Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
DeathxKiller187
Nu Wa
Bronze III
Level 125
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Smoovvblizz
Kuzenbo
Gold III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 235L
1,492 MMR
Solo
Cabrakan
Cabrakan
Bronze III
SoloXatana
Cabrakan
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Olorun
Olorun
Bronze III
XoF Vitelas
Olorun
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,453 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,547 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,469 SR
1,483 MMR
Susano
Susano
Gold I
 
Susano
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Machoman55
Ymir
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,462 MMR
Solo
Nike
Nike
Bronze III
OSUndead5
Nike
Bronze III
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
48W - 49L
1,462 MMR
Solo
Artemis
Artemis
Gold IV
Shiranuiiii
Artemis
Gold IV
Level 181
God Stats
3W - 3L
1,339 SR
Queue Stats
258W - 261L
1,495 MMR
Solo
Sol
Sol
Silver I
antoine_032
Sol
Silver I
Level 161
God Stats
4W - 7L
1,504 SR
Queue Stats
49W - 36L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 3 / 0
7,010
539
3,527
11,183
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
5,973
459
4,137
8,432
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Smoovvblizz
Kuzenbo
8
0 / 6 / 3
5,909
455
5,814
13,297
12,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
SoloXatana
Cabrakan
10
0 / 4 / 1
6,645
511
3,644
11,082
11,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
12
1 / 4 / 1
6,524
502
6,910
8,929
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SurtrThanatosIshtar

VS

Bans
Ne ZhaArachneBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
11 / 2 / 8
9,391
722
11,521
10,989
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 2 / 7
7,463
574
4,705
10,838
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
15
2 / 0 / 4
9,242
711
5,477
8,154
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Shiranuiiii
Artemis
14
1 / 0 / 7
8,231
633
5,413
6,211
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 3
9,374
721
11,059
8,741
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
22
22
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
0
1
W
Susano
 
Susano
11
2
8
7.5
L
0
5
0
0
W
2
2
7
2.75
W
Nike
2
0
4
4
W
Artemis
Shiranuiiii
Artemis
1
0
7
4.5
L
Kuzenbo
Smoovvblizz
Kuzenbo
0
6
3
0.25
L
Cabrakan
SoloXatana
Cabrakan
0
4
1
0.13
L
Olorun
1
4
1
0.38
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
38,175
52,923
Taken
44,933
35,707
Mitigated
24,122
6,515
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,527
1,189
0
500
11,183
4,850
0
1,597
9,495
0
58,938
W
Susano
 
Susano
11,521
3,800
0
3,405
10,989
4,543
94
4,088
6,901
0
60,454
L
4,137
804
0
757
8,432
2,823
0
5,166
3,266
41,194
0
W
4,705
1,892
0
1,626
10,838
8,350
0
6,222
4,616
22,223
0
W
Nike
5,477
420
0
1,873
8,154
5,535
243
1,742
6,412
0
64,018
W
Artemis
Shiranuiiii
Artemis
5,413
2,831
0
1,707
6,211
2,667
0
4,023
2,188
0
65,687
L
Kuzenbo
Smoovvblizz
Kuzenbo
5,814
2,246
0
1,316
13,297
12,975
0
6,184
7,113
13,615
0
L
Cabrakan
SoloXatana
Cabrakan
3,644
465
0
1,163
11,082
11,190
0
509
10,108
41,197
155
L
Olorun
6,910
3,186
180
2,599
8,929
3,869
0
1,452
7,430
45,676
14,543
W
11,059
4,496
0
6,519
8,741
3,027
497
4,328
4,413
78,374
19,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
43,701
372
Minions Killed
517
0
Camps Cleared
0
1,317,241
Distance Traveled
1,364,338
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,010
539
99
8
0
336,419
0
W
Susano
9,391
722
81
6
0
330,734
0
L
Nu Wa
5,973
459
73
6
0
234,112
0
W
Ymir
7,463
574
21
2
0
282,857
0
W
Nike
9,242
711
126
10
0
236,595
0
W
Artemis
8,231
633
115
9
0
264,831
0
L
Kuzenbo
5,909
455
20
2
0
276,730
2
L
Cabrakan
6,645
511
86
7
0
237,044
0
L
Olorun
6,524
502
94
7
0
232,936
1
W
Sol
9,374
721
174
13
0
249,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role