Player Matchup

Arachne
Arachne
 
Arachne
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DoYouKnowJoe
Chiron
Level 43
God Stats
7W - 11L
1,605 SR
Queue Stats
256W - 233L
1,560 Elo+
Solo
Cerberus
Cerberus
IIDredII
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,441 Elo+
Solo
Merlin
Merlin
KelpyGod
Merlin
Level 128
God Stats
5W - 7L
1,574 SR
Queue Stats
217W - 205L
1,491 Elo+
Solo
Chang'e
Chang'e
Zayllister
Chang'e
Level 178
God Stats
3W - 8L
1,704 SR
Queue Stats
120W - 109L
1,682 Elo+
Solo
Team Averages
Level 131
1,577 SR
1,535 Elo+

VS

Team Averages
Level 102
1,572 SR
1,571 Elo+
Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DGZ44
Ullr
Level 124
God Stats
5W - 5L
1,353 SR
Queue Stats
72W - 80L
1,460 Elo+
Solo
Horus
Horus
Pengüín
Horus
Level 43
God Stats
2W - 0L
1,840 SR
Queue Stats
22W - 17L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
PhoKingGod
Xing Tian
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,930 Elo+
Party 1
Camazotz
Camazotz
PulseJackel
Camazotz
Level 88
God Stats
9W - 11L
1,669 SR
Queue Stats
169W - 193L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 2
5,666
472
2,223
7,198
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
13
2 / 2 / 0
7,369
614
3,940
7,288
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
IIDredII
Cerberus
11
2 / 3 / 2
6,514
543
4,295
11,095
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
KelpyGod
Merlin
11
0 / 3 / 1
6,013
501
3,331
5,179
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zayllister
Chang'e
12
0 / 1 / 0
6,929
577
6,328
8,793
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 0 / 2
7,427
619
4,981
4,664
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
DGZ44
Ullr
12
0 / 1 / 4
6,301
525
2,869
5,680
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Pengüín
Horus
11
0 / 1 / 5
6,276
523
5,304
9,157
6,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
PhoKingGod
Xing Tian
12
1 / 0 / 0
7,015
585
4,597
10,584
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
PulseJackel
Camazotz
13
7 / 3 / 1
7,370
614
6,769
13,746
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
2
2
W
Zeus
 
Zeus
2
0
2
3
W
Ullr
DGZ44
Ullr
0
1
4
2
L
Chiron
2
2
0
1
L
Cerberus
IIDredII
Cerberus
2
3
2
1
L
Merlin
KelpyGod
Merlin
0
3
1
0.17
W
Horus
Pengüín
Horus
0
1
5
2.5
W
Xing Tian
PhoKingGod
Xing Tian
1
0
0
1
W
Camazotz
PulseJackel
Camazotz
7
3
1
2.5
L
Chang'e
Zayllister
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
24,520
39,553
Taken
43,831
18,497
Mitigated
21,583
13,409
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,223
1,350
0
2,876
7,198
2,401
0
2,202
4,977
0
32,157
W
Zeus
 
Zeus
4,981
527
0
613
4,664
1,454
0
971
3,579
51,449
4,645
W
Ullr
DGZ44
Ullr
2,869
1,181
0
371
5,680
2,179
30
811
4,847
0
40,644
L
Chiron
3,940
1,876
201
2,241
7,288
2,779
0
0
7,288
0
70,647
L
Cerberus
IIDredII
Cerberus
4,295
367
0
3,009
11,095
8,543
0
2,404
8,581
15,463
1,264
L
Merlin
KelpyGod
Merlin
3,331
177
0
493
5,179
1,623
0
1,288
3,866
38,181
1,851
W
Horus
Pengüín
Horus
5,304
2,339
270
2,444
9,157
6,473
10
2,380
6,657
0
23,107
W
Xing Tian
PhoKingGod
Xing Tian
4,597
371
0
1,013
10,584
6,983
0
5,281
4,821
45,206
2,636
W
Camazotz
PulseJackel
Camazotz
6,769
3,307
0
7,389
13,746
4,494
0
3,280
10,340
0
51,667
L
Chang'e
Zayllister
Chang'e
6,328
150
0
4,589
8,793
3,151
0
3,409
5,384
54,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
34,389
404
Minions Killed
404
0
Camps Cleared
0
1,170,207
Distance Traveled
1,322,684
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,666
472
61
5
0
226,649
0
W
Zeus
7,427
619
121
10
0
250,724
1
W
Ullr
6,301
525
79
7
0
240,626
2
L
Chiron
7,369
614
112
9
0
215,659
1
L
Cerberus
6,514
543
48
4
0
253,283
1
L
Merlin
6,013
501
80
7
0
223,859
3
W
Horus
6,276
523
26
2
0
296,637
3
W
Xing Tian
7,015
585
95
8
0
248,469
0
W
Camazotz
7,370
614
83
7
0
286,228
0
L
Chang'e
6,929
577
103
9
0
250,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role