Player Matchup

Ah Puch
Ah Puch
DonOfAllDons21
Ah Puch
Level 86
God Stats
5W - 0L
1,703 SR
Queue Stats
10W - 10L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
PlumberPat
Sun Wukong
Level 145
God Stats
7W - 3L
1,179 SR
Queue Stats
51W - 52L
1,328 Elo+
Party 1
Fenrir
Fenrir
Spartanlord3000
Fenrir
Level 159
God Stats
17W - 12L
1,285 SR
Queue Stats
264W - 273L
1,537 Elo+
Party 1
Team Averages
Level 130
1,389 SR
1,355 Elo+

VS

Team Averages
Level 86
1,450 SR
1,497 Elo+
Serqet
Serqet
BlindIllusion
Serqet
Level 91
God Stats
11W - 14L
1,132 SR
Queue Stats
464W - 466L
1,536 Elo+
Solo
Skadi
Skadi
Dad riz12
Skadi
Level 97
God Stats
7W - 3L
1,718 SR
Queue Stats
179W - 198L
1,454 Elo+
Solo
Odin
Odin
IGotDead
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,958
796
8,785
1,275
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PlumberPat
Sun Wukong
12
2 / 0 / 3
7,081
708
4,806
6,491
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 5
7,267
727
4,657
7,578
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,516
652
3,737
6,660
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Dad riz12
Skadi
11
0 / 3 / 1
6,706
671
3,122
7,667
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
11
0 / 2 / 1
6,332
633
3,439
6,791
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Skadi
Dad riz12
Skadi
0
3
1
0.17
W
4
0
2
5
L
Odin
0
2
1
0.25
W
Sun Wukong
PlumberPat
Sun Wukong
2
0
3
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
10,298
15,344
Taken
21,118
12,196
Mitigated
10,298
3,477
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,737
497
0
720
6,660
3,378
0
2,770
3,492
0
14,374
L
Skadi
Dad riz12
Skadi
3,122
940
0
488
7,667
2,997
0
2,800
4,430
0
27,611
W
8,785
64
0
195
1,275
449
120
0
1,236
26,550
0
L
Odin
3,439
768
0
377
6,791
3,923
0
2,897
3,509
0
12,678
W
Sun Wukong
PlumberPat
Sun Wukong
4,806
392
141
1,776
6,491
6,112
289
27
5,820
475
23,502
W
4,657
704
0
1,365
7,578
5,635
0
48
6,941
0
21,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
19,554
122
Minions Killed
115
0
Camps Cleared
0
604,528
Distance Traveled
568,670
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,516
652
25
3
0
205,065
0
L
Skadi
6,706
671
69
7
0
173,203
0
W
Ah Puch
7,958
796
54
5
0
194,833
0
L
Odin
6,332
633
21
2
0
190,402
0
W
Sun Wukong
7,081
708
39
4
0
202,762
4
W
Fenrir
7,267
727
29
3
0
206,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role