Player Matchup

Izanami
Izanami
Ja4xt
Izanami
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,417 Elo+
Party 1
Discordia
Discordia
That_guy_be_like
Discordia
Level 53
God Stats
3W - 2L
1,524 SR
Queue Stats
15W - 9L
1,655 Elo+
Solo
Ravana
Ravana
fattydan
Ravana
Level 47
God Stats
8W - 12L
1,516 SR
Queue Stats
19W - 23L
1,472 Elo+
Solo
Hercules
Hercules
hillopurkki1
Hercules
Level 4
God Stats
3W - 2L
1,733 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Cerberus
Cerberus
mikchaellol
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,369 Elo+
Party 1
Team Averages
Level 34
1,555 SR
1,456 Elo+

VS

Team Averages
Level 71
1,447 SR
1,477 Elo+
Neith
Neith
Dxana_Loves_You
Neith
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 35L
1,692 Elo+
Party 2
Erlang Shen
Erlang Shen
Moy_R6
Erlang Shen
Level 86
God Stats
10W - 10L
1,158 SR
Queue Stats
72W - 87L
1,272 Elo+
Solo
Loki
Loki
Shadow_HUNT3R_8_
Loki
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 30L
1,458 Elo+
Party 2
Atlas
Atlas
nekaplay
Atlas
Level 121
God Stats
14W - 7L
1,578 SR
Queue Stats
243W - 233L
1,503 Elo+
Solo
Anubis
Anubis
xKyoya_Tategami
Anubis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ja4xt
Izanami
6
0 / 0 / 0
3,858
551
1,832
2,515
727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
4
0 / 0 / 0
3,235
462
1,087
901
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
fattydan
Ravana
6
1 / 0 / 0
3,998
571
908
3,922
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
hillopurkki1
Hercules
7
1 / 3 / 1
4,292
613
3,092
5,871
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
mikchaellol
Cerberus
6
0 / 0 / 0
3,929
561
1,730
5,304
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,753
536
1,705
1,873
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Moy_R6
Erlang Shen
8
2 / 2 / 1
4,709
673
3,986
5,982
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 0
4,096
585
2,032
4,239
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
nekaplay
Atlas
7
0 / 0 / 0
3,886
555
2,268
5,306
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,344
621
1,358
4,784
1,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Izanami
Ja4xt
Izanami
0
0
0
0
W
Erlang Shen
Moy_R6
Erlang Shen
2
2
1
1.25
W
1
0
0
1
L
Discordia
0
0
0
0
L
Ravana
fattydan
Ravana
1
0
0
1
L
Hercules
hillopurkki1
Hercules
1
3
1
0.5
L
Cerberus
mikchaellol
Cerberus
0
0
0
0
W
Atlas
nekaplay
Atlas
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,649
Damage
11,349
18,513
Taken
22,184
8,302
Mitigated
11,417
7,098
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,705
855
0
1,226
1,873
538
0
765
1,108
0
18,537
L
Izanami
Ja4xt
Izanami
1,832
1,318
14
388
2,515
727
0
691
1,824
0
25,569
W
Erlang Shen
Moy_R6
Erlang Shen
3,986
1,834
0
1,193
5,982
4,484
0
0
5,663
0
26,771
W
2,032
647
0
2,822
4,239
1,221
0
305
3,896
0
23,143
L
Discordia
1,087
0
0
250
901
173
0
113
788
7,957
0
L
Ravana
fattydan
Ravana
908
206
0
1,657
3,922
1,850
0
1,224
2,618
0
16,555
L
Hercules
hillopurkki1
Hercules
3,092
1,571
0
1,563
5,871
2,678
0
0
5,417
0
17,774
L
Cerberus
mikchaellol
Cerberus
1,730
206
758
2,468
5,304
2,874
0
1,476
3,828
10,865
0
W
Atlas
nekaplay
Atlas
2,268
1,180
48
1,967
5,306
3,288
0
832
4,474
13,855
2,669
W
1,358
106
0
2,080
4,784
1,886
561
915
3,869
27,048
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
20,788
133
Minions Killed
192
0
Camps Cleared
0
573,236
Distance Traveled
666,406
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,753
536
35
5
0
119,584
0
L
Izanami
3,858
551
53
8
0
119,119
1
W
Erlang Shen
4,709
673
45
6
0
138,816
0
W
Loki
4,096
585
44
6
0
162,605
0
L
Discordia
3,235
462
19
3
0
65,937
0
L
Ravana
3,998
571
22
3
0
123,080
0
L
Hercules
4,292
613
33
5
0
128,957
0
L
Cerberus
3,929
561
6
1
0
136,143
0
W
Atlas
3,886
555
20
3
0
131,464
1
W
Anubis
4,344
621
48
7
0
113,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role