Player Matchup

Janus
Janus
Silver V
BLUNTEDGOON187
Janus
Silver V
Level 159
God Stats
19W - 27L
1,500 SR
Queue Stats
409W - 435L
1,193 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
JoeHateClub
Cu Chulainn
Silver I
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
339W - 333L
1,258 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
QueijoMinas2712
Kuzenbo
Silver I
Level 156
God Stats
295W - 313L
1,422 SR
Queue Stats
610W - 647L
1,191 MMR
Solo
Bastet
Bastet
Silver II
Tsukuonii
Bastet
Silver II
Level 89
God Stats
47W - 35L
1,696 SR
Queue Stats
222W - 218L
1,263 MMR
Party 2
Hachiman
Hachiman
Silver IV
toonzywoonzy
Hachiman
Silver IV
Level 128
God Stats
17W - 28L
1,378 SR
Queue Stats
163W - 164L
1,161 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,499 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,480 SR
1,262 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Grubē
Nu Wa
Silver IV
Level 166
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 152L
1,267 MMR
Solo
Charybdis
Charybdis
Silver III
LaMaAr3
Charybdis
Silver III
Level 147
God Stats
5W - 5L
1,362 SR
Queue Stats
18W - 22L
1,135 MMR
Party 1
Awilix
Awilix
Gold V
YeshSirrrrrrrr
Awilix
Gold V
Level 109
God Stats
63W - 50L
1,555 SR
Queue Stats
185W - 185L
1,229 MMR
Solo
Vamana
Vamana
Silver II
thegambolAP
Vamana
Silver II
Level 88
God Stats
6W - 5L
1,481 SR
Queue Stats
31W - 27L
1,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,746
482
3,449
6,907
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
JoeHateClub
Cu Chulainn
8
0 / 5 / 0
5,697
407
3,515
13,110
6,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 1
7,441
532
6,212
11,162
10,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Tsukuonii
Bastet
11
2 / 4 / 0
6,409
458
6,105
11,777
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
toonzywoonzy
Hachiman
13
0 / 4 / 0
6,643
475
5,254
9,543
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangMaman BrigitteThanatosKukulkan

VS

Bans
MulanMorgan Le FayBake KujiraHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 9
7,612
544
6,154
13,901
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Grubē
Nu Wa
15
1 / 1 / 7
8,903
636
7,866
6,535
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
LaMaAr3
Charybdis
14
4 / 0 / 3
8,605
615
5,356
5,980
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 0 / 3
8,145
582
10,465
8,406
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
13
0 / 0 / 0
7,615
544
6,982
10,133
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
16
16
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
9
6.5
L
0
3
1
0.17
W
Nu Wa
Grubē
Nu Wa
1
1
7
4.5
L
Cu Chulainn
JoeHateClub
Cu Chulainn
0
5
0
0
W
Charybdis
LaMaAr3
Charybdis
4
0
3
5.5
L
0
0
1
0.5
L
Bastet
Tsukuonii
Bastet
2
4
0
0.5
W
9
0
3
10.5
W
Vamana
0
0
0
0
L
Hachiman
toonzywoonzy
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
36,823
52,499
Taken
44,955
27,581
Mitigated
29,635
11,064
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,154
451
0
4,443
13,901
12,589
0
1,825
11,998
29,680
0
L
3,449
253
0
1,110
6,907
2,396
0
3,397
3,510
54,730
0
W
Nu Wa
Grubē
Nu Wa
7,866
1,056
0
1,360
6,535
2,140
45
725
5,708
81,104
4,504
L
Cu Chulainn
JoeHateClub
Cu Chulainn
3,515
811
0
1,050
13,110
6,646
0
3,280
9,830
0
15,114
W
Charybdis
LaMaAr3
Charybdis
5,356
3,178
0
3,157
5,980
2,156
129
0
5,980
0
68,568
L
6,212
2,068
0
4,524
11,162
10,743
0
1,052
9,274
44,698
4,908
L
Bastet
Tsukuonii
Bastet
6,105
1,789
0
1,980
11,777
4,402
0
3,556
8,173
0
45,103
W
10,465
4,316
0
495
8,406
3,848
0
1,558
6,642
0
74,188
W
Vamana
6,982
2,170
0
2,577
10,133
8,902
0
4,925
4,840
0
57,678
L
Hachiman
toonzywoonzy
Hachiman
5,254
3,363
0
2,400
9,543
3,394
0
2,659
6,884
0
60,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
40,880
391
Minions Killed
538
0
Camps Cleared
0
1,366,017
Distance Traveled
1,373,241
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,612
544
51
4
0
286,311
2
L
Janus
6,746
482
107
8
0
242,717
0
W
Nu Wa
8,903
636
147
11
0
248,919
2
L
Cu Chulainn
5,697
407
13
1
0
311,458
8
W
Charybdis
8,605
615
132
9
0
259,805
0
L
Kuzenbo
7,441
532
98
7
0
246,143
0
L
Bastet
6,409
458
56
4
0
302,271
3
W
Awilix
8,145
582
97
7
0
353,914
0
W
Vamana
7,615
544
111
8
0
224,292
1
L
Hachiman
6,643
475
117
8
0
263,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role