Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Caŋalla
Kali
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
809W - 831L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Indeximer
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Solo
Neith
Neith
SpeedPorko
Neith
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,386 Elo+
Solo
Cerberus
Cerberus
blackstalber
Cerberus
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,429 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,479 Elo+

VS

Team Averages
Level 144
1,550 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Codname47
Aphrodite
Level 128
God Stats
7W - 1L
1,221 SR
Queue Stats
170W - 176L
1,431 Elo+
Solo
Tyr
Tyr
J0Nx
Tyr
Level 159
God Stats
8W - 3L
1,815 SR
Queue Stats
1,110W - 320L
1,720 Elo+
Solo
Charybdis
Charybdis
Loganw19
Charybdis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,516 Elo+
Solo
Xing Tian
Xing Tian
Micr0PP
Xing Tian
Level 185
God Stats
4W - 1L
1,715 SR
Queue Stats
68W - 77L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 3 / 8
8,857
681
9,727
6,879
3,233
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
2 / 4 / 6
9,034
695
9,972
17,037
16,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Indeximer
Aphrodite
14
0 / 5 / 6
8,198
631
3,832
12,572
8,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Neith
15
2 / 3 / 7
8,631
664
10,866
10,733
5,710
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
blackstalber
Cerberus
17
7 / 3 / 3
9,782
752
18,219
21,919
26,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 3 / 12
10,155
781
21,932
12,599
6,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Codname47
Aphrodite
15
1 / 2 / 13
8,852
681
6,951
6,218
3,957
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tyr
J0Nx
Tyr
17
5 / 2 / 10
9,508
731
10,411
15,747
17,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Loganw19
Charybdis
16
4 / 4 / 6
9,654
743
12,136
11,216
4,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
Micr0PP
Xing Tian
17
3 / 1 / 12
10,221
786
9,426
15,319
19,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
11
Kills
18
18
Deaths
12
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
8
1.33
W
Medusa
 
Medusa
5
3
12
3.67
L
Kali
2
4
6
1.25
W
Aphrodite
Codname47
Aphrodite
1
2
13
3.75
L
Aphrodite
Indeximer
Aphrodite
0
5
6
0.6
W
Tyr
J0Nx
Tyr
5
2
10
5
W
Charybdis
Loganw19
Charybdis
4
4
6
1.75
W
Xing Tian
Micr0PP
Xing Tian
3
1
12
9
L
Neith
2
3
7
1.83
L
Cerberus
blackstalber
Cerberus
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,616
Damage
60,856
69,140
Taken
61,099
60,026
Mitigated
52,517
30,427
Healing
26,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,727
1,819
50
265
6,879
3,233
175
888
5,848
29,458
0
W
Medusa
 
Medusa
21,932
5,868
2,390
1,518
12,599
6,707
1,363
7,129
5,470
0
55,438
L
Kali
9,972
2,218
948
2,193
17,037
16,130
0
4,983
11,805
0
19,250
W
Aphrodite
Codname47
Aphrodite
6,951
912
8,108
3,450
6,218
3,957
240
3,807
2,411
12,397
175
L
Aphrodite
Indeximer
Aphrodite
3,832
148
8,506
4,517
12,572
8,945
0
3,596
8,821
13,110
101
W
Tyr
J0Nx
Tyr
10,411
672
116
2,972
15,747
17,360
64
6,925
8,818
0
15,593
W
Charybdis
Loganw19
Charybdis
12,136
6,718
98
2,423
11,216
4,876
867
7,014
4,202
0
25,693
W
Xing Tian
Micr0PP
Xing Tian
9,426
406
2,317
3,516
15,319
19,617
56
6,186
9,131
19,014
972
L
Neith
10,866
4,749
325
3,734
10,733
5,710
790
2,102
8,528
0
29,379
L
Cerberus
blackstalber
Cerberus
18,219
384
1,090
8,799
21,919
26,008
63
4,007
17,639
23,055
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
48,390
160
Minions Killed
153
0
Camps Cleared
0
1,198,584
Distance Traveled
1,274,377
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,857
681
59
5
0
249,294
0
W
Medusa
10,155
781
72
6
0
261,598
0
L
Kali
9,034
695
15
1
0
236,187
0
W
Aphrodite
8,852
681
24
2
0
254,251
0
L
Aphrodite
8,198
631
29
2
0
241,591
0
W
Tyr
9,508
731
8
1
0
268,430
0
W
Charybdis
9,654
743
32
2
0
231,131
0
W
Xing Tian
10,221
786
17
1
0
258,967
2
L
Neith
8,631
664
32
2
0
223,332
0
L
Cerberus
9,782
752
25
2
0
248,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role