975
16,631
0
W
Arachne
4,506
3,203
0
4,347
14,993
6,735
0
2,842
12,009
0
44,541
W
Ah Muzen Cab
TaUrUsZZ
Ah Muzen Cab
10,551
4,625
93
351
12,243
4,783
3,081
2,668
9,503
0
66,003
W
Bake Kujira
TougherKnot1303
Bake Kujira
9,784
6,386
0
1,282
10,934
13,273
0
2,164
8,738
55,132
2,647
L
4,006
1,401
0
1,268
11,065
6,247
0
972
10,093
0
29,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
42,249
366
Minions Killed
410
0
Camps Cleared
0
1,484,487
Distance Traveled
1,548,525
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,717
513
115
7
0
319,854
1
W
Zeus
7,284
428
54
3
0
311,652
0
W
Amaterasu
10,184
599
105
6
0
286,346
0
L
Set
7,682
452
75
4
0
318,807
0
L
Izanami
7,087
417
96
6
0
269,473
0
L
Maui
7,038
414
40
2
0
337,483
0
W
Arachne
8,460
498
72
4
0
323,731
0
W
Ah Muzen Cab
8,088
476
90
5
0
291,326
0
W
Bake Kujira
8,233
484
89
5
0
335,470
0
L
Chaac
6,898
406
40
2
0
238,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role