Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jlrsnake
Sol
Level 127
God Stats
67W - 50L
1,681 SR
Queue Stats
868W - 783L
1,576 Elo+
Solo
Merlin
Merlin
l R3FL3X l
Merlin
Level 122
God Stats
5W - 2L
1,738 SR
Queue Stats
21W - 21L
1,481 Elo+
Solo
Artio
Artio
rogerrodger
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,482 Elo+
Solo
Arachne
Arachne
tanakaHS
Arachne
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 62L
1,615 Elo+
Solo
Team Averages
Level 134
1,584 SR
1,531 Elo+

VS

Team Averages
Level 100
1,418 SR
1,589 Elo+
Gilgamesh
Gilgamesh
Alexander296
Gilgamesh
Level 118
God Stats
0W - 3L
1,295 SR
Queue Stats
104W - 101L
1,602 Elo+
Solo
Serqet
Serqet
Colinial
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 198L
1,717 Elo+
Solo
Cerberus
Cerberus
ScantYew9166888
Cerberus
Level 118
God Stats
1W - 7L
1,256 SR
Queue Stats
489W - 489L
1,475 Elo+
Solo
Anhur
Anhur
hato31291
Anhur
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
281W - 233L
1,637 Elo+
Party 1
Anubis
Anubis
ハリウッド〆ミン
Anubis
Level 131
God Stats
11W - 12L
1,537 SR
Queue Stats
335W - 294L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 1
7,042
542
8,394
10,894
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 6
7,352
566
11,400
10,001
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
l R3FL3X l
Merlin
12
0 / 3 / 3
6,033
464
1,761
9,790
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 7
7,214
555
5,103
10,184
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
tanakaHS
Arachne
14
7 / 0 / 2
7,503
577
8,158
10,526
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexander296
Gilgamesh
12
0 / 3 / 1
7,009
539
6,146
13,508
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Colinial
Serqet
10
0 / 3 / 0
5,848
450
1,717
10,480
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
0 / 2 / 0
5,161
397
5,724
12,333
8,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
hato31291
Anhur
12
0 / 3 / 0
6,410
493
4,288
9,563
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 0
8,154
627
10,994
8,890
4,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
4
4
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
L
Gilgamesh
Alexander296
Gilgamesh
0
3
1
0.17
L
Serqet
Colinial
Serqet
0
3
0
0
W
1
0
6
4
L
Cerberus
0
2
0
0
L
Anhur
hato31291
Anhur
0
3
0
0
W
Merlin
l R3FL3X l
Merlin
0
3
3
0.5
W
3
0
7
6.5
W
Arachne
tanakaHS
Arachne
7
0
2
8
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
28,869
51,395
Taken
54,774
28,490
Mitigated
34,321
22,031
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,394
1,552
0
5,005
10,894
9,705
0
702
9,390
0
49,794
L
Gilgamesh
Alexander296
Gilgamesh
6,146
2,054
0
2,446
13,508
12,769
0
177
12,227
0
51,133
L
Serqet
Colinial
Serqet
1,717
399
0
991
10,480
4,628
0
1,706
8,733
0
41,562
W
11,400
4,928
0
7,731
10,001
3,405
885
3,201
6,692
66,107
5,723
L
Cerberus
5,724
221
0
5,915
12,333
8,356
0
6,661
5,672
25,726
679
L
Anhur
hato31291
Anhur
4,288
2,458
0
2,881
9,563
3,700
0
5,524
4,039
0
57,649
W
Merlin
l R3FL3X l
Merlin
1,761
73
0
680
9,790
2,256
0
6,378
3,412
46,448
0
W
5,103
1,306
365
3,425
10,184
8,491
0
2,943
7,193
21,068
3,004
W
Arachne
tanakaHS
Arachne
8,158
5,771
0
4,825
10,526
4,633
0
3,074
7,293
0
61,984
L
10,994
261
0
3,529
8,890
4,868
0
3,720
5,126
72,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
32,582
400
Minions Killed
460
0
Camps Cleared
0
1,325,144
Distance Traveled
1,240,398
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,042
542
94
7
0
256,479
3
L
Gilgamesh
7,009
539
89
7
0
237,568
3
L
Serqet
5,848
450
76
6
0
289,011
1
W
Sol
7,352
566
115
9
0
239,377
3
L
Cerberus
5,161
397
63
5
0
241,554
4
L
Anhur
6,410
493
99
8
0
231,344
0
W
Merlin
6,033
464
74
6
0
245,397
2
W
Artio
7,214
555
28
2
0
264,003
5
W
Arachne
7,503
577
89
7
0
319,888
0
L
Anubis
8,154
627
133
10
0
240,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role