Player Matchup

Kukulkan
Kukulkan
Silver II
Binkertell
Kukulkan
Silver II
Level 87
God Stats
8W - 6L
1,585 SR
Queue Stats
16W - 20L
1,568 MMR
Solo
Maui
Maui
Bronze III
Lord0fNiqht
Maui
Bronze III
Level 148
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 3L
1,546 MMR
Solo
Bastet
Bastet
Gold I
Spin0
Bastet
Gold I
Level 128
God Stats
3W - 0L
1,762 SR
Queue Stats
98W - 81L
1,566 MMR
Solo
Achilles
Achilles
Silver I
TheJKT
Achilles
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,549 MMR
Solo
Rama
Rama
Bronze III
hades300
Rama
Bronze III
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,548 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,609 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,723 SR
1,521 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold IV
DoopeWeeD
Hachiman
Gold IV
Level 158
God Stats
3W - 7L
1,576 SR
Queue Stats
46W - 43L
1,473 MMR
Party 2
Discordia
Discordia
Gold V
XxGhost_rider32X
Discordia
Gold V
Level 143
God Stats
2W - 4L
1,893 SR
Queue Stats
55W - 56L
1,487 MMR
Party 1
Ravana
Ravana
Gold II
betytoborre
Ravana
Gold II
Level 148
God Stats
6W - 2L
1,932 SR
Queue Stats
115W - 115L
1,601 MMR
Party 1
Chaac
Chaac
Gold III
branquinho
Chaac
Gold III
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 80L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Binkertell
Kukulkan
7
0 / 0 / 1
3,894
779
518
420
119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 2
3,580
716
1,323
3,980
2,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Spin0
Bastet
7
1 / 0 / 2
3,870
774
1,779
3,926
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TheJKT
Achilles
7
1 / 0 / 0
4,215
843
3,153
4,157
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
6
2 / 0 / 1
4,057
811
1,920
3,229
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThorMaman BrigitteSetMercury

VS

Bans
BellonaAthenaThothScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 1
3,847
769
2,762
4,055
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
DoopeWeeD
Hachiman
6
1 / 1 / 0
3,546
709
2,645
2,290
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
3
0 / 0 / 0
2,621
524
18
226
33
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
7
0 / 1 / 0
3,426
685
601
2,603
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
6
0 / 1 / 0
3,409
682
1,996
4,817
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Kukulkan
Binkertell
Kukulkan
0
0
1
0.5
L
Hachiman
DoopeWeeD
Hachiman
1
1
0
1
W
0
1
2
1
W
Bastet
Spin0
Bastet
1
0
2
2
W
Achilles
TheJKT
Achilles
1
0
0
1
L
Discordia
0
0
0
0
L
Ravana
0
1
0
0
L
Chaac
0
1
0
0
W
Rama
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,693
Damage
8,022
15,712
Taken
13,991
6,782
Mitigated
7,524
5,432
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,762
356
0
1,918
4,055
3,139
0
757
3,298
10,257
0
W
Kukulkan
Binkertell
Kukulkan
518
39
0
0
420
119
0
18
402
21,222
0
L
Hachiman
DoopeWeeD
Hachiman
2,645
1,015
0
808
2,290
623
0
511
1,747
0
26,204
W
1,323
486
0
1,225
3,980
2,455
0
872
3,108
7,760
0
W
Bastet
Spin0
Bastet
1,779
394
0
1,259
3,926
1,384
0
408
3,518
0
22,098
W
Achilles
TheJKT
Achilles
3,153
1,318
0
2,298
4,157
1,796
0
0
3,796
0
25,655
L
Discordia
18
0
0
0
226
33
0
0
226
2,384
0
L
Ravana
601
0
0
434
2,603
1,017
0
489
2,062
0
20,948
L
Chaac
1,996
333
0
2,322
4,817
2,712
0
0
4,527
0
17,482
W
Rama
1,920
1,447
0
650
3,229
1,028
0
1,482
1,747
0
17,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
16,849
182
Minions Killed
127
0
Camps Cleared
0
592,715
Distance Traveled
460,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,847
769
6
1
0
91,615
0
W
Kukulkan
3,894
779
43
9
0
95,134
0
L
Hachiman
3,546
709
47
9
0
93,933
0
W
Maui
3,580
716
9
2
0
120,491
2
W
Bastet
3,870
774
40
8
0
152,874
0
W
Achilles
4,215
843
49
10
0
100,756
0
L
Discordia
2,621
524
1
0
0
33,281
0
L
Ravana
3,426
685
43
9
0
135,413
0
L
Chaac
3,409
682
30
6
0
105,772
0
W
Rama
4,057
811
41
8
0
123,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role