Player Matchup

Neith
Neith
 
Neith
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GonzaIsoldi
Terra
Level 69
God Stats
1W - 2L
1,729 SR
Queue Stats
104W - 84L
1,547 Elo+
Solo
Achilles
Achilles
Matraca_SA
Achilles
Level 47
God Stats
1W - 2L
1,758 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Anubis
Anubis
Morfiga
Anubis
Level 130
God Stats
74W - 65L
1,097 SR
Queue Stats
244W - 255L
1,135 Elo+
Solo
Thanatos
Thanatos
petracuz
Thanatos
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 114L
1,591 Elo+
Solo
Team Averages
Level 78
1,517 SR
1,420 Elo+

VS

Team Averages
Level 132
1,461 SR
1,521 Elo+
Nike
Nike
CHURCHK
Nike
Level 147
God Stats
10W - 5L
1,226 SR
Queue Stats
171W - 163L
1,508 Elo+
Solo
Ullr
Ullr
TrollFanzy
Ullr
Level 171
God Stats
10W - 13L
1,509 SR
Queue Stats
214W - 214L
1,443 Elo+
Party 1
Janus
Janus
cecyarmstrong
Janus
Level 147
God Stats
5W - 8L
1,500 SR
Queue Stats
244W - 241L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
temp-405177
Ne Zha
Level 129
God Stats
2W - 1L
1,567 SR
Queue Stats
44W - 39L
1,579 Elo+
Solo
Maui
Maui
ttvDijostation
Maui
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 0
6,059
551
6,665
6,265
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 2
5,014
456
2,824
8,043
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Matraca_SA
Achilles
6
0 / 3 / 0
4,290
390
1,660
6,602
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Morfiga
Anubis
11
4 / 1 / 0
6,385
580
4,341
4,822
2,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
petracuz
Thanatos
9
0 / 3 / 2
5,157
469
3,807
9,582
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CHURCHK
Nike
13
4 / 0 / 3
7,721
702
8,398
7,196
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
5,743
522
4,081
6,905
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,370
488
1,932
4,975
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
3 / 1 / 1
6,553
596
4,858
8,557
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 3
5,475
498
1,944
7,252
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
W
Nike
CHURCHK
Nike
4
0
3
5.5
L
0
0
2
1
L
Achilles
Matraca_SA
Achilles
0
3
0
0
L
Anubis
Morfiga
Anubis
4
1
0
4
W
1
2
1
0.75
W
0
3
0
0
L
Thanatos
petracuz
Thanatos
0
3
2
0.33
W
Ne Zha
3
1
1
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,297
Damage
21,213
35,314
Taken
34,885
17,150
Mitigated
17,676
14,832
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,665
2,649
0
1,637
6,265
2,358
0
431
5,738
0
56,461
W
Nike
CHURCHK
Nike
8,398
1,696
0
1,536
7,196
6,115
0
567
6,347
0
55,392
L
2,824
773
184
2,452
8,043
5,258
0
1,512
6,390
13,814
0
L
Achilles
Matraca_SA
Achilles
1,660
341
0
2,529
6,602
3,587
0
0
6,124
0
14,588
L
Anubis
Morfiga
Anubis
4,341
193
0
2,590
4,822
2,225
0
1,312
3,462
47,744
0
W
4,081
1,808
0
1,607
6,905
2,581
0
1,063
5,842
0
43,437
W
1,932
123
0
843
4,975
1,210
0
2,307
2,668
39,079
0
L
Thanatos
petracuz
Thanatos
3,807
1,107
0
5,440
9,582
3,722
0
377
9,166
0
42,169
W
Ne Zha
4,858
969
0
974
8,557
3,828
0
755
7,802
0
68,592
W
1,944
506
87
1,728
7,252
3,942
0
2,473
4,779
10,695
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
30,862
274
Minions Killed
345
0
Camps Cleared
0
983,267
Distance Traveled
1,136,215
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,059
551
94
9
0
207,406
0
W
Nike
7,721
702
93
8
0
189,538
1
L
Terra
5,014
456
18
2
0
233,455
1
L
Achilles
4,290
390
22
2
0
119,099
0
L
Anubis
6,385
580
79
7
0
182,825
5
W
Ullr
5,743
522
67
6
0
215,876
0
W
Janus
5,370
488
63
6
0
221,628
0
L
Thanatos
5,157
469
61
6
0
240,482
0
W
Ne Zha
6,553
596
100
9
0
277,674
0
W
Maui
5,475
498
22
2
0
231,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role