Player Matchup

Janus
Janus
HopeCxnt
Janus
Level 46
God Stats
6W - 8L
1,464 SR
Queue Stats
25W - 24L
1,452 Elo+
Solo
Surtr
Surtr
WashedWorld5
Surtr
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
84W - 83L
1,492 Elo+
Solo
Medusa
Medusa
a小帆a
Medusa
Level 118
God Stats
14W - 13L
1,500 SR
Queue Stats
93W - 105L
1,500 Elo+
Party 2
Ares
Ares
i Mortem i
Ares
Level 123
God Stats
4W - 11L
1,426 SR
Queue Stats
622W - 626L
1,437 Elo+
Solo
Mercury
Mercury
洗面奶钢铁侠
Mercury
Level 156
God Stats
9W - 11L
1,500 SR
Queue Stats
229W - 272L
1,339 Elo+
Party 2
Team Averages
Level 114
1,525 SR
1,444 Elo+

VS

Team Averages
Level 85
1,542 SR
1,395 Elo+
Achilles
Achilles
Jonnmar
Achilles
Level 159
God Stats
1W - 0L
1,406 SR
Queue Stats
56W - 58L
1,483 Elo+
Solo
Anhur
Anhur
Somisary
Anhur
Level 80
God Stats
28W - 23L
1,363 SR
Queue Stats
92W - 97L
1,080 Elo+
Party 1
Khepri
Khepri
dreadzone5O
Khepri
Level 8
God Stats
8W - 2L
1,843 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 1
Eset
Eset
halligun
Eset
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
307W - 270L
1,466 Elo+
Party 1
Thanatos
Thanatos
lavalamps122
Thanatos
Level 105
God Stats
11W - 15L
1,597 SR
Queue Stats
303W - 261L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HopeCxnt
Janus
16
0 / 3 / 3
8,578
505
8,171
10,402
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 2 / 0
9,681
569
16,229
20,557
18,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
a小帆a
Medusa
14
2 / 2 / 2
8,266
486
7,748
7,414
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
7,488
440
4,639
16,604
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 2
8,325
490
6,807
15,229
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jonnmar
Achilles
17
4 / 1 / 3
10,118
595
13,910
20,005
22,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Somisary
Anhur
15
2 / 1 / 7
8,965
527
6,241
8,178
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
12
0 / 3 / 12
8,146
479
4,620
11,640
12,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
14
2 / 1 / 6
8,527
502
7,453
6,721
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lavalamps122
Thanatos
17
7 / 2 / 3
9,430
555
11,842
18,603
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
15
15
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
HopeCxnt
Janus
0
3
3
0.5
W
Achilles
Jonnmar
Achilles
4
1
3
5.5
W
Anhur
Somisary
Anhur
2
1
7
5.5
L
2
2
0
1
L
Medusa
a小帆a
Medusa
2
2
2
1.5
W
Khepri
0
3
12
2
W
Eset
2
1
6
5
L
1
5
2
0.4
W
Thanatos
lavalamps122
Thanatos
7
2
3
4.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,594
Damage
44,066
70,206
Taken
65,147
48,992
Mitigated
51,831
15,827
Healing
35,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
HopeCxnt
Janus
8,171
594
0
1,778
10,402
4,141
0
3,680
6,668
83,493
0
W
Achilles
Jonnmar
Achilles
13,910
2,864
0
8,197
20,005
22,649
0
1,786
16,823
0
92,072
W
Anhur
Somisary
Anhur
6,241
3,322
0
3,744
8,178
3,782
1,405
1,449
6,680
0
71,597
L
16,229
5,827
0
7,355
20,557
18,425
64
1,801
17,612
7,329
76,286
L
Medusa
a小帆a
Medusa
7,748
2,984
0
1,248
7,414
3,113
0
540
6,874
0
62,294
W
Khepri
4,620
929
2,046
2,797
11,640
12,887
164
3,651
7,937
12,714
250
W
Eset
7,453
447
248
1,508
6,721
3,121
0
4,531
2,190
56,958
790
L
4,639
608
0
2,766
16,604
15,961
0
5,075
11,529
27,496
0
W
Thanatos
lavalamps122
Thanatos
11,842
4,873
0
16,638
18,603
9,392
249
3,003
15,600
0
93,451
L
6,807
3,917
0
2,680
15,229
7,352
0
924
14,198
0
81,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
45,186
517
Minions Killed
540
0
Camps Cleared
0
1,734,456
Distance Traveled
1,687,384
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,578
505
152
9
0
317,090
2
W
Achilles
10,118
595
171
10
0
306,940
2
W
Anhur
8,965
527
118
7
0
314,714
0
L
Surtr
9,681
569
135
8
0
324,437
2
L
Medusa
8,266
486
100
6
0
339,727
1
W
Khepri
8,146
479
14
1
0
336,668
2
W
Eset
8,527
502
103
6
0
329,353
0
L
Ares
7,488
440
21
1
0
339,107
6
W
Thanatos
9,430
555
134
8
0
399,709
0
L
Mercury
8,325
490
109
6
0
414,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role