Player Matchup

Ne Zha
Ne Zha
GrayestMsrlin70
Ne Zha
Level 112
God Stats
1W - 0L
1,468 SR
Queue Stats
34W - 42L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Mesenchym
Kuzenbo
Level 132
God Stats
20W - 14L
1,633 SR
Queue Stats
58W - 56L
1,537 Elo+
Solo
Osiris
Osiris
bananaoil
Osiris
Level 223
God Stats
7W - 5L
1,500 SR
Queue Stats
387W - 399L
1,473 Elo+
Solo
Discordia
Discordia
trahiel
Discordia
Level 131
God Stats
3W - 4L
1,278 SR
Queue Stats
38W - 45L
1,311 Elo+
Solo
Xbalanque
Xbalanque
vEclips
Xbalanque
Level 65
God Stats
5W - 4L
1,655 SR
Queue Stats
114W - 99L
1,527 Elo+
Solo
Team Averages
Level 133
1,507 SR
1,468 Elo+

VS

Team Averages
Level 82
1,704 SR
1,566 Elo+
Gilgamesh
Gilgamesh
EldenMoua
Gilgamesh
Level 121
God Stats
7W - 9L
1,504 SR
Queue Stats
240W - 235L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
PastaEater
Aphrodite
Level 111
God Stats
3W - 1L
1,824 SR
Queue Stats
67W - 64L
1,699 Elo+
Party 2
Nox
Nox
captnmomo69
Nox
Level 109
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 9L
1,515 Elo+
Solo
Neith
Neith
imosx
Neith
Level 3
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
parasytemax
Ao Kuang
Level 64
God Stats
35W - 25L
1,787 SR
Queue Stats
219W - 216L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
9,472
526
12,906
12,434
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Mesenchym
Kuzenbo
13
0 / 1 / 9
8,979
499
5,250
17,776
20,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
bananaoil
Osiris
19
6 / 0 / 1
11,647
647
11,984
12,931
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
trahiel
Discordia
14
3 / 1 / 4
9,369
521
6,354
7,392
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
vEclips
Xbalanque
15
5 / 1 / 4
9,499
528
12,064
6,890
2,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EldenMoua
Gilgamesh
15
1 / 3 / 0
7,834
435
4,413
15,435
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
PastaEater
Aphrodite
12
0 / 4 / 2
7,749
431
4,944
15,077
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 5 / 1
7,947
442
3,665
11,115
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
imosx
Neith
12
2 / 6 / 0
7,702
428
7,818
13,864
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
parasytemax
Ao Kuang
13
2 / 2 / 1
8,005
445
5,458
14,684
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
5
5
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EldenMoua
Gilgamesh
1
3
0
0.33
W
6
2
7
4.75
W
Kuzenbo
Mesenchym
Kuzenbo
0
1
9
4.5
L
Aphrodite
PastaEater
Aphrodite
0
4
2
0.25
W
Osiris
bananaoil
Osiris
6
0
1
6.5
L
0
5
1
0.1
L
Neith
imosx
Neith
2
6
0
0.33
L
Ao Kuang
parasytemax
Ao Kuang
2
2
1
1.25
W
Discordia
trahiel
Discordia
3
1
4
5
W
Xbalanque
vEclips
Xbalanque
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,558
Damage
26,298
57,423
Taken
70,175
47,256
Mitigated
41,562
17,132
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EldenMoua
Gilgamesh
4,413
938
0
2,619
15,435
11,191
0
1,014
13,502
0
52,347
W
12,906
5,011
322
3,038
12,434
6,161
0
4,866
7,455
0
65,859
W
Kuzenbo
Mesenchym
Kuzenbo
5,250
2,570
0
5,851
17,776
20,976
136
3,549
14,139
34,704
3,408
L
Aphrodite
PastaEater
Aphrodite
4,944
691
2,120
5,118
15,077
11,963
0
2,956
12,121
32,416
0
W
Osiris
bananaoil
Osiris
11,984
4,053
0
2,124
12,931
14,394
0
1,102
11,442
0
110,184
L
3,665
306
0
339
11,115
5,197
0
3,824
7,235
64,099
0
L
Neith
imosx
Neith
7,818
2,602
0
1,356
13,864
5,883
0
1,342
12,522
0
39,734
L
Ao Kuang
parasytemax
Ao Kuang
5,458
1,176
0
2,812
14,684
7,328
0
2,246
12,272
60,610
893
W
Discordia
trahiel
Discordia
6,354
450
294
2,333
7,392
2,785
150
3,062
4,330
53,828
2,443
W
Xbalanque
vEclips
Xbalanque
12,064
7,597
361
2,809
6,890
2,940
2,845
1,392
5,498
0
71,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
39,237
511
Minions Killed
422
0
Camps Cleared
0
1,758,274
Distance Traveled
1,573,773
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,834
435
87
5
0
324,839
0
W
Ne Zha
9,472
526
86
5
0
406,640
0
W
Kuzenbo
8,979
499
49
3
0
351,272
0
L
Aphrodite
7,749
431
46
3
0
306,909
6
W
Osiris
11,647
647
156
9
0
301,730
2
L
Nox
7,947
442
123
7
0
323,717
0
L
Neith
7,702
428
68
4
0
264,602
0
L
Ao Kuang
8,005
445
98
5
0
353,706
0
W
Discordia
9,369
521
103
6
0
335,763
4
W
Xbalanque
9,499
528
117
7
0
362,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role