Player Matchup

Jormungandr
Jormungandr
Gold III
FacersSMITE
Jormungandr
Gold III
Level 102
God Stats
5W - 5L
1,715 SR
Queue Stats
93W - 95L
1,606 MMR
Solo
Sobek
Sobek
Gold IV
RageNoRage
Sobek
Gold IV
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 39L
1,585 MMR
Solo
Chiron
Chiron
Gold IV
RheaZaddy
Chiron
Gold IV
Level 147
God Stats
2W - 2L
1,482 SR
Queue Stats
28W - 26L
1,627 MMR
Solo
Raijin
Raijin
Gold IV
ShrekHands
Raijin
Gold IV
Level 190
God Stats
11W - 9L
1,500 SR
Queue Stats
250W - 210L
1,503 MMR
Party 1
Loki
Loki
Gold I
mSlem
Loki
Gold I
Level 191
God Stats
5W - 4L
1,500 SR
Queue Stats
314W - 287L
1,640 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,540 SR
1,592 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,663 SR
1,549 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Dannі
Ne Zha
Gold III
Level 187
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 34L
1,585 MMR
Solo
Geb
Geb
Gold IV
Edhu
Geb
Gold IV
Level 184
God Stats
2W - 2L
1,915 SR
Queue Stats
27W - 31L
1,567 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
PJ-IS-RAEL
Gilgamesh
Gold IV
Level 129
God Stats
7W - 2L
1,901 SR
Queue Stats
229W - 226L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FacersSMITE
Jormungandr
15
5 / 2 / 9
9,717
607
14,445
13,889
16,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
13
2 / 2 / 7
8,530
533
4,542
14,448
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RheaZaddy
Chiron
15
2 / 1 / 5
8,846
553
8,481
11,520
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
ShrekHands
Raijin
16
5 / 0 / 4
9,765
610
6,633
6,739
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
mSlem
Loki
16
1 / 1 / 7
9,025
564
8,481
12,824
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AresHadesHachimanBake Kujira

VS

Bans
ThorAthenaThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 2
8,318
520
10,103
10,091
4,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
 
Vulcan
12
2 / 4 / 1
7,472
467
6,849
8,272
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Dannі
Ne Zha
15
0 / 3 / 4
7,905
494
6,472
12,693
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Geb
Edhu
Geb
11
0 / 2 / 4
7,160
448
4,653
11,975
9,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
PJ-IS-RAEL
Gilgamesh
15
2 / 4 / 1
8,817
551
6,839
17,400
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
15
Kills
5
6
Deaths
15
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
L
Vulcan
 
Vulcan
2
4
1
0.63
L
Ne Zha
Dannі
Ne Zha
0
3
4
0.67
L
Geb
Edhu
Geb
0
2
4
1
W
Jormungandr
FacersSMITE
Jormungandr
5
2
9
4.75
L
Gilgamesh
PJ-IS-RAEL
Gilgamesh
2
4
1
0.63
W
Sobek
2
2
7
2.75
W
Chiron
RheaZaddy
Chiron
2
1
5
4.5
W
Raijin
ShrekHands
Raijin
5
0
4
7
W
Loki
mSlem
Loki
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
34,916
59,420
Taken
60,431
41,313
Mitigated
38,953
19,483
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,103
5,162
0
2,389
10,091
4,206
824
2,890
7,075
0
77,385
L
Vulcan
 
Vulcan
6,849
2,104
0
1,677
8,272
4,368
0
3,479
4,647
47,162
1,957
L
Ne Zha
Dannі
Ne Zha
6,472
2,074
0
2,358
12,693
7,849
0
4,020
8,469
0
76,949
L
Geb
Edhu
Geb
4,653
480
0
2,817
11,975
9,668
0
3,870
7,845
19,144
0
W
Jormungandr
FacersSMITE
Jormungandr
14,445
2,708
0
600
13,889
16,315
238
1,890
11,540
65,881
709
L
Gilgamesh
PJ-IS-RAEL
Gilgamesh
6,839
2,342
0
2,688
17,400
12,862
0
9,391
7,334
0
60,593
W
Sobek
4,542
422
0
4,252
14,448
12,178
44
4,992
9,456
25,655
2,854
W
Chiron
RheaZaddy
Chiron
8,481
2,146
587
6,195
11,520
4,695
1,008
2,053
9,467
0
72,417
W
Raijin
ShrekHands
Raijin
6,633
810
0
668
6,739
2,757
351
1,245
5,398
76,635
0
W
Loki
mSlem
Loki
8,481
2,283
0
7,181
12,824
5,368
695
1,491
11,257
0
90,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
39,672
557
Minions Killed
476
0
Camps Cleared
0
1,634,556
Distance Traveled
1,645,581
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,318
520
151
9
0
295,683
0
L
Vulcan
7,472
467
84
5
0
339,415
0
L
Ne Zha
7,905
494
105
7
0
373,529
0
L
Geb
7,160
448
21
1
0
346,629
7
W
Jormungandr
9,717
607
110
7
0
296,818
2
L
Gilgamesh
8,817
551
115
7
0
290,325
0
W
Sobek
8,530
533
46
3
0
343,231
7
W
Chiron
8,846
553
133
8
0
303,476
3
W
Raijin
9,765
610
139
9
0
307,810
3
W
Loki
9,025
564
129
8
0
383,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role