Player Matchup

Ganesha
Ganesha
AresRap
Ganesha
Level 48
God Stats
7W - 3L
1,481 SR
Queue Stats
9W - 6L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
Myrmide
Erlang Shen
Level 173
God Stats
181W - 152L
1,633 SR
Queue Stats
549W - 584L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
daserfras
Ao Kuang
Level 144
God Stats
10W - 2L
1,478 SR
Queue Stats
211W - 219L
1,488 Elo+
Party 2
Surtr
Surtr
ismagrg
Surtr
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 56L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
veretősmix
Danzaburou
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 146L
1,487 Elo+
Solo
Team Averages
Level 124
1,518 SR
1,492 Elo+

VS

Team Averages
Level 105
1,590 SR
1,628 Elo+
Scylla
Scylla
EmperorMedivin
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,506 Elo+
Party 1
Cupid
Cupid
Guanjalf
Cupid
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 27L
1,897 Elo+
Solo
Terra
Terra
HacheTunique145
Terra
Level 159
God Stats
15W - 14L
1,817 SR
Queue Stats
158W - 183L
1,623 Elo+
Solo
Nu Wa
Nu Wa
SpyroPL
Nu Wa
Level 64
God Stats
9W - 6L
1,632 SR
Queue Stats
44W - 46L
1,568 Elo+
Party 1
Thor
Thor
gabs2122
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AresRap
Ganesha
13
0 / 2 / 13
8,139
1,357
5,101
8,659
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Myrmide
Erlang Shen
12
5 / 0 / 5
7,884
1,314
8,749
7,392
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
daserfras
Ao Kuang
12
8 / 3 / 3
8,641
1,440
9,971
8,676
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
ismagrg
Surtr
13
2 / 3 / 11
7,630
1,272
6,268
10,616
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
veretősmix
Danzaburou
12
2 / 2 / 9
6,990
1,165
7,991
6,843
3,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

336

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
7,056
1,176
3,753
9,001
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Guanjalf
Cupid
13
1 / 2 / 8
7,322
1,220
12,273
5,921
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 4
8,281
1,380
7,183
11,468
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
SpyroPL
Nu Wa
13
3 / 3 / 7
7,925
1,321
10,563
6,814
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
1 / 4 / 4
6,481
1,080
4,579
7,395
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
17
Kills
10
10
Deaths
17
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AresRap
Ganesha
0
2
13
3.25
L
1
6
7
0.75
L
Cupid
Guanjalf
Cupid
1
2
8
2.5
L
4
2
4
3
W
Erlang Shen
Myrmide
Erlang Shen
5
0
5
7.5
L
Nu Wa
SpyroPL
Nu Wa
3
3
7
2.17
W
Ao Kuang
daserfras
Ao Kuang
8
3
3
3.17
L
Thor
1
4
4
0.75
W
Surtr
ismagrg
Surtr
2
3
11
2.5
W
Danzaburou
veretősmix
Danzaburou
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
38,351
42,186
Taken
40,599
28,406
Mitigated
25,154
7,187
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AresRap
Ganesha
5,101
683
0
1,511
8,659
9,036
0
4,337
4,322
12,072
0
L
3,753
1,585
0
40
9,001
3,921
0
3,586
5,338
9,123
0
L
Cupid
Guanjalf
Cupid
12,273
7,645
352
900
5,921
2,889
0
1,683
4,150
0
29,761
L
7,183
1,243
700
1,145
11,468
12,650
0
3,037
8,303
13,205
238
W
Erlang Shen
Myrmide
Erlang Shen
8,749
4,418
0
981
7,392
3,639
0
4,217
3,175
0
20,998
L
Nu Wa
SpyroPL
Nu Wa
10,563
3,204
0
0
6,814
2,628
0
2,736
3,954
26,992
0
W
Ao Kuang
daserfras
Ao Kuang
9,971
3,047
0
3,464
8,676
5,073
0
4,204
4,472
14,354
2,348
L
Thor
4,579
1,337
0
260
7,395
3,066
0
3,110
4,199
0
7,394
W
Surtr
ismagrg
Surtr
6,268
1,994
0
851
10,616
7,631
0
5,723
4,893
335
18,586
W
Danzaburou
veretősmix
Danzaburou
7,991
2,563
0
380
6,843
3,027
0
2,893
3,950
0
22,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
37,065
122
Minions Killed
118
5
Camps Cleared
5
590,595
Distance Traveled
531,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,139
1,357
0
0
0
116,461
0
L
Scylla
7,056
1,176
10
2
0
106,894
0
L
Cupid
7,322
1,220
51
9
1
113,624
0
L
Terra
8,281
1,380
17
3
0
118,078
0
W
Erlang Shen
7,884
1,314
32
5
4
127,674
0
L
Nu Wa
7,925
1,321
32
5
3
117,098
0
W
Ao Kuang
8,641
1,440
13
2
0
113,000
0
L
Thor
6,481
1,080
8
1
1
76,019
0
W
Surtr
7,630
1,272
39
7
1
110,608
0
W
Danzaburou
6,990
1,165
38
6
0
122,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role