Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
CadillacJanek
Cabrakan
Silver I
Level 106
God Stats
6W - 6L
1,841 SR
Queue Stats
318W - 313L
1,251 MMR
Solo
Merlin
Merlin
Gold V
LTFx LORD
Merlin
Gold V
Level 177
God Stats
39W - 34L
1,738 SR
Queue Stats
179W - 189L
1,235 MMR
Solo
Vamana
Vamana
Bronze III
SpreadAxis
Vamana
Bronze III
Level 148
God Stats
6W - 0L
1,808 SR
Queue Stats
16W - 23L
1,230 MMR
Solo
Chaac
Chaac
Silver IV
Vanillashakezz
Chaac
Silver IV
Level 163
God Stats
41W - 37L
1,500 SR
Queue Stats
280W - 281L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,677 SR
1,289 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,446 SR
1,286 MMR
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Liquidnitroc
Scylla
Gold V
Level 120
God Stats
1W - 3L
1,548 SR
Queue Stats
73W - 74L
1,235 MMR
Solo
Charybdis
Charybdis
Bronze IV
Mr VikingGuy
Charybdis
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,227 MMR
Solo
Nemesis
Nemesis
Silver V
Phoenixfishy841
Nemesis
Silver V
Level 68
God Stats
4W - 5L
1,666 SR
Queue Stats
189W - 259L
1,247 MMR
Solo
Yemoja
Yemoja
Bronze IV
ßukakkeSyrup
Yemoja
Bronze IV
Level 60
God Stats
0W - 12L
1,018 SR
Queue Stats
50W - 45L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 0
6,313
631
879
2,454
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
CadillacJanek
Cabrakan
9
0 / 0 / 3
5,235
524
2,099
3,096
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
LTFx LORD
Merlin
11
2 / 1 / 0
6,123
612
2,733
3,471
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SpreadAxis
Vamana
11
2 / 0 / 0
6,630
663
4,396
7,023
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 1 / 2
6,009
601
2,644
6,610
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HachimanBake KujiraAwilix

VS

Bans
ThanatosKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 3 / 0
4,147
415
387
8,368
3,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
8
0 / 2 / 1
4,464
446
37
3,691
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Mr VikingGuy
Charybdis
10
1 / 2 / 0
5,416
542
3,850
6,414
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 0
4,995
500
1,805
6,556
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,726
373
0
858
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
L
Ganesha
 
Ganesha
0
3
0
0
W
Cabrakan
CadillacJanek
Cabrakan
0
0
3
1.5
W
Merlin
LTFx LORD
Merlin
2
1
0
2
L
Scylla
0
2
1
0.25
L
Charybdis
Mr VikingGuy
Charybdis
1
2
0
0.5
L
1
0
0
1
W
Vamana
SpreadAxis
Vamana
2
0
0
2
W
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,751
Damage
6,079
22,654
Taken
25,887
14,957
Mitigated
8,657
8,879
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
879
638
0
913
2,454
920
0
0
2,454
0
47,996
L
Ganesha
 
Ganesha
387
30
586
1,331
8,368
3,106
0
1,781
6,287
17,510
0
W
Cabrakan
CadillacJanek
Cabrakan
2,099
451
0
898
3,096
2,974
0
196
2,900
13,747
2,992
W
Merlin
LTFx LORD
Merlin
2,733
147
0
720
3,471
1,110
230
37
3,434
41,503
681
L
Scylla
37
37
0
625
3,691
1,171
0
2,105
1,586
17,836
0
L
Charybdis
Mr VikingGuy
Charybdis
3,850
2,280
0
3,247
6,414
1,857
0
0
5,986
0
36,959
L
1,805
444
0
3,045
6,556
2,164
0
494
5,974
0
27,733
W
Vamana
SpreadAxis
Vamana
4,396
1,788
0
2,288
7,023
6,380
0
92
6,931
0
49,226
W
2,644
751
0
4,060
6,610
3,573
0
99
6,511
0
52,937
L
0
0
0
0
858
359
0
104
754
843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
22,748
373
Minions Killed
171
0
Camps Cleared
0
929,044
Distance Traveled
885,360
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,313
631
101
10
0
174,700
4
L
Ganesha
4,147
415
0
0
0
192,281
3
W
Cabrakan
5,235
524
27
3
0
185,944
1
W
Merlin
6,123
612
76
8
0
168,290
2
L
Scylla
4,464
446
43
4
0
123,625
0
L
Charybdis
5,416
542
58
6
0
158,120
0
L
Nemesis
4,995
500
55
6
0
213,097
0
W
Vamana
6,630
663
83
8
0
197,315
2
W
Chaac
6,009
601
86
9
0
202,795
0
L
Yemoja
3,726
373
15
2
0
198,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role