Player Matchup

Bakasura
Bakasura
CountAlexandr
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
Mefumopetas
Gilgamesh
Level 6
God Stats
0W - 2L
1,144 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Atlas
Atlas
fteGF
Atlas
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Team Averages
Level 24
1,381 SR
1,321 Elo+

VS

Team Averages
Level 64
1,429 SR
1,445 Elo+
Kukulkan
Kukulkan
Chausal
Kukulkan
Level 60
God Stats
7W - 6L
1,583 SR
Queue Stats
448W - 460L
1,406 Elo+
Party 2
Arachne
Arachne
FaiizoneR
Arachne
Level 64
God Stats
7W - 5L
1,204 SR
Queue Stats
474W - 488L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
Tomura_74
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CountAlexandr
Bakasura
15
0 / 2 / 5
9,472
677
11,882
14,943
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Mefumopetas
Gilgamesh
16
5 / 1 / 0
10,237
731
8,345
13,120
11,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
fteGF
Atlas
13
0 / 3 / 4
8,397
600
11,696
16,456
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chausal
Kukulkan
17
1 / 0 / 3
9,869
705
18,385
6,853
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
FaiizoneR
Arachne
14
2 / 3 / 4
9,494
678
7,839
15,687
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Tomura_74
Sun Wukong
15
3 / 2 / 3
9,850
704
10,095
12,811
9,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
6
6
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chausal
Kukulkan
1
0
3
2.5
L
Bakasura
CountAlexandr
Bakasura
0
2
5
1.25
W
Arachne
FaiizoneR
Arachne
2
3
4
1.33
L
Gilgamesh
Mefumopetas
Gilgamesh
5
1
0
5
W
Sun Wukong
Tomura_74
Sun Wukong
3
2
3
2.25
L
Atlas
fteGF
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
36,319
44,519
Taken
35,351
38,377
Mitigated
20,405
8,311
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chausal
Kukulkan
18,385
1,434
0
1,350
6,853
2,912
644
2,766
3,230
68,382
0
L
Bakasura
CountAlexandr
Bakasura
11,882
7,358
0
4,339
14,943
10,238
0
6,466
8,442
0
42,190
W
Arachne
FaiizoneR
Arachne
7,839
5,101
0
3,761
15,687
8,459
50
3,742
9,830
0
28,541
L
Gilgamesh
Mefumopetas
Gilgamesh
8,345
2,658
0
1,212
13,120
11,017
0
5,974
7,109
0
28,492
W
Sun Wukong
Tomura_74
Sun Wukong
10,095
1,984
0
1,848
12,811
9,034
573
4,005
7,685
0
28,840
L
Atlas
fteGF
Atlas
11,696
4,246
847
1,913
16,456
17,122
0
6,090
10,333
35,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
29,213
213
Minions Killed
197
0
Camps Cleared
0
803,436
Distance Traveled
763,265
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,869
705
109
8
0
250,371
3
L
Bakasura
9,472
677
126
9
0
303,478
0
W
Arachne
9,494
678
45
3
0
276,828
1
L
Gilgamesh
10,237
731
59
4
0
257,013
0
W
Sun Wukong
9,850
704
43
3
0
236,066
4
L
Atlas
8,397
600
28
2
0
242,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role