Player Matchup

Yemoja
Yemoja
BruhWHaT99
Yemoja
Level 88
God Stats
12W - 9L
1,714 SR
Queue Stats
318W - 313L
1,401 Elo+
Solo
Bellona
Bellona
Intrisi
Bellona
Level 27
God Stats
19W - 19L
1,441 SR
Queue Stats
31W - 26L
1,565 Elo+
Party 1
Ratatoskr
Ratatoskr
NotNewB
Ratatoskr
Level 83
God Stats
3W - 1L
1,696 SR
Queue Stats
201W - 200L
1,560 Elo+
Party 1
Olorun
Olorun
Sagiwar
Olorun
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 71L
1,490 Elo+
Solo
Charybdis
Charybdis
deadly coward
Charybdis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,381 Elo+
Solo
Team Averages
Level 66
1,570 SR
1,479 Elo+

VS

Team Averages
Level 83
1,594 SR
1,448 Elo+
Charon
Charon
Da ting g0
Charon
Level 89
God Stats
1W - 4L
1,726 SR
Queue Stats
59W - 55L
1,391 Elo+
Solo
Loki
Loki
Fakescrim
Loki
Level 45
God Stats
5W - 9L
1,376 SR
Queue Stats
37W - 54L
1,367 Elo+
Solo
Thoth
Thoth
RavenDeathKnight
Thoth
Level 117
God Stats
3W - 7L
1,354 SR
Queue Stats
79W - 81L
1,436 Elo+
Solo
Charybdis
Charybdis
V380
Charybdis
Level 58
God Stats
15W - 12L
1,725 SR
Queue Stats
686W - 673L
1,485 Elo+
Solo
Lancelot
Lancelot
rollingsmke
Lancelot
Level 104
God Stats
28W - 22L
1,787 SR
Queue Stats
823W - 832L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BruhWHaT99
Yemoja
8
0 / 0 / 0
4,389
549
2,219
6,056
2,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
Intrisi
Bellona
9
4 / 1 / 0
5,525
691
4,421
6,436
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
NotNewB
Ratatoskr
9
3 / 0 / 1
4,986
623
4,023
5,899
1,794
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Sagiwar
Olorun
7
0 / 3 / 0
4,385
548
2,081
4,531
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
deadly coward
Charybdis
8
0 / 2 / 1
4,253
532
4,261
6,524
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Da ting g0
Charon
8
2 / 0 / 1
4,893
612
3,455
5,334
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
8
2 / 2 / 0
4,424
553
3,052
6,438
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
4,803
600
2,877
3,962
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
V380
Charybdis
8
0 / 1 / 3
4,222
528
4,991
6,183
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
rollingsmke
Lancelot
6
1 / 3 / 0
4,011
501
2,758
4,809
1,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
6
6
Deaths
8
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BruhWHaT99
Yemoja
0
0
0
0
L
Charon
Da ting g0
Charon
2
0
1
2.5
L
Loki
2
2
0
1
W
Bellona
Intrisi
Bellona
4
1
0
4
W
Ratatoskr
NotNewB
Ratatoskr
3
0
1
3.5
L
1
2
2
1
W
Olorun
Sagiwar
Olorun
0
3
0
0
L
Charybdis
V380
Charybdis
0
1
3
1.5
W
Charybdis
deadly coward
Charybdis
0
2
1
0.25
L
Lancelot
rollingsmke
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
17,133
29,446
Taken
26,726
14,303
Mitigated
9,910
11,183
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BruhWHaT99
Yemoja
2,219
493
1,519
2,016
6,056
2,614
0
1,148
4,908
19,427
442
L
Charon
Da ting g0
Charon
3,455
588
0
1,512
5,334
3,169
0
1,176
4,158
18,629
859
L
Loki
3,052
1,096
0
1,956
6,438
1,887
0
213
6,103
0
22,636
W
Bellona
Intrisi
Bellona
4,421
1,276
0
1,060
6,436
6,669
0
0
6,109
0
28,789
W
Ratatoskr
NotNewB
Ratatoskr
4,023
1,104
0
3,278
5,899
1,794
0
1,039
4,860
0
28,397
L
2,877
300
0
500
3,962
1,253
0
1,586
2,376
24,661
1,388
W
Olorun
Sagiwar
Olorun
2,081
901
120
830
4,531
1,418
0
2,504
2,027
22,382
2,805
L
Charybdis
V380
Charybdis
4,991
1,980
0
2,294
6,183
1,806
0
1,259
4,924
0
27,628
W
Charybdis
deadly coward
Charybdis
4,261
2,374
0
2,360
6,524
1,808
0
1,413
5,111
0
26,584
L
Lancelot
rollingsmke
Lancelot
2,758
780
0
1,254
4,809
1,795
0
0
4,392
0
10,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
22,353
190
Minions Killed
175
0
Camps Cleared
0
806,516
Distance Traveled
775,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,389
549
17
2
0
140,432
0
L
Charon
4,893
612
22
3
0
147,409
0
L
Loki
4,424
553
42
5
0
181,026
0
W
Bellona
5,525
691
35
4
0
177,782
0
W
Ratatoskr
4,986
623
49
6
0
198,968
0
L
Thoth
4,803
600
53
7
0
159,505
0
W
Olorun
4,385
548
36
5
0
160,944
0
L
Charybdis
4,222
528
46
6
0
157,371
0
W
Charybdis
4,253
532
53
7
0
128,390
0
L
Lancelot
4,011
501
12
2
0
130,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role