Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AdReaLisT
Janus
Level 103
God Stats
4W - 8L
1,316 SR
Queue Stats
199W - 196L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkershade8
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
icf40023
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,459 Elo+
Solo
Sobek
Sobek
itsBrodiee
Sobek
Level 107
God Stats
3W - 3L
1,283 SR
Queue Stats
63W - 81L
1,532 Elo+
Solo
Team Averages
Level 84
1,420 SR
1,511 Elo+

VS

Team Averages
Level 117
1,450 SR
1,445 Elo+
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AshKetchut
Xing Tian
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 356L
1,503 Elo+
Solo
Da Ji
Da Ji
Beleeg
Da Ji
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 248L
1,442 Elo+
Solo
Nu Wa
Nu Wa
BornInRage
Nu Wa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 114L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
FueledByPepsi
Danzaburou
Level 138
God Stats
1W - 0L
1,251 SR
Queue Stats
78W - 94L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 2
7,475
748
7,811
7,616
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
AdReaLisT
Janus
14
4 / 4 / 2
7,630
763
11,740
8,167
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Darkershade8
Morgan Le Fay
14
1 / 3 / 2
7,031
703
8,315
7,922
4,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
icf40023
Nemesis
13
1 / 5 / 4
6,969
697
5,249
10,299
5,284
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
13
0 / 4 / 3
7,366
737
3,150
12,726
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
7 / 0 / 9
10,046
1,005
7,455
9,073
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
AshKetchut
Xing Tian
13
0 / 3 / 13
8,501
850
4,100
14,694
11,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Beleeg
Da Ji
16
6 / 1 / 11
9,372
937
8,014
6,638
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
14
2 / 3 / 13
8,308
831
9,753
7,808
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FueledByPepsi
Danzaburou
16
3 / 2 / 11
9,292
929
14,169
9,185
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
8
Kills
18
18
Deaths
9
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
2
1.5
W
Ares
 
Ares
7
0
9
11.5
L
Janus
AdReaLisT
Janus
4
4
2
1.25
W
Xing Tian
AshKetchut
Xing Tian
0
3
13
2.17
W
Da Ji
Beleeg
Da Ji
6
1
11
11.5
W
Nu Wa
2
3
13
2.83
L
Morgan Le Fay
Darkershade8
Morgan Le Fay
1
3
2
0.67
W
Danzaburou
FueledByPepsi
Danzaburou
3
2
11
4.25
L
Nemesis
icf40023
Nemesis
1
5
4
0.6
L
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
43,491
46,730
Taken
47,398
32,292
Mitigated
35,274
6,770
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,811
234
633
1,257
7,616
3,580
0
3,200
4,416
27,428
0
W
Ares
 
Ares
7,455
283
951
2,910
9,073
9,461
588
5,305
3,768
9,864
0
L
Janus
AdReaLisT
Janus
11,740
246
1,094
178
8,167
3,907
0
3,794
4,373
24,171
295
W
Xing Tian
AshKetchut
Xing Tian
4,100
57
2,504
2,641
14,694
11,991
234
9,839
4,855
7,464
1,376
W
Da Ji
Beleeg
Da Ji
8,014
708
0
0
6,638
4,913
301
4,362
2,276
0
9,700
W
Nu Wa
9,753
3,334
743
458
7,808
3,806
376
5,059
2,749
26,485
760
L
Morgan Le Fay
Darkershade8
Morgan Le Fay
8,315
589
573
386
7,922
4,246
0
3,396
4,526
18,760
0
W
Danzaburou
FueledByPepsi
Danzaburou
14,169
5,981
0
1,294
9,185
5,103
2,578
6,231
2,954
0
37,793
L
Nemesis
icf40023
Nemesis
5,249
1,305
201
921
10,299
5,284
0
4,416
5,883
0
12,762
L
Sobek
3,150
58
0
1,527
12,726
15,275
0
5,998
6,728
8,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
45,519
130
Minions Killed
123
0
Camps Cleared
0
876,901
Distance Traveled
981,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,475
748
43
4
0
179,851
0
W
Ares
10,046
1,005
7
1
0
231,440
0
L
Janus
7,630
763
36
4
0
172,220
0
W
Xing Tian
8,501
850
11
1
0
190,775
0
W
Da Ji
9,372
937
9
1
0
202,650
0
W
Nu Wa
8,308
831
38
4
0
175,392
0
L
Morgan Le Fay
7,031
703
25
3
0
193,095
0
W
Danzaburou
9,292
929
58
6
0
181,080
0
L
Nemesis
6,969
697
19
2
0
169,817
0
L
Sobek
7,366
737
7
1
0
161,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role